[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Inglourious Basterds

SCREENPLAY EXCERPT:
We will be cruel to the Germans,
          and through our cruelty, they will
          know who we are. They will find the
          evidence of our cruelty, in the
          disembowed, dismembered, and
          disfigured bodies of their brothers
          we leave behind us. And the German
          will not be able to help themselves
          from imagining the cruelty their
          brothers endured at our hands, and
          our boot heels, and the edge of our
          knives.
          And the Germans, will be sickened by us.
          And the Germans, will talk about us.
          And the Germans, will fear us.
          And when the Germans close their eyes
          at night, and their sub conscious
          tortures them for the evil they've done,
          it will be with thoughts of us,
          that it tortures them with.
          He stops pacing, and looks at everybody.

          LT. ALDO
          Sound good?
          They all say;

          ALL
          Yes, sir!

          LT.ALDO
          That's what I like to hear. But I
          got a word of warning to all would-be
          warriors. When you join my command,
          you take on debit. A debit you owe
          me, personally. Every man under my
          command, owes me, one hundred nazi scalps.
          And I want my scalps.
          And all y'all will git me, one hundred
          Nazi scalps, taken from the heads of
          one hundred dead Nazi's...
          .or you will die trying.

          CUT TO

          EXT - MOUNTAIN TOP CHALET- DAY
          A huge Chalet on a mis

[Assistant]
## SCENE 1 — INT. HITLERS PRIVATE LAIR
ACTION: We will be cruel to the Germans, and through our cruelty, they will
DIALOGUE — Lt. Aldo: Sound good? They all say;
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Inglourious Basterds: We will be cruel to the Germans, and through our cruelty, they will, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. We will be cruel to the Germans, and through our cruelty, they will The camera pushes in with small amplitude at slow speed. Lt. Aldo (S1) says: <d>[English] Sound good? They all say;</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Matrix

SCREENPLAY EXCERPT:
INT.  DOJO

	Neo's face is knotted, teeth clenched, as he hurls
	himself at Morpheus.

					MORPHEUS
			Good.  Adaption.  Improvisation.
			But your weakness isn't your
			technique.

	Morpheus attacks him and it is like nothing we have seen.
	His feet and fists are everywhere taking Neo apart.  For
	every blow Neo blocks, five more hit their marks until --

	Neo falls.

	Panting, on his hands and knees, blood spits fror, his
	mouth speckling the white floor of the Dojo.

					MORPHEUS
			How did I beat you?

					NEO
			You -- You're too fast.

					MORPHEUS
			Do you think my being faster,
			stronger has anything to do with
			my muscles in this place?

	Neo is frustrated, still unable to catch his breath.

					MORPHEUS
			Do you believe that's air you are
			breathing now?

	Neo squints at him.

					MORPHEUS
			If you can free your mind, the
			body will follow.

	Neo stands, nodding.

					MORPHEUS
			Again.

	Their fists fly with  pneumatic speed.

[Assistant]
## SCENE 1 — INT.  DOJO
ACTION: Neo's face is knotted, teeth clenched, as he hurls Good.  Adaption.  Improvisation.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Matrix: Neo's face is knotted, teeth clenched, as he hurls Good.  Adaption.  Improvisation., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Neo's face is knotted, teeth clenched, as he hurls Good.  Adaption.  Improvisation. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The CATWOMAN's on a landing near the stairwell, just below the
Setting: derived from Batman 2
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. TOP-FLOOR LANDING - THAT MOMENT
ACTION: The CATWOMAN's on a landing near the stairwell, just below the dormer that leads to the roof.  She pries open a pair of
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Batman 2: The CATWOMAN's on a landing near the stairwell, just below the dormer that leads to the roof.  She pries open a pair of, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The CATWOMAN's on a landing near the stairwell, just below the dormer that leads to the roof.  She pries open a pair of The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Sunset Boulevard

SCREENPLAY EXCERPT:
I'm not worried.  Everything will
                 be fine.  The old team together.
                 Nothing can stop us.

          She turns and walks out of the shot.  De Mille
          stands for a second watching her, then turns to
          his assistant.

                            DE MILLE
                 Get Gordon Cole.  Tell him to forget
                 about her car.  He can find another
                 old car.  I'll buy him five old cars,
                 if necessary.

                            1ST ASSISTANT
                 Yes, Mr. De Mille.

          They turn back into Stage 18.

  D-23    THE ISOTTA

          Gillis seated in the rear.  Max is helping Norma
          in and putting the robe over her.

