[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fade In:

SCREENPLAY EXCERPT:
78.

123  CONTINUED:							 123

				NATALIE
		I know about your fucking condition,
		Leonard! I probably know more about it
		than you do! You don't have a fucking
		clue about anything else!

				LEONARD
		What happened?

				NATALIE
		What happened is that Jimmy went to meet
		a guy called Teddy. He took a lot of
		money with him and he didn't come back.
		Jimmy's partners think I set him up. I
		don't know whether you know this Teddy or
		how well -

Leonard is getting frustrated.

				LEONARD
		Neither do I.

				NATALIE
		Don't protect him.

				LEONARD
		I'm not.

				NATALIE
		Help me.

				LEONARD
		How?

				NATALIE
		Get rid of Dodd for me.

				LEONARD
		What?

				NATALIE
		Kill him. I'll pay you.

				LEONARD
		What do you think I am?! I'm not gonna
		kill someone for money.

				NATALIE
		What then? Love? What would you kill for?
		For your wife, right?

				LEONARD
		That's different.

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: I know about your fucking condition, Leonard! I probably know more about it
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: I know about your fucking condition, Leonard! I probably know more about it, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I know about your fucking condition, Leonard! I probably know more about it The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Frodo, Sam, Merry, and Pippin hurry through the
Setting: derived from Black Screen
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. FERRY LANE -- NIGHT
ACTION: Frodo, Sam, Merry, and Pippin hurry through the trees...slipping and sliding on the muddy ground.
DIALOGUE — Sam: Anything?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Black Screen: Frodo, Sam, Merry, and Pippin hurry through the trees...slipping and sliding on the muddy ground., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Frodo, Sam, Merry, and Pippin hurry through the trees...slipping and sliding on the muddy ground. The camera pushes in with small amplitude at slow speed. Sam (S1) says: <d>[English] Anything?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Joker

SCREENPLAY EXCERPT:
52.

                    JOKER (CONT'D)
          Apparently I'm Thomas Wayne's son!
          How could you keep that from me?

His mother slowly getting up out of bed.

                    MOM
          Stop yelling at me, you're gonna
          kill me, give me a heart attack!

She goes into the bathroom.

                    JOKER

[Assistant]
## SCENE 1 — INT. CONT'D
ACTION: Apparently I'm Thomas Wayne's son! How could you keep that from me?
DIALOGUE — Joker: Apparently I'm Thomas Wayne's son! How could you keep that from me?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Joker: Apparently I'm Thomas Wayne's son! How could you keep that from me?, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Apparently I'm Thomas Wayne's son! How could you keep that from me? The camera pushes in with small amplitude at slow speed. Joker (S1) says: <d>[English] Apparently I'm Thomas Wayne's son! How could you keep that from me?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Ninja Assassin

SCREENPLAY EXCERPT:
GOLDENROD REVISED 2nd DRAFT   6/4/08   48A.
54   CONTINUED: (2)                                             54

     He waits.                                                       *

                               MIKA (CONT'D)                         *
                 Uhh-- Well, there are these                         *
                 clans...we're not sure how many.                    *

                                 RAIZO                               *
                 Nine.                                               *

                               MIKA                                  *
                 Okay. Nine. Nine clans. And                         *
                 they apparently have been                           *
                 supplying assassins to governments                  *
                 or anyone who happens to have one                   *
                 hundred pounds of gold lying                        *
                 around for the last thousand                        *
                 years. Give or take.                                *

     He nods faintly.    Then turns to his dead "Brother".           *

                               RAIZO                                 *
                 His name was Jin.                                   *

                                 MIKA                                *
                 You knew him?                                       *

                               RAIZO                                 *
                 He was not born an "Assassin".

[Assistant]
## SCENE 1 — INT. CONT'D
ACTION: GOLDENROD REVISED 2nd DRAFT   6/4/08   48A. 54   CONTINUED: (2)                                             54
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Ninja Assassin: GOLDENROD REVISED 2nd DRAFT   6/4/08   48A. 54   CONTINUED: (2)                                             54, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. GOLDENROD REVISED 2nd DRAFT   6/4/08   48A. 54   CONTINUED: (2)                                             54 The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Wait a minute Yori! YORI!! LOOK!
Setting: derived from T R O N
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Wait a minute Yori! YORI!! LOOK! 575  FULL SHOT                                                    575
DIALOGUE — Yori: TRON!!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from T R O N: Wait a minute Yori! YORI!! LOOK! 575  FULL SHOT                                                    575, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Wait a minute Yori! YORI!! LOOK! 575  FULL SHOT                                                    575 The camera pushes in with small amplitude at slow speed. Yori (S1) says: <d>[English] TRON!!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Bodyguard

SCREENPLAY EXCERPT:
Frank stays.
Spector considers her for a beat, then looks at the others.
The secretary interrupts from the back of the office.
                      SECRETARY (O.S.)
         Mr. Schiller calling on line one...
Spector ignores her, still holding his look at Devaney,
Rachel and Frank.
                      SPECTOR
         Well, I guess this is democracy in
         action.

                                                             75.

Rachel nods. Spector, turning to take the call, flashes
her a "little boy" look.
                     SPECTOR
         I gave in. That's not easy for
         me. Don't I get a hug?