                           GILLIS

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: I'm not worried.  Everything will be fine.  The old team together.
DIALOGUE — De Mille: Get Gordon Cole.  Tell him to forget about her car.  He can find another old car.  I'll buy him five old cars, if necessary.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Sunset Boulevard: I'm not worried.  Everything will be fine.  The old team together., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I'm not worried.  Everything will be fine.  The old team together. The camera pushes in with small amplitude at slow speed. De Mille (S1) says: <d>[English] Get Gordon Cole.  Tell him to forget about her car.  He can find another old car.  I'll buy him five old cars, if necessary.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Manray screws out the bare light bulb which is the sole
Setting: derived from Black Screen
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. TENEMENT BUILDING - NIGHT
ACTION: Manray screws out the bare light bulb which is the sole source of illumination and lays down onto his mattress on
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Black Screen: Manray screws out the bare light bulb which is the sole source of illumination and lays down onto his mattress on, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Manray screws out the bare light bulb which is the sole source of illumination and lays down onto his mattress on The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Nearly half a century later, the elderly Lizardo regards with
Setting: derived from Buckaroo Banzai
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  LIZARDO'S ROOM - NIGHT	104
ACTION: Nearly half a century later, the elderly Lizardo regards with smoldering evil the turn of the key in his own door and the appearance
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Buckaroo Banzai: Nearly half a century later, the elderly Lizardo regards with smoldering evil the turn of the key in his own door and the appearance, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Nearly half a century later, the elderly Lizardo regards with smoldering evil the turn of the key in his own door and the appearance The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Hunter"

SCREENPLAY EXCERPT:
------------------------------------------------------------------------
                                                               31

  53-A   CONTINUED:                                            53-A

         Ramirez charges through the DUST and thick SMOKE to
         cover the fallen men; Schaefer following close behind,
         jerking a new CLIP from his ammo belt.

         Suddenly, another Guerrilla erupts from behind some
         ammunition crates, drawing down on Ramirez with a
         machine pistol.

                                 SCHAEFER

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: ------------------------------------------------------------------------ 53-A   CONTINUED:                                            53-A
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Hunter": ------------------------------------------------------------------------ 53-A   CONTINUED:                                            53-A, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. ------------------------------------------------------------------------ 53-A   CONTINUED:                                            53-A The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The commander normally has first
Setting: derived from Alien
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: The commander normally has first Maybe we could write it together.
DIALOGUE — Melkonis: Maybe we could write it together.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Alien: The commander normally has first Maybe we could write it together., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The commander normally has first Maybe we could write it together. The camera pushes in with small amplitude at slow speed. Melkonis (S1) says: <d>[English] Maybe we could write it together.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Hackers

SCREENPLAY EXCERPT:
EXT. NEW YORK CITY PUBLIC PHONE.

        Dade hacks into an electronic personal ads system and
        changes an ad.

                                KATE
                    Alright, he's in the personal ads.
                                (reading Dade's ad)
                    "Disappointed white male, crossdresser, looking
                    for discreet friend to bring dreams to
                    reality. Leather, lace, and water sports.
                    Transvestites welcome."

[Assistant]
## SCENE 1 — EXT. NEW YORK CITY PUBLIC PHONE.
ACTION: Dade hacks into an electronic personal ads system and Alright, he's in the personal ads.
DIALOGUE — Kate: Alright, he's in the personal ads. "Disappointed white male, crossdresser, looking for discreet friend to bring dreams to reality. Leather, lace, and water...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Hackers: Dade hacks into an electronic personal ads system and Alright, he's in the personal ads., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Dade hacks into an electronic personal ads system and Alright, he's in the personal ads. The camera pushes in with small amplitude at slow speed. Kate (S1) says: <d>[English] Alright, he's in the personal ads. "Disappointed white male, crossdresser, looking for discreet friend to bring dreams to reality. Leather, lace, and water...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in InspectorGeorgeGently illustrating the trope 'ByTheBookCop'. Played with. Gently knows when to play along with rules and when to show his hand. Bacchus is a  Rabid Cop  in the making.
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying ByTheBookCop.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for InspectorGeorgeGently, ByTheBookCop, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for ByTheBookCop. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Basic Instinct

SCREENPLAY EXCERPT:
INT. LT. WALKER'S OFFICE

          He and Gus sit there with Lt. Walker, Harrigan, Andrews and
          Captain Talcott.

                                    HARRIGAN
                        Sixteen stab wounds to the chest
                        and neck.  No usable prints, no
                        forcible entry, nothing missing.
                        No prints on the ice pick, either --
                        it's available at any Safeway.
                        The scarf is Hermes, expensive --
                        they sell about 20,000 a year
                        worldwide.

                                    ANDREWS
                        The powder was cocaine, high-
                        quality, high-content.  He inhaled
                        it; there were minute quantities
                        on his lips and penis.  Mr. Boz
                        leaves five million dollars, no
                        insurance, no direct survivors.
                        He liked his coke, he liked his
                        girls, and he liked rock and roll.

                                    NICK
                        He liked the mayor, too, right?

          Talcott gives him a look.

                                    GUS
                        What about his girlfriend?

                                    TALCOTT
                        Is she relevant here?  I didn't
                        know she was a suspect.

                                    LT. WALKER
                        She's a suspect.