Rachel is stone-faced.   Spector covers by picking up the
phone.
                      SPECTOR

[Assistant]
## SCENE 1 — INT. O.S.
ACTION: Spector considers her for a beat, then looks at the others. The secretary interrupts from the back of the office.
DIALOGUE — Secretary: Mr. Schiller calling on line one... Spector ignores her, still holding his look at Devaney, Rachel and Frank.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Bodyguard: Spector considers her for a beat, then looks at the others. The secretary interrupts from the back of the office., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Spector considers her for a beat, then looks at the others. The secretary interrupts from the back of the office. The camera pushes in with small amplitude at slow speed. Secretary (S1) says: <d>[English] Mr. Schiller calling on line one... Spector ignores her, still holding his look at Devaney, Rachel and Frank.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The powerful pirate starship blasts through space as it heads toward
Setting: derived from The Empire Strikes Back
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. BESPIN SYSTEM - MILLENNIUM FALCON - DAWN
ACTION: The powerful pirate starship blasts through space as it heads toward the soft pink planet of Bespin.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Empire Strikes Back: The powerful pirate starship blasts through space as it heads toward the soft pink planet of Bespin., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The powerful pirate starship blasts through space as it heads toward the soft pink planet of Bespin. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Black Screen

SCREENPLAY EXCERPT:
EXT. FERRY LANE -- NIGHT

Frodo, Sam, Merry, and Pippin hurry through the
trees...slipping and sliding on the muddy ground.

                      SAM
          Anything?

                      FRODO
          Nothing.

                    PIPPIN
          What is going on?

Merry moves past pippin, toward Frodo, watching
intently...Sam keeps looking around nervously.

                    MERRY
          The Black rider was looking for
          something...or someone...Frodo?

                      SAM
          Get down!

The SILHOUETTE OF A BLACK RIDER looms against the skyline.
The Four Hobbits... sprawled on the ground, holding their
breath. The BLACK RIDER turns and departs.

                    FRODO
          I have to leave the Shire...Sam and I
          must get to Bree.

Merry looks at his friend...realizing Frodo is in deep
trouble.

                    MERRY
          Right...Buckleberry Ferry...follow me !

The Hobbits break cover. SUDDENLY, A RINGWRAITH bursts out of
the forest TOWARD THEM!

                    MERRY (CONT'D)
          There's another one!! Frodo, this way! !

The Hobbits run   THE RINGWRAITH SHRIEKS!

                                                    QUICK CUTS:

                                                    (CONTINUED)

                                                            43.
CONTINUED:

Black horse hooves... snarling horse mouths...a fleeting
black cowl.

                    MERRY (CONT'D)
          Frodo, follow me!

                                                         CUT TO:

[Assistant]
## SCENE 1 — EXT. FERRY LANE -- NIGHT
ACTION: Frodo, Sam, Merry, and Pippin hurry through the trees...slipping and sliding on the muddy ground.
DIALOGUE — Sam: Anything?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Black Screen: Frodo, Sam, Merry, and Pippin hurry through the trees...slipping and sliding on the muddy ground., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Frodo, Sam, Merry, and Pippin hurry through the trees...slipping and sliding on the muddy ground. The camera pushes in with small amplitude at slow speed. Sam (S1) says: <d>[English] Anything?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment + integrated_multimodal_description + overall_soundscape + non_diegetic_music), DURATION 5.

[User]
Premise: A courier in a yellow raincoat delivers a package through a neon alley in the rain.
Setting: Night, rain-slicked street, pink and cyan neon
Tone: moody, cinematic
Write SCENE 1 now.

[Assistant]
## SCENE 1 — EXT. NEON ALLEY - NIGHT
ACTION: A courier in a yellow raincoat walks toward camera through steam and puddles; the camera pushes in until their hooded face fills the frame.
DIALOGUE — COURIER: Almost there.
SHOT: medium-wide shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic night alley, rain-slicked pavement, pink and cyan neon signs reflecting in puddles, courier in yellow raincoat walking toward camera, steam from street vent, moody live-action, sharp detail
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium-wide shot opens on the rain-slicked neon alley composition of Picture 1: a courier in a yellow raincoat walks toward the camera through rising steam, pink and cyan signs reflecting in puddles. The camera pushes in with small amplitude at slow speed as rain streaks past the lens. The courier (S1) says in a quiet, breathy voice: <d>[English] Almost there.</d> Their pace steadies until the framing settles into the extreme close-up of the hooded face established by Picture 2, neon catching in their eyes.

overall_soundscape: Steady rain on asphalt and metal awnings, soft steam hiss from a street vent, distant traffic wet-road rumble.

non_diegetic_music: Sparse synth pads at a slow tempo with a low sub-bass pulse that gently rises then holds.
LORA: none
AUDIO: rain bed, optional neon buzz
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Buckaroo Banzai

SCREENPLAY EXCERPT:
INT.  JET CAR - DAY	51

Buckaroo STILL ACCELERATING, struggling with his mighty
machine...fierce vibrations, OIL AND SMOKE filling the cockpit...as he
wipes hot oil off his goggles...

[Assistant]
## SCENE 1 — INT.  JET CAR - DAY	51
ACTION: Buckaroo STILL ACCELERATING, struggling with his mighty machine...fierce vibrations, OIL AND SMOKE filling the cockpit...as he
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Buckaroo Banzai: Buckaroo STILL ACCELERATING, struggling with his mighty machine...fierce vibrations, OIL AND SMOKE filling the cockpit...as he, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Buckaroo STILL ACCELERATING, struggling with his mighty machine...fierce vibrations, OIL AND SMOKE filling the cockpit...as he The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Jay And Silent Bob Strike Back

SCREENPLAY EXCERPT:
INT. SEWER TUNNEL--SAME

               Jay and Suzanne fall backwards, as Silent Bob pops through.

                                     JAY
                         INCOMING!!!

                                     SILENT BOB
                         AAAIIIGGGGGHHHHHHHH!!!

                                     SUZANNE
                         OOOOOOOOO!!!

[Assistant]
## SCENE 1 — INT. SEWER TUNNEL--SAME
ACTION: Jay and Suzanne fall backwards, as Silent Bob pops through.
DIALOGUE — Jay: INCOMING!!!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Jay And Silent Bob Strike Back: Jay and Suzanne fall backwards, as Silent Bob pops through., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Jay and Suzanne fall backwards, as Silent Bob pops through. The camera pushes in with small amplitude at slow speed. Jay (S1) says: <d>[English] INCOMING!!!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: I was saying that makes two of us. I've
Setting: derived from Inglourious Basterds
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: I was saying that makes two of us. I've had a gun pointed at your balls since
DIALOGUE — Lt.Hicox: I was saying that makes two of us. I've had a gun pointed at your balls since you sat down.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Inglourious Basterds: I was saying that makes two of us. I've had a gun pointed at your balls since, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I was saying that makes two of us. I've had a gun pointed at your balls since The camera pushes in with small amplitude at slow speed. Lt.Hicox (S1) says: <d>[English] I was saying that makes two of us. I've had a gun pointed at your balls since you sat down.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: GOLDENROD REVISED 2nd DRAFT     6/4/08   8A.
Setting: derived from Ninja Assassin
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: GOLDENROD REVISED 2nd DRAFT     6/4/08   8A. 5A   CONTINUED:                                                   5A
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Ninja Assassin: GOLDENROD REVISED 2nd DRAFT     6/4/08   8A. 5A   CONTINUED:                                                   5A, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. GOLDENROD REVISED 2nd DRAFT     6/4/08   8A. 5A   CONTINUED:                                                   5A The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Gloria and Sasha are totally impressed by the beauty of
Setting: derived from Barbie
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. BARBIE LAND. DAY.
ACTION: Gloria and Sasha are totally impressed by the beauty of BARBIE LAND as they drive by the ocean in Barbie's
DIALOGUE — Barbie Margot: I can feel my heels lifting already. Yes, this is what I was supposed to do. Bring you back here!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Barbie: Gloria and Sasha are totally impressed by the beauty of BARBIE LAND as they drive by the ocean in Barbie's, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Gloria and Sasha are totally impressed by the beauty of BARBIE LAND as they drive by the ocean in Barbie's The camera pushes in with small amplitude at slow speed. Barbie Margot (S1) says: <d>[English] I can feel my heels lifting already. Yes, this is what I was supposed to do. Bring you back here!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fade In:

SCREENPLAY EXCERPT:
EXT. USO SHOW - NIGHT

        The MAC Mothers are on a stage, preparing two electric
        chairs.

                             KYLE'S MOTHER
                   Something must be done!
                   Tomorrow it will be!
                   We're going to execute this threat
                   to our democracy!

        All the mothers join in as they decorate the chairs with
        American flags. Kenny's mother is counting money she has made
        from selling t-shirts.

                             M.A.C. MOTHERS
                   And after that our kids will be
                   safe from all the Canadian scum!
                   The time is now the time is here
                   Tomorrow something will be done!

        The song still CONTINUES as we

                                                              CUT TO:

[Assistant]
## SCENE 1 — EXT. USO SHOW - NIGHT
ACTION: The MAC Mothers are on a stage, preparing two electric Something must be done!
DIALOGUE — Kyle'S Mother: Something must be done! Tomorrow it will be! We're going to execute this threat to our democracy!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: The MAC Mothers are on a stage, preparing two electric Something must be done!, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The MAC Mothers are on a stage, preparing two electric Something must be done! The camera pushes in with small amplitude at slow speed. Kyle'S Mother (S1) says: <d>[English] Something must be done! Tomorrow it will be! We're going to execute this threat to our democracy!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Sunlight comes through the soot on the windows, more brown than
Setting: derived from Seven
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  OLD HOUSE -- DAY
ACTION: Sunlight comes through the soot on the windows, more brown than bright.  SOMERSET, 45, in a suit and tie, stands in this empty
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Seven: Sunlight comes through the soot on the windows, more brown than bright.  SOMERSET, 45, in a suit and tie, stands in this empty, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Sunlight comes through the soot on the windows, more brown than bright.  SOMERSET, 45, in a suit and tie, stands in this empty The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Lord Of The Rings: The Return Of The King

SCREENPLAY EXCERPT:
EXT. PELENNOR FIELDS - DAY

FARAMIR and a few survivors flee WEST OSGILIATH, desperately
riding toward MINAS TIRITH . . . in the SKY above DARK SHAPES
pursue them ...

ANGLE ON: SUDDENLY, from on HIGH, the NAZGUL strike!

TILT DOWN ... following the NAZGUL as it SWOOPS out of LOW-
LYING, MURKY CLOUDS tossing MEN in the AIR like LIMP RAG-DOLLS!

AT THAT MOMENT: Across the PLAIN, a FIGURE clothed in WHITE
rides towards them!

From the BATTLEMENTS of MINAS TIRITH, a call . . . "The White
Rider!"