[Assistant]
## SCENE 1 — INT. LT. WALKER'S OFFICE
ACTION: He and Gus sit there with Lt. Walker, Harrigan, Andrews and Sixteen stab wounds to the chest
DIALOGUE — Harrigan: Sixteen stab wounds to the chest and neck.  No usable prints, no forcible entry, nothing missing. No prints on the ice pick, either -- it's available at any...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Basic Instinct: He and Gus sit there with Lt. Walker, Harrigan, Andrews and Sixteen stab wounds to the chest, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. He and Gus sit there with Lt. Walker, Harrigan, Andrews and Sixteen stab wounds to the chest The camera pushes in with small amplitude at slow speed. Harrigan (S1) says: <d>[English] Sixteen stab wounds to the chest and neck.  No usable prints, no forcible entry, nothing missing. No prints on the ice pick, either -- it's available at any...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Big Lebowski

SCREENPLAY EXCERPT:
No.  No Mr. Lebowski, that had not
		occurred to me.

				BRANDT
		That had not occurred to us, Dude.

				DUDE
		Well, okay, you're not privy to all
		the new shit, so uh, you know, but
		that's what you pay me for.  Speaking
		of which, would it be possible for
		me to get my twenty grand in cash?
		I gotta check this with my accountant
		of course, but my concern is that,
		you know, it could bump me into a
		higher tax--

				LEBOWSKI
		Brandt, give him the envelope.

				DUDE
		Well, okay, if you've already made
		out the check.  Brandt is handing
		him a letter-sized envelope which is
		distended by something inside.

				BRANDT
		We received it this morning.

The Dude, frowning, untucks its flap, takes out some cotton
wadding and unrolls it.

				LEBOWSKI
		Since you have failed to achieve,
		even in the modest task that was
		your charge, since you have stolen
		my money, and since you have
		unrepentantly betrayed my trust.

The wadding, undone, reveals a smaller wad of gauze taped up
inside.  The Dude undoes the tape with his fingernails and
starts to unroll the inner package.

				LEBOWSKI
		I have no choice but to tell these
		bums that they should do whatever is
		necessary to recover their money
		from you, Jeffrey Lebowski.  And
		with Brandt as my witness, tell you
		this:  Any further harm visited upon
		Bunny, shall be visited tenfold upon
		your head.

Between thumb and forefinger the Dude holds up the contents
of the package--a little toe, with emerald green nail polish.

				LEBOWSKI
		...By God sir.  I will not abide
		another toe.

COFFEE SHOP

The Du

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: No.  No Mr. Lebowski, that had not That had not occurred to us, Dude.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Big Lebowski: No.  No Mr. Lebowski, that had not That had not occurred to us, Dude., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. No.  No Mr. Lebowski, that had not That had not occurred to us, Dude. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Crank

SCREENPLAY EXCERPT:
EXT. CHOCOLATE'S APARTMENT - EARLIER

                EVE looks up into CHEV'S eyes, absolutely vulnerable,
                absolutely STUNNING. Pale sunlight punches through the half
                rolled blinds.

                                    EVE
                          Do you promise?

                CHEV meets her gaze.

                                       CHEV
                          I promise.

                                                                         CUT TO:

                EXT STANDARD HOTEL, DOWNTOWN LOS ANGELES - DAY
          131                                                                 131
                CHEV bangs through the revolving glass doors to the hotel.

                                                                     (CONTINUED)

                R

          1

                I

                                                                            90.
                CONTINUED:

                The CAMERA shifts to a ROUGH HANDHELD POV, similar to the
                shot that starts the film. The MUSIC is replaced by the
                SOUND of CHEV'S labored BREATHING and HEARTBEAT. The POV
                doubles, goes in and out of focus.

                 n one continuous shot he approaches the STANDARD HOTEL and
                walks past the valets into the RETRO-MOD LOBBY.

                INT LOBBY, STANDARD HOTEL - CONTINUOUS
          132                                                                 132
                The shot continues as CHEV moves through the LOBBY and makes

[Assistant]
## SCENE 1 — EXT. CHOCOLATE'S APARTMENT - EARLIER
ACTION: EVE looks up into CHEV'S eyes, absolutely vulnerable, absolutely STUNNING. Pale sunlight punches through the half
DIALOGUE — Eve: Do you promise?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Crank: EVE looks up into CHEV'S eyes, absolutely vulnerable, absolutely STUNNING. Pale sunlight punches through the half, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. EVE looks up into CHEV'S eyes, absolutely vulnerable, absolutely STUNNING. Pale sunlight punches through the half The camera pushes in with small amplitude at slow speed. Eve (S1) says: <d>[English] Do you promise?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Untitled

SCREENPLAY EXCERPT:
Could you do something about the labels? This
is supposed to be a clandestine operation.

. 5. INF. NIGHT. TOWN HALL

A public forum show is in progress in the stark, sleek poured-concrete
depths of the Town Hall. A panel of guests faces a ragged audience
drawn by the topic of debate announced on a backlit screen on stage:

TV_AND SOCIAL RESPONSIBILITY.

Some of the audience might even have come just to see the show's
moderator, [Rena King, a local plastic-earnest TV _interviewer,| whose
presence is noted on a backlit panel all her own. 7

Rena has three guests on her panel: Max Renn, dressed respectably for
the occasion; a lady psychiatrist and pop personality in her om right

named Nicki Brand;) anda TV monitor which sits on a chair identical
to those supporting the other guests. ` Love iT

On the monitor is the face of| Professor Brian Q'Blivion) pop media

prophet. He looks like and is a cross between Marshall McLuhan and
Andy Warhol. oo oe É

Three remote TV cameras are shooting the show live for one of the
networks. Whenever we catch a glimpse. of O'Blivion's camera on one
of the mobile studio's monitors, we notice that he is always shot
loosely, so that we see the TV set, and that he is always neatly
subtitledProf. Brian O'Blivion, as though the name explained the
strangeness of his closeup. .

The forum is already hitting its stride.

RENA

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Could you do something about the labels? This is supposed to be a clandestine operation.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Untitled: Could you do something about the labels? This is supposed to be a clandestine operation., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Could you do something about the labels? This is supposed to be a clandestine operation. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Django Unchained

SCREENPLAY EXCERPT:
Now we got it. .So let's go back in there
          and busts these motherfucker's chops.

          INT - DINING ROOM (BIG HOUSE) - NIGHT
           The Dinner Table Guests listen to Lara Lee'Candie-Fitzwilly hold court
          melodramatically ... . Till ... . Calvin Candie enters the room from the
          kitchen door.
          Lara Lee, oblivious to her brothers change in demeanor, blurts out upon

                         SEEING HIM;

                         LARA LEE
          There you are! I was beginning to think
          you and that of crow ran off together.
          Schultz and Django feel the change in their host's demeanor, as he
          stares down the table at them.

                         CALVIN CANDLE
          That'd be a hellva note, wouldn't it
          Lara Lee?

[Assistant]
## SCENE 1 — INT. BIG HOUSE
ACTION: Now we got it. .So let's go back in there and busts these motherfucker's chops.
DIALOGUE — Lara Lee: There you are! I was beginning to think you and that of crow ran off together. Schultz and Django feel the change in their host's demeanor, as he stares down...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Django Unchained: Now we got it. .So let's go back in there and busts these motherfucker's chops., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Now we got it. .So let's go back in there and busts these motherfucker's chops. The camera pushes in with small amplitude at slow speed. Lara Lee (S1) says: <d>[English] There you are! I was beginning to think you and that of crow ran off together. Schultz and Django feel the change in their host's demeanor, as he stares down...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Tombstone

SCREENPLAY EXCERPT:
Uh, that woman.

                     WYATT
          I miss Doc.  I miss that ol' rip.

                     VIRGIL
          I don't

                     ALLIE
          Neither do I.

                     WYATT
          He makes me laugh.

INT - PRESCOTT SALOON - NIGHT

A handsomely appointed saloon.  At a corner table, the pot is
so rich 2 players have folded leaving ED BAILEY, a big,
sullen, tough-looking gambler, facing gaunt, elegant DOC
HOLLIDAY.  Full of southern refinement and languid, almost
feline grace.  Doc has such unerring style and aplomb that he
makes his constant tubercular coughing sound as if he's merely
clearing his throat.  Bailey leans forward, seething with
impatience:

                     BAILEY
          I said that's 500 to you,
          Holliday.  In or out?

                     DOC
          500? Sly boots, must be a peach
          of a hand.

KATE HORONY, Doc's voluptuous Hungarian consort enters,
refilling his engraved silver stirrup cup.  She has a faint
accent:

                     KATE
          Here, Doc.

                     DOC
          Bless you, darling

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: I miss Doc.  I miss that ol' rip. A handsomely appointed saloon.  At a corner table, the pot is
DIALOGUE — Wyatt: I miss Doc.  I miss that ol' rip.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Tombstone: I miss Doc.  I miss that ol' rip. A handsomely appointed saloon.  At a corner table, the pot is, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I miss Doc.  I miss that ol' rip. A handsomely appointed saloon.  At a corner table, the pot is The camera pushes in with small amplitude at slow speed. Wyatt (S1) says: <d>[English] I miss Doc.  I miss that ol' rip.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Tony and Steve round the corner, TONY IN A LAB COAT and STEVE
Setting: derived from Avengers: Endgame
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. CAMP LEHIGH - DAY (1970)
ACTION: Tony and Steve round the corner, TONY IN A LAB COAT and STEVE IN GREEN KHAKIS, LOW-PULLED CAP, AND MIRRORED SUNGLASSES.
DIALOGUE — Steve: The idea of me was.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Avengers: Endgame: Tony and Steve round the corner, TONY IN A LAB COAT and STEVE IN GREEN KHAKIS, LOW-PULLED CAP, AND MIRRORED SUNGLASSES., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Tony and Steve round the corner, TONY IN A LAB COAT and STEVE IN GREEN KHAKIS, LOW-PULLED CAP, AND MIRRORED SUNGLASSES. The camera pushes in with small amplitude at slow speed. Steve (S1) says: <d>[English] The idea of me was.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: COMMISSIONER GORDON and another cop, LT. EDDIE BULLOCK, are in
Setting: derived from Batman 2
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. POLICE OBSERVATION ROOM - NIGHT
ACTION: COMMISSIONER GORDON and another cop, LT. EDDIE BULLOCK, are in darkened antechamber adjacent to an interrogation room.
DIALOGUE — Bullock: It wasn't about the drugs.  Whoever it was left thirty kilos sitting on the docks.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Batman 2: COMMISSIONER GORDON and another cop, LT. EDDIE BULLOCK, are in darkened antechamber adjacent to an interrogation room., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. COMMISSIONER GORDON and another cop, LT. EDDIE BULLOCK, are in darkened antechamber adjacent to an interrogation room. The camera pushes in with small amplitude at slow speed. Bullock (S1) says: <d>[English] It wasn't about the drugs.  Whoever it was left thirty kilos sitting on the docks.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Marine Biologist