[Assistant]
## SCENE 1 — EXT. PELENNOR FIELDS - DAY
ACTION: FARAMIR and a few survivors flee WEST OSGILIATH, desperately riding toward MINAS TIRITH . . . in the SKY above DARK SHAPES
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Lord Of The Rings: The Return Of The King: FARAMIR and a few survivors flee WEST OSGILIATH, desperately riding toward MINAS TIRITH . . . in the SKY above DARK SHAPES, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. FARAMIR and a few survivors flee WEST OSGILIATH, desperately riding toward MINAS TIRITH . . . in the SKY above DARK SHAPES The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Heavenly Creatures

SCREENPLAY EXCERPT:
INT. ILAM/JULIET'S BEDROOM - NIGHTJuliet is propped up in bed, looking sick and pale. Hilda is sitting by the side of the bed. Henry stands at the foot of the bed, hands behind his back.

HENRY Your mother and I have talked things over and we've made some decisions . . . I am resigning from the university and will be taking up a position back in England.

Juliet looks horrified.

JULIET
(Vehemently) But Daddy, you can't just leave me with Mother!

Hilda looks hurt.

HILDA We thought it best that you accompany your father. . .

JULIET
(Worried) Is Gina coming, too?

HENRY (Annoyed) Of course not!

JULIET
(Angry) I'm not going to England without Gina!

Hilda and Henry exchange an awkward glance.

HILDA You're not going to England, darling.

Juliet looks confused.

HENRY I'm leaving you in South Africa with Auntie Ina.

Juliet starts to tremble.

HILDA That chest of yours isn't getting any better. The warmer climate is just what you need . . .

HENRY For the good of your health.

Juliet opens her mouth and screams.

CRASH CUT TO:

[Assistant]
## SCENE 1 — INT. ILAM/JULIET'S BEDROOM - NIGHTJULIET IS PROPPED UP IN BED, LOOKING SICK AND PALE. HILDA IS SITTING BY THE SIDE OF THE BED. HENRY STANDS AT THE FOOT OF THE BED, HANDS BEHIND HIS BACK.
ACTION: HENRY Your mother and I have talked things over and we've made some decisions . . . I am resigning from the university and will be taking up a position back in England. Juliet looks horrified.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Heavenly Creatures: HENRY Your mother and I have talked things over and we've made some decisions . . . I am resigning from the university and will be taking up a position back in England. Juliet looks horrified., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. HENRY Your mother and I have talked things over and we've made some decisions . . . I am resigning from the university and will be taking up a position back in England. Juliet looks horrified. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Legion

SCREENPLAY EXCERPT:
INT. DINER BATHROOM - CONTINUOUS

          Sandra splashes water on her face.   Stares at herself in the
          mirror. A living wreck.

[Assistant]
## SCENE 1 — INT. DINER BATHROOM - CONTINUOUS
ACTION: Sandra splashes water on her face.   Stares at herself in the mirror. A living wreck.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Legion: Sandra splashes water on her face.   Stares at herself in the mirror. A living wreck., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Sandra splashes water on her face.   Stares at herself in the mirror. A living wreck. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: " T E R M I N A T O R "

SCREENPLAY EXCERPT:
...Suspect vehicle sighted on
                      Motor at Pico, southbound.
                      Units Two-Zero-Six and Five-
                      Seven, attempt intercept.
                      Unit One-Four-Three, come in.

        Terminator picks up the mike.  He speaks in a
        simulation of the young cop's southern twang.

                                TERMINATOR
                      This is One-Four-Three.  West-
                      bound on Olympic, approaching
                      Overland.

                                               CUT TO:

118     EXT. SANTA MONICA FREEWAY - NIGHT                      118

        The grey sedan moves through traffic like a hell-bent
        wraith.  Reese has the hammer down.  He handles the
        car with nerves of steel.

                                               CUT TO:

119     EXT. POLICE HELICOPTER - NIGHT                         119

        Below, Reese's sedan snakes along at 110 plus.  The
        chopper, F.G., drops toward it.

                                PILOT (V.O.)

[Assistant]
## SCENE 1 — INT. V.O.
ACTION: ...Suspect vehicle sighted on Motor at Pico, southbound.
DIALOGUE — Terminator: This is One-Four-Three.  West- bound on Olympic, approaching Overland.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from " T E R M I N A T O R ": ...Suspect vehicle sighted on Motor at Pico, southbound., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. ...Suspect vehicle sighted on Motor at Pico, southbound. The camera pushes in with small amplitude at slow speed. Terminator (S1) says: <d>[English] This is One-Four-Three.  West- bound on Olympic, approaching Overland.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Watchmen

SCREENPLAY EXCERPT:
INT. OWL-SHIP (MOVING) - NIGHT

          Dan and Laurie are back in costume.

          LAURIE
          Look, Dan, I'm glad you were able to
          rediscover your calling in life, but I
          think you're getting carried away. You're
          talking about springing a homicidal
          psychopath from prison.

          DAN
          Rorschach may be sick, but I think he's
          on to something--four heroes attacked in
          a week is not a coincidence. I mean, that
          whole cancer thing with ion, does that
          make sense to you? You didn't contract
          cancer from him.
          He says as Laurie's about to light a cigarette. She changes
          her mind.

          LAURIE
          Why would someone want to drive ion away?
          Look what's happening now. With Jon gone
          it looks like we're headed for another
          World War. Who would want that?

          (CONTINUED)

          81.

          CONTINUED:
          OUTSIDE THE WINDOW: The Owl-Ship approaches a ROOFTOP with a
          HELIPAD. On the helipad is a HELICOPTER with the Veidt
          Enterprises LOGO.

          DAN
          I don't know. But I know someone who
          might be able to help.
          Dan lands the Owl-Ship on the roof.

[Assistant]
## SCENE 1 — INT. OWL-SHIP (MOVING) - NIGHT
ACTION: Dan and Laurie are back in costume. Look, Dan, I'm glad you were able to
DIALOGUE — Laurie: Look, Dan, I'm glad you were able to rediscover your calling in life, but I think you're getting carried away. You're talking about springing a homicidal...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Watchmen: Dan and Laurie are back in costume. Look, Dan, I'm glad you were able to, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Dan and Laurie are back in costume. Look, Dan, I'm glad you were able to The camera pushes in with small amplitude at slow speed. Laurie (S1) says: <d>[English] Look, Dan, I'm glad you were able to rediscover your calling in life, but I think you're getting carried away. You're talking about springing a homicidal...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Jacob'S Ladder"

SCREENPLAY EXCERPT:
EXT.  BAR - DAY

The TWO MEN leave the bar on a dingy side street. It is cold outside.
Christmas lights seem ludicrous dangling in the bar's front window.
PAUL looks at them and smiles.

				PAUL
		Merry Christmas.

PAUL steps into the street and walks to the driver's side of his car.
He pulls out his keys and opens the door. JACOB looks down on the
sidewalk and notices a dime.

				JACOB
		Goddamn, this is my lucky day.

He bends down to pick it up. PAUL inserts the key into the ignition and
steps on the gas. He turns the key.

THE CAR EXPLODES. Pieces of metal and flesh fly into the air. JACOB
sprawls out flat on the ground as the debris hurls above him. He covers
his head.

[Assistant]
## SCENE 1 — EXT.  BAR - DAY
ACTION: The TWO MEN leave the bar on a dingy side street. It is cold outside. Christmas lights seem ludicrous dangling in the bar's front window.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Jacob'S Ladder": The TWO MEN leave the bar on a dingy side street. It is cold outside. Christmas lights seem ludicrous dangling in the bar's front window., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The TWO MEN leave the bar on a dingy side street. It is cold outside. Christmas lights seem ludicrous dangling in the bar's front window. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Avengers: Endgame

SCREENPLAY EXCERPT:
EXT. CAMP LEHIGH - DAY (1970)

SOLDIERS MARCH PAST AS...

Tony and Steve round the corner, TONY IN A LAB COAT and STEVE
IN GREEN KHAKIS, LOW-PULLED CAP, AND MIRRORED SUNGLASSES.

                    STEVE
          The idea of me was.

                     TONY
              (looking around)
          All right. If I was SHIELD and I
          wanted to hide my quasi-fascistic
          black site, where would I hide it?

                    STEVE
          In plain sight.

Steve nods at A MAN IN A GRAY SUIT approaching a building,
"MUNITIONS." He opens the door with a retro-tech PUNCH CARD.

TONY TOUCHES HIS GLASSES: HE X-RAYS INTO THE GROUND,
ILLUMINATING...TWENTY FLOORS OF SECRET, UNDERGROUND BASE.

[Assistant]
## SCENE 1 — EXT. CAMP LEHIGH - DAY (1970)
ACTION: Tony and Steve round the corner, TONY IN A LAB COAT and STEVE IN GREEN KHAKIS, LOW-PULLED CAP, AND MIRRORED SUNGLASSES.
DIALOGUE — Steve: The idea of me was.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Avengers: Endgame: Tony and Steve round the corner, TONY IN A LAB COAT and STEVE IN GREEN KHAKIS, LOW-PULLED CAP, AND MIRRORED SUNGLASSES., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Tony and Steve round the corner, TONY IN A LAB COAT and STEVE IN GREEN KHAKIS, LOW-PULLED CAP, AND MIRRORED SUNGLASSES. The camera pushes in with small amplitude at slow speed. Steve (S1) says: <d>[English] The idea of me was.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: PULL BACK to reveal sculpted horses, knights and dragons on the table top.
Setting: derived from Heavenly Creatures
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. ILAM/JULIET'S BEDROOM - DAYPAULINE AND JULIET KNEADING AND SHAPING PLASTICINE WITH THEIR FINGERS . . .
ACTION: PULL BACK to reveal sculpted horses, knights and dragons on the table top.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Heavenly Creatures: PULL BACK to reveal sculpted horses, knights and dragons on the table top., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. PULL BACK to reveal sculpted horses, knights and dragons on the table top. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Hellboy"

SCREENPLAY EXCERPT:
EXT. BPRD BUILDING - DAY

               It's raining like hell.

               The PALLBEARERS, Manning and Myers among them, load Broom's
               casket into a HEARSE. Flanking it are two rows of BPRD agents.

               The hearse doors close and the vehicle pulls away.

               Watching like a gargoyle from a distant roof: Hellboy. Rain
               bounces off his wet overcoat.

               Liz observes him, worried.

                                     LIZ'S VOICE
                         He hasn't spoken to anyone in three
                         days. Not a word. He doesn't eat, he
                         doesn't sleep...