SCREENPLAY EXCERPT:
GEORGE
               Did you see that whale thing on TV last
               night?

                             JERRY
               No.

                             GEORGE
               I'm such a Huge whale fan. These marine
               biologists were showing how

               they communicate with each other with these squeaks and squeals,
               what

               a fish!

                             JERRY
               It's a mammal.

                             GEORGE
               Whatever. (George looks to the table)
               Hey new tape recorder?

                             JERRY
               Yeah, got it from the bank.

[Assistant]
## SCENE 1 — INT. GEORGE LOOKS TO THE TABLE
ACTION: Did you see that whale thing on TV last I'm such a Huge whale fan. These marine
DIALOGUE — Jerry: No.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Marine Biologist: Did you see that whale thing on TV last I'm such a Huge whale fan. These marine, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Did you see that whale thing on TV last I'm such a Huge whale fan. These marine The camera pushes in with small amplitude at slow speed. Jerry (S1) says: <d>[English] No.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Do you hear the people sing
Setting: derived from Les Miserables
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Do you hear the people sing Singing the song of angry men
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Les Miserables: Do you hear the people sing Singing the song of angry men, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Do you hear the people sing Singing the song of angry men The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Sam Lowry. Hello. This sounds insane,
Setting: derived from 1   Ext.   Cityscape                         Sunset           1
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Sam Lowry. Hello. This sounds insane, I know, but I've been dreaming about
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from 1   Ext.   Cityscape                         Sunset           1: Sam Lowry. Hello. This sounds insane, I know, but I've been dreaming about, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Sam Lowry. Hello. This sounds insane, I know, but I've been dreaming about The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: BATEMAN is trying to hail a cab. Owen's body is at his
Setting: derived from American Psycho
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. STREET - NIGHT
ACTION: BATEMAN is trying to hail a cab. Owen's body is at his feet. Luis Carruthers and a Japanese girl walk up to him.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from American Psycho: BATEMAN is trying to hail a cab. Owen's body is at his feet. Luis Carruthers and a Japanese girl walk up to him., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. BATEMAN is trying to hail a cab. Owen's body is at his feet. Luis Carruthers and a Japanese girl walk up to him. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The hackers are now setting up laptops at a bank of pay
Setting: derived from Hackers
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. GRAND CENTRAL PUBLIC PHONES.
ACTION: The hackers are now setting up laptops at a bank of pay phones.  Dade is wearing a "Pirate Eye" eyepiece.
DIALOGUE — Kate: Now listen up, use your best viruses to buy us time, we have to get into Plague's file and copy the worm.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Hackers: The hackers are now setting up laptops at a bank of pay phones.  Dade is wearing a "Pirate Eye" eyepiece., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The hackers are now setting up laptops at a bank of pay phones.  Dade is wearing a "Pirate Eye" eyepiece. The camera pushes in with small amplitude at slow speed. Kate (S1) says: <d>[English] Now listen up, use your best viruses to buy us time, we have to get into Plague's file and copy the worm.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Black Screen

SCREENPLAY EXCERPT:
EXT. EDGE OF LOTHLORIEN--DUSK

WIDE ON: The fellowship run across a forest floor strewn with
yellow flowers..above is a roof of golden leaves, held up by
silver pillars...the trunks of huge, grey trees. Gimli looks
nervously around...

                    GIMLI
          Stay close, young hobbits..they say a
          Sorceress lives in these woods. An elf-
          witch of terrible power. All who look
          upon her fall under her spell...

Frodo hesitates...a STRANGE VOICE whispers in his head...

                       GALADRIEL (V.O.)
          Frodo...

                    GIMLI
          And are never seen again!

                    GALADRIEL (V.O.)
          ...your coming to us is as the footsteps
          of doom. You bring great evil here,
          Ringbearer.

                       SAM
          Mr. Frodo?

                    GIMLI
          Well, here's one dwarf she won't ensnare
          so easily. I have the eyes of a hawk and
          the ears of a fox!

                                                    (CONTINUED)

                                                           99.
CONTINUED:

The FELLOWSHIP are suddenly surrounded by ARMED ELVES.
Deadly arrows aimed at their heads. HALDIR, the Elvish
captain steps forward... he looks at Gimli with disdain.

                    HALDIR
          The dwarf breathes so loud we could have
          shot him in the dark.

                    ARAGORN
              (Elvish: with subtitles)
          Haldir of Lorien, we come here for your
          help. We need your protection.

[Assistant]
## SCENE 1 — EXT. EDGE OF LOTHLORIEN--DUSK
ACTION: WIDE ON: The fellowship run across a forest floor strewn with yellow flowers..above is a roof of golden leaves, held up by
DIALOGUE — Gimli: Stay close, young hobbits..they say a Sorceress lives in these woods. An elf- witch of terrible power. All who look upon her fall under her spell...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Black Screen: WIDE ON: The fellowship run across a forest floor strewn with yellow flowers..above is a roof of golden leaves, held up by, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. WIDE ON: The fellowship run across a forest floor strewn with yellow flowers..above is a roof of golden leaves, held up by The camera pushes in with small amplitude at slow speed. Gimli (S1) says: <d>[English] Stay close, young hobbits..they say a Sorceress lives in these woods. An elf- witch of terrible power. All who look upon her fall under her spell...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: CAMERA PULLS back to reveal Dorothy standing by the table as
Setting: derived from Fade Out:
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. TOWER ROOM -- CLOSE ON THE HOUR GLASS ON THE TABLE --
ACTION: CAMERA PULLS back to reveal Dorothy standing by the table as she watches the sand run through the glass -- she looks about
DIALOGUE — Lion: Oh -- Oh -- Oh -- I....
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade Out:: CAMERA PULLS back to reveal Dorothy standing by the table as she watches the sand run through the glass -- she looks about, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. CAMERA PULLS back to reveal Dorothy standing by the table as she watches the sand run through the glass -- she looks about The camera pushes in with small amplitude at slow speed. Lion (S1) says: <d>[English] Oh -- Oh -- Oh -- I....</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Inside are several marijuana plants. Sun lamps beam down on
Setting: derived from "The Thing"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. STORAGE ROOM
ACTION: Inside are several marijuana plants. Sun lamps beam down on them. Childs inspects them with a wide grin.
DIALOGUE — Childs: How my brothers and sister doing today? Doin' fine.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "The Thing": Inside are several marijuana plants. Sun lamps beam down on them. Childs inspects them with a wide grin., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Inside are several marijuana plants. Sun lamps beam down on them. Childs inspects them with a wide grin. The camera pushes in with small amplitude at slow speed. Childs (S1) says: <d>[English] How my brothers and sister doing today? Doin' fine.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: HARRY, carrying the GIRL, comes out of the police station, as
Setting: derived from The Heavy Metal Movie
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. POLICE STATION
ACTION: HARRY, carrying the GIRL, comes out of the police station, as a patrol car screeches to a halt in front of him.  Two cops
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Heavy Metal Movie: HARRY, carrying the GIRL, comes out of the police station, as a patrol car screeches to a halt in front of him.  Two cops, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. HARRY, carrying the GIRL, comes out of the police station, as a patrol car screeches to a halt in front of him.  Two cops The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The bullpen is dark, empty save for Regina and Erik sitting
Setting: derived from Malignant
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. PRECINCT - BULLPEN - NIGHT
ACTION: The bullpen is dark, empty save for Regina and Erik sitting at their desks, pouring over the files they retrieved from
DIALOGUE — Regina: That's it. I'm out. I can't keep any of this shit straight. My brain feels like it's about to push through my eyeballs.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Malignant: The bullpen is dark, empty save for Regina and Erik sitting at their desks, pouring over the files they retrieved from, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The bullpen is dark, empty save for Regina and Erik sitting at their desks, pouring over the files they retrieved from The camera pushes in with small amplitude at slow speed. Regina (S1) says: <d>[English] That's it. I'm out. I can't keep any of this shit straight. My brain feels like it's about to push through my eyeballs.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Untitled

SCREENPLAY EXCERPT:
No...no. You don't understand. A source...
a source has told me that Videodrome, _ i
is for real. That it's smu > Nic
Brand was murdered on Videodrome, and

- we saw it. They wanted us to see it.
They were telling us to leave them alone.