[Assistant]
## SCENE 1 — EXT. BPRD BUILDING - DAY
ACTION: It's raining like hell. The PALLBEARERS, Manning and Myers among them, load Broom's
DIALOGUE — Liz'S Voice: He hasn't spoken to anyone in three days. Not a word. He doesn't eat, he doesn't sleep...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Hellboy": It's raining like hell. The PALLBEARERS, Manning and Myers among them, load Broom's, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. It's raining like hell. The PALLBEARERS, Manning and Myers among them, load Broom's The camera pushes in with small amplitude at slow speed. Liz'S Voice (S1) says: <d>[English] He hasn't spoken to anyone in three days. Not a word. He doesn't eat, he doesn't sleep...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Hunter"

SCREENPLAY EXCERPT:
------------------------------------------------------------------------
         REVISED - "HUNTER" - 4/21/86                          15

                                                                *

                                 SCHAEFER
                  Billy's on it.

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: ------------------------------------------------------------------------ REVISED - "HUNTER" - 4/21/86                          15
DIALOGUE — Schaefer: Billy's on it.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Hunter": ------------------------------------------------------------------------ REVISED - "HUNTER" - 4/21/86                          15, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. ------------------------------------------------------------------------ REVISED - "HUNTER" - 4/21/86                          15 The camera pushes in with small amplitude at slow speed. Schaefer (S1) says: <d>[English] Billy's on it.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: She sits on the edge of DANNY'S bed.  Danny hands her his
Setting: derived from American History X
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. BEDROOM - TWO SINGLE BEDS
ACTION: She sits on the edge of DANNY'S bed.  Danny hands her his assignment instructions.
DIALOGUE — Davina: I got shit to do, Dan.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from American History X: She sits on the edge of DANNY'S bed.  Danny hands her his assignment instructions., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. She sits on the edge of DANNY'S bed.  Danny hands her his assignment instructions. The camera pushes in with small amplitude at slow speed. Davina (S1) says: <d>[English] I got shit to do, Dan.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Come and get it.  Fucking nihilist.
Setting: derived from The Big Lebowski
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Come and get it.  Fucking nihilist. Show me what you got.  Nihilist.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Big Lebowski: Come and get it.  Fucking nihilist. Show me what you got.  Nihilist., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Come and get it.  Fucking nihilist. Show me what you got.  Nihilist. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Barbie Sharon argues a case passionately in front of the
Setting: derived from Barbie
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SUPREME COURT. DAY
ACTION: Barbie Sharon argues a case passionately in front of the Supreme Court, all Barbies.
DIALOGUE — Barbie Sharon: Only Barbies are Barbies, and we would argue that corporations have no "free speech" rights to begin with, so any claim on their part to be exercising a right...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Barbie: Barbie Sharon argues a case passionately in front of the Supreme Court, all Barbies., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Barbie Sharon argues a case passionately in front of the Supreme Court, all Barbies. The camera pushes in with small amplitude at slow speed. Barbie Sharon (S1) says: <d>[English] Only Barbies are Barbies, and we would argue that corporations have no "free speech" rights to begin with, so any claim on their part to be exercising a right...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The TWO MEN leave the bar on a dingy side street. It is cold outside.
Setting: derived from "Jacob'S Ladder"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT.  BAR - DAY
ACTION: The TWO MEN leave the bar on a dingy side street. It is cold outside. Christmas lights seem ludicrous dangling in the bar's front window.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Jacob'S Ladder": The TWO MEN leave the bar on a dingy side street. It is cold outside. Christmas lights seem ludicrous dangling in the bar's front window., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The TWO MEN leave the bar on a dingy side street. It is cold outside. Christmas lights seem ludicrous dangling in the bar's front window. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: ...Suspect vehicle sighted on
Setting: derived from " T E R M I N A T O R "
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. V.O.
ACTION: ...Suspect vehicle sighted on Motor at Pico, southbound.
DIALOGUE — Terminator: This is One-Four-Three.  West- bound on Olympic, approaching Overland.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from " T E R M I N A T O R ": ...Suspect vehicle sighted on Motor at Pico, southbound., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. ...Suspect vehicle sighted on Motor at Pico, southbound. The camera pushes in with small amplitude at slow speed. Terminator (S1) says: <d>[English] This is One-Four-Three.  West- bound on Olympic, approaching Overland.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot.

[User]
Premise: Close-up of a glass tipping off a table and shattering (end on broken glass).
Write SCENE 1 as FL2VA single shot.

[Assistant]
## SCENE 1 — INT. TABLE EDGE - DAY
ACTION: A hand knocks a drinking glass; it falls and shatters; fragments settle into a final arrangement.
SHOT: close shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: intact drinking glass near edge of dark wooden table, hand approaching from right, soft daylight, cinematic close-up
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a close shot begins with an intact drinking glass near the edge of a dark wooden table as in Picture 1, while a hand and sleeve approach from the right. The camera pushes in with small amplitude at slow speed as fingertips strike the rim. The glass tips, falls, and hits the floor; cracks spread and fragments slide outward, settling into the broken arrangement and final composition of Picture 2.

overall_soundscape: Fingertips tap glass; it scrapes the tabletop, falls, and breaks with a sharp crash; small fragments scatter and stop.

non_diegetic_music: A low electronic pulse at a slow tempo, ending immediately after the glass breaks.
LORA: none
AUDIO: glass break
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: F I G H T   C L U B

SCREENPLAY EXCERPT:
INT. HALLWAY - SAME

     Jack's leaving, looks like a war casualty, passing COWORKERS
     who coldly stare at him.  His face is totally passive.

                             JACK (V.O.)
                 I got right in everyone's hostile
                 little face.  Yes, these are bruises
                 from fighting.  I'm comfortable with
                 them.  I am enlightened.

[Assistant]
## SCENE 1 — INT. HALLWAY - SAME
ACTION: Jack's leaving, looks like a war casualty, passing COWORKERS who coldly stare at him.  His face is totally passive.
DIALOGUE — Jack: I got right in everyone's hostile little face.  Yes, these are bruises from fighting.  I'm comfortable with them.  I am enlightened.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from F I G H T   C L U B: Jack's leaving, looks like a war casualty, passing COWORKERS who coldly stare at him.  His face is totally passive., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Jack's leaving, looks like a war casualty, passing COWORKERS who coldly stare at him.  His face is totally passive. The camera pushes in with small amplitude at slow speed. Jack (S1) says: <d>[English] I got right in everyone's hostile little face.  Yes, these are bruises from fighting.  I'm comfortable with them.  I am enlightened.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: As Credits Roll

SCREENPLAY EXCERPT:
INT. POLICE STATION - INTERROGATION ROOM - NIGHT
Fred's POV: A BIG FIST slams into Fred's face, knocking him
back in a chair.  Ed and Al are standing in front of Fred.

				ED
		Stay put, killer!

The Detectives' POV: Fred's face is a bloody mask.  He is
crying, whimpering.

				FRED
		I didn't kill her! Tell me I didn't kill
		her!

								CUT TO:

[Assistant]
## SCENE 1 — INT. POLICE STATION - INTERROGATION ROOM - NIGHT
ACTION: Fred's POV: A BIG FIST slams into Fred's face, knocking him back in a chair.  Ed and Al are standing in front of Fred.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from As Credits Roll: Fred's POV: A BIG FIST slams into Fred's face, knocking him back in a chair.  Ed and Al are standing in front of Fred., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Fred's POV: A BIG FIST slams into Fred's face, knocking him back in a chair.  Ed and Al are standing in front of Fred. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Now we got it. .So let's go back in there
Setting: derived from Django Unchained
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. BIG HOUSE
ACTION: Now we got it. .So let's go back in there and busts these motherfucker's chops.
DIALOGUE — Lara Lee: There you are! I was beginning to think you and that of crow ran off together. Schultz and Django feel the change in their host's demeanor, as he stares down...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Django Unchained: Now we got it. .So let's go back in there and busts these motherfucker's chops., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Now we got it. .So let's go back in there and busts these motherfucker's chops. The camera pushes in with small amplitude at slow speed. Lara Lee (S1) says: <d>[English] There you are! I was beginning to think you and that of crow ran off together. Schultz and Django feel the change in their host's demeanor, as he stares down...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: HAWKMEN and LIZARD MEN SLAVES engage MING'S PEOPLE.
Setting: derived from Flash Gordon
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. PLASMA CAVERN
ACTION: HAWKMEN and LIZARD MEN SLAVES engage MING'S PEOPLE. Aided by VULTAN and TIGER MAN, ZARKOV battles his way up to
DIALOGUE — Zarkov: Attach the electrodes to the shovels! Pitch them into the plasma!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Flash Gordon: HAWKMEN and LIZARD MEN SLAVES engage MING'S PEOPLE. Aided by VULTAN and TIGER MAN, ZARKOV battles his way up to, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. HAWKMEN and LIZARD MEN SLAVES engage MING'S PEOPLE. Aided by VULTAN and TIGER MAN, ZARKOV battles his way up to The camera pushes in with small amplitude at slow speed. Zarkov (S1) says: <d>[English] Attach the electrodes to the shovels! Pitch them into the plasma!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Danny looks at the two.
Setting: derived from American History X
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. BEDROOM - THE THREESOME
ACTION: Danny looks at the two. If I don't finish this thing I'm dead.
DIALOGUE — Danny: If I don't finish this thing I'm dead.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from American History X: Danny looks at the two. If I don't finish this thing I'm dead., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Danny looks at the two. If I don't finish this thing I'm dead. The camera pushes in with small amplitude at slow speed. Danny (S1) says: <d>[English] If I don't finish this thing I'm dead.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Minority Report"

SCREENPLAY EXCERPT:
EXT. ANDERSON'S HOUSE

               A Precrime HOVERCRAFT floats high above her house, a dark
               moon in the low clouds.

[Assistant]
## SCENE 1 — EXT. ANDERSON'S HOUSE
ACTION: A Precrime HOVERCRAFT floats high above her house, a dark moon in the low clouds.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Minority Report": A Precrime HOVERCRAFT floats high above her house, a dark moon in the low clouds., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. A Precrime HOVERCRAFT floats high above her house, a dark moon in the low clouds. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fade In:

SCREENPLAY EXCERPT:
I can't let them kill any more children.
                      Come out now.

              She wades through table after table, pushing them out of her
              way with the strength she has demonstrated throughout as the
              PROWLER.

              When MRS. VOORHEES is too quick for her, shoving a table across
              her path like a barred door.  Before ALICE can think twice,
              MRS. VOORHEES has shoved a second table in behind her so that
              now ALICE is sandwiched between them.

              She can duck down or climb over or come out the only open end--
              the end where MRS. VOORHEES is standing.

              ALICE looks behind her and sees a shelf.  On the shelf is a box.

              MRS. VOORHEES is coming down the aisle between the two tables.
              Her machete is coming up in an attack.

              ALICE reaches into the box in CU and pulls out a handful of
              leather-working tools.  She hurls them at MRS. VOORHEES as hard
              as she can.

              MRS. VOORHEES has to put her arms up to ward off the spinning
              knives.  One cuts her under the eye and she lets out a low
              animal bellow.

              ALICE leaps up, climbs over the table and runs for the door.