tapes back - the tapes that prove they.
exist.
. HARLAN -

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: No...no. You don't understand. A source... a source has told me that Videodrome, _ i
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Untitled: No...no. You don't understand. A source... a source has told me that Videodrome, _ i, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. No...no. You don't understand. A source... a source has told me that Videodrome, _ i The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in Galactica1980 illustrating the trope 'BaseballEpisode'. * An episode of Galactica 1980 has a baseball game central to its plot.
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying BaseballEpisode.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for Galactica1980, BaseballEpisode, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for BaseballEpisode. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Anderson looks in the door Of Witwer's empty office.  He
Setting: derived from "Minority Report"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. OUTSIDE WITWER'S OFFICE -- MOMENTS LATER
ACTION: Anderson looks in the door Of Witwer's empty office.  He Witwer's booming voice sounds from behind him, startling
DIALOGUE — Witwer: Breaking and entering.  That'll get you five to ten, hard.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Minority Report": Anderson looks in the door Of Witwer's empty office.  He Witwer's booming voice sounds from behind him, startling, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Anderson looks in the door Of Witwer's empty office.  He Witwer's booming voice sounds from behind him, startling The camera pushes in with small amplitude at slow speed. Witwer (S1) says: <d>[English] Breaking and entering.  That'll get you five to ten, hard.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Austin and Vanessa join the high-rollers table.  Number Two
Setting: derived from Austin Powers: International Man Of Mystery
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  CASINO
ACTION: Austin and Vanessa join the high-rollers table.  Number Two is there, complete with eyepatch.  On one side of him is a
DIALOGUE — Austin: Do you mind if I join you?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Austin Powers: International Man Of Mystery: Austin and Vanessa join the high-rollers table.  Number Two is there, complete with eyepatch.  On one side of him is a, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Austin and Vanessa join the high-rollers table.  Number Two is there, complete with eyepatch.  On one side of him is a The camera pushes in with small amplitude at slow speed. Austin (S1) says: <d>[English] Do you mind if I join you?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: I'm gonna make you believe in it,
Setting: derived from Basic Instinct
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. THE DETECTIVE BUREAU - DAY
ACTION: I'm gonna make you believe in it,
DIALOGUE — Gus: I'm gonna make you believe in it, friend.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Basic Instinct: I'm gonna make you believe in it,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I'm gonna make you believe in it, The camera pushes in with small amplitude at slow speed. Gus (S1) says: <d>[English] I'm gonna make you believe in it, friend.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fade In:

SCREENPLAY EXCERPT:
INT. TUNNEL/CUBBYHOLE

	On her hands and knees, she enters the TUNNEL, not waiting
	for him to respond.  She knows what he'll do... Catherine and
	Novak crawl through the dark, grimy claustrophobic space,
	playing with his mirror locket.

				CATHERINE
		Carl...

	He so desperately wants her affection, but fear prevents him
	from reaching out to her.

				CATHERINE (CONT'D)
		This is Peter.

	Scared, he shakes his head "no."

				CATHERINE (CONT'D)
		Don't be scared.  You're my friend and I
		would never hurt you.

	She extends her hand.  Oh-so-hesitantly he takes it.

				CATHERINE (CONT'D)
		Will you take us to her?  To Julia?

	Shyly, hesitantly, he nods.  She smiles gratefully and
	affectionately touches the boy's face.  Clasping her hand,
	Young Stargher leads Catherine and Novak into utter darkness.

[Assistant]
## SCENE 1 — INT. TUNNEL/CUBBYHOLE
ACTION: On her hands and knees, she enters the TUNNEL, not waiting for him to respond.  She knows what he'll do... Catherine and
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: On her hands and knees, she enters the TUNNEL, not waiting for him to respond.  She knows what he'll do... Catherine and, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. On her hands and knees, she enters the TUNNEL, not waiting for him to respond.  She knows what he'll do... Catherine and The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: American Psycho

SCREENPLAY EXCERPT:
INT. TAXI - EVENING

EVELYN WILLIAMS, Patrick Bateman's
fianc�e, is making notes with a gold Cross pen and sipping
a bottle of mineral water. Evelyn is blonde, classically
beautiful, expensively educated, and utterly pleased with
herself. She usually addresses Patrick as if he were a
small child.

EVELYN
I'd want a zydeco band, Patrick. That's what I'd
want, a zydeco band. Or mariachi. Or reggae. Something
ethnic to shock Daddy Oh, I can't decide...And lots
of chocolate truffles. Godiva. And oysters on the halfshell.

CLOSE-UP on Bateman, who is wearing a Walkman and staring
out the window.

BATEMAN (V.O.)
I'm trying to listen to the new George
Michael tape but Evelyn-my supposed fianc�e-keeps buzzing
in my ear.

Evelyn continues to make notes.

EVELYN
Marzipan. Pink tents. Hundreds, thousands of roses.
Photographers. Annie Leibovitz. We'll get Annie Leibovitz.
And we'll hire someone to videotape. Patrick, we should do it.

BATEMAN
(Removing his Walkman)
Do...what.

EVELYN
Get married. Have a wedding.

BATEMAN
Evelyn?

EVELYN
Yes, darling?

BATEMAN
Is your Evian spiked?

EVELYN
We should do it.

BATEMAN
No-I can't take the time off work.

EVELYN
Your father practically owns the company. You can do
anything you like, silly.

BATEMAN
I don't want to talk about it.

EVELYN
Well, you hate that job anyway. Why don't you just
quit? You don't have to work.

BATEMAN
Because I...want...to...fit...in.

The taxi bumps to a halt.

[Assistant]
## SCENE 1 — INT. TAXI - EVENING
ACTION: EVELYN WILLIAMS, Patrick Bateman's fianc�e, is making notes with a gold Cross pen and sipping
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from American Psycho: EVELYN WILLIAMS, Patrick Bateman's fianc�e, is making notes with a gold Cross pen and sipping, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. EVELYN WILLIAMS, Patrick Bateman's fianc�e, is making notes with a gold Cross pen and sipping The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: These gentlemen are with the New York
Setting: derived from Script Date 5/25/94
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: These gentlemen are with the New York police department. You look great,
DIALOGUE — Renault: Is there a problem, Mr. Keaton?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Script Date 5/25/94: These gentlemen are with the New York police department. You look great,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. These gentlemen are with the New York police department. You look great, The camera pushes in with small amplitude at slow speed. Renault (S1) says: <d>[English] Is there a problem, Mr. Keaton?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Setting: derived from L A B Y R I N T H
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A WHITE BIRD soaring. The sky is a glorious explosion of blue and
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from L A B Y R I N T H: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A WHITE BIRD soaring. The sky is a glorious explosion of blue and, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A WHITE BIRD soaring. The sky is a glorious explosion of blue and The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: We're gonna go with it.
Setting: derived from Joker
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: We're gonna go with it. Gene rubs his temples, he doesn't like this, but Murray is
DIALOGUE — Joker: Thank you Murray.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Joker: We're gonna go with it. Gene rubs his temples, he doesn't like this, but Murray is, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. We're gonna go with it. Gene rubs his temples, he doesn't like this, but Murray is The camera pushes in with small amplitude at slow speed. Joker (S1) says: <d>[English] Thank you Murray.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fantastic Mr. Fox

SCREENPLAY EXCERPT:
INT. ATTIC. DAY

          The top floor of Bean Annex. The room is filled with boxes of
          Christmas ornaments, old sports equipment, two stained
          mattresses, and a broken birdcage. Cobwebs hang from the
          rafters below the sloped roof.
          Kristofferson stands with his hands in his pockets looking
          out between the slats from inside a padlocked apple crate on
          top of a gun locker in the corner. He clears his throat. He
          calls out politely:

                         KRISTOFFERSON
          Could I have a cup of water, please?
          Kristofferson waits for a reply, but no one answers. He
          whistles to himself for a minute. He clears his throat again.
          He calls out:

                         KRISTOFFERSON
          Excuse me! Excuse me?

          71.
          Silence.

[Assistant]
## SCENE 1 — INT. ATTIC. DAY
ACTION: The top floor of Bean Annex. The room is filled with boxes of Christmas ornaments, old sports equipment, two stained
DIALOGUE — Kristofferson: Could I have a cup of water, please? Kristofferson waits for a reply, but no one answers. He whistles to himself for a minute. He clears his throat again. He...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fantastic Mr. Fox: The top floor of Bean Annex. The room is filled with boxes of Christmas ornaments, old sports equipment, two stained, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The top floor of Bean Annex. The room is filled with boxes of Christmas ornaments, old sports equipment, two stained The camera pushes in with small amplitude at slow speed. Kristofferson (S1) says: <d>[English] Could I have a cup of water, please? Kristofferson waits for a reply, but no one answers. He whistles to himself for a minute. He clears his throat again. He...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in BabylonFive illustrating the trope 'ThePuppetCutsHisStrings'. A Downplayed Example on Babylon 5. Captain Sheridan was chosen by the Clark administration on the basis of his loyalty to Earth (including a highly public incident during the Earth-Minbari war where he destroyed one of their war cruisers). Unfortunately for them, after he took command, he wasted no time in establishing that he was loyal to Earth  not necessarily the man leading it.
 A very straigh...
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying ThePuppetCutsHisStrings.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for BabylonFive, ThePuppetCutsHisStrings, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for ThePuppetCutsHisStrings. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in House illustrating the trope 'JitterCam'. House, from about the third season on.
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying JitterCam.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for House, JitterCam, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for JitterCam. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in House illustrating the trope 'LonelyRichKid'. Dr. Robert Chase from House.
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying LonelyRichKid.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for House, LonelyRichKid, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for LonelyRichKid. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Air Poland, you are cleared for takeoff.
Setting: derived from Airplane
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. TOWER - NIGHT
ACTION: Air Poland, you are cleared for takeoff.
DIALOGUE — Ground Control: Air Poland, you are cleared for takeoff.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Airplane: Air Poland, you are cleared for takeoff., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Air Poland, you are cleared for takeoff. The camera pushes in with small amplitude at slow speed. Ground Control (S1) says: <d>[English] Air Poland, you are cleared for takeoff.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in Foot2Rue illustrating the trope 'YoungerThanTheyLook'. Shark is said to be 15 years old as it was hois birthday in Season 2.
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying YoungerThanTheyLook.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for Foot2Rue, YoungerThanTheyLook, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for YoungerThanTheyLook. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5