              MRS. VOORHEES shoves the tables over and hurries after her.

              ALICE gets to the door, shuts off the light switch and runs out.

              We can hear JASON'S VOICE.

                                  JASON (V.O.)
                      Kill her, mommy!  Kill

[Assistant]
## SCENE 1 — INT. V.O.
ACTION: I can't let them kill any more children. She wades through table after table, pushing them out of her
DIALOGUE — Prowler.: When MRS. VOORHEES is too quick for her, shoving a table across her path like a barred door.  Before ALICE can think twice, MRS. VOORHEES has shoved a second...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: I can't let them kill any more children. She wades through table after table, pushing them out of her, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I can't let them kill any more children. She wades through table after table, pushing them out of her The camera pushes in with small amplitude at slow speed. Prowler. (S1) says: <d>[English] When MRS. VOORHEES is too quick for her, shoving a table across her path like a barred door.  Before ALICE can think twice, MRS. VOORHEES has shoved a second...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: But... won't you be de-rezzed?
Setting: derived from T R O N
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: But... won't you be de-rezzed?
DIALOGUE — Yori: But... won't you be de-rezzed?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from T R O N: But... won't you be de-rezzed?, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. But... won't you be de-rezzed? The camera pushes in with small amplitude at slow speed. Yori (S1) says: <d>[English] But... won't you be de-rezzed?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: F I G H T   C L U B

SCREENPLAY EXCERPT:
INT. KITCHEN - MOMENTS LATER

     Jack sits at the table, sips coffee.  He's pale, dazed,
     seems broken.  He hears the faint SOUND of SAWING and
     HAMMERING, unsure of where it's coming from.

     Marla walks into the kitchen and goes straight to the
     counter.  Her back is to Jack as he looks at her.  She pours
     ccffee and lights a cigarette.  A beat of silence, then:

                             MARLA
                 I'll be out of your way in a sec.

     She seems to be as weak as Jack.

                             JACK
                 You... don't have to... leave.

                             MARLA
                 Whatever.

                             JACK
                 Really... I mean it.
                       (pause)
                 Have you been going to your groups?

                             MARLA
                 Chloe's dead.

                             JACK
                 When?

                             MARLA
                 Do you care?

                             JACK
                 I don't know.

                             MARLA
                 It was the smart move on her part.

     Marla turns to face Jack, a grim expression on her face.
     There's a BRUISE on her ARM.  Jack gets up, moves closer.

                             JACK
                 Why are we both... caught up like
                 this... with... ?

                             JACK (V.O.)
                 I came so close to saying Tyler's
                 name, I could feel it vibrate inside
                 my mouth.

     Marla looks

[Assistant]
## SCENE 1 — INT. KITCHEN - MOMENTS LATER
ACTION: Jack sits at the table, sips coffee.  He's pale, dazed, seems broken.  He hears the faint SOUND of SAWING and
DIALOGUE — Marla: I'll be out of your way in a sec.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from F I G H T   C L U B: Jack sits at the table, sips coffee.  He's pale, dazed, seems broken.  He hears the faint SOUND of SAWING and, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Jack sits at the table, sips coffee.  He's pale, dazed, seems broken.  He hears the faint SOUND of SAWING and The camera pushes in with small amplitude at slow speed. Marla (S1) says: <d>[English] I'll be out of your way in a sec.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Lord Of The Rings: The Return Of The King

SCREENPLAY EXCERPT:
EXT. THEODEN'S TENT, DUNHARROW PLATEAU - DAWN

ANGLE ON: THEODEN looks at EOWYN who stands as if turned to
stone ... she is looking up at a LIGHTENING SKY ... The QUIET
before the MEN depart for WAR . . .

                      THEODEN
                (gentle)
           I have left instruction: the people are to
           follow your rule in my stead ... take up my
           seat in the Golden Hall ... long may you
           defend Edoras if the battle goes ill.

ANGLE ON: EOWYN turns to the KING ... her FACE a BLANK ...
She speaks without emotion.

                      EOWYN
           What other duty would you have me do, my
           Lord?

THEODEN moves towards her, taking up her HAND . . .

                     THEODEN
               (quiet)
           Duty? ... No, I would have you smile again -
           not grieve for those whose time has come.

EOWYN slowly lifts her head . . .

                     THEODEN (cont'd)
           You shall live to see these days renewed.

CLOSE ON: THEODEN lifts EOWYN faces to look into her EYES . . .

                     THEODEN (cont'd)
               (whisper)
          No more despair.

[Assistant]
## SCENE 1 — EXT. THEODEN'S TENT, DUNHARROW PLATEAU - DAWN
ACTION: ANGLE ON: THEODEN looks at EOWYN who stands as if turned to stone ... she is looking up at a LIGHTENING SKY ... The QUIET
DIALOGUE — Theoden: I have left instruction: the people are to follow your rule in my stead ... take up my seat in the Golden Hall ... long may you defend Edoras if the battle...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Lord Of The Rings: The Return Of The King: ANGLE ON: THEODEN looks at EOWYN who stands as if turned to stone ... she is looking up at a LIGHTENING SKY ... The QUIET, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. ANGLE ON: THEODEN looks at EOWYN who stands as if turned to stone ... she is looking up at a LIGHTENING SKY ... The QUIET The camera pushes in with small amplitude at slow speed. Theoden (S1) says: <d>[English] I have left instruction: the people are to follow your rule in my stead ... take up my seat in the Golden Hall ... long may you defend Edoras if the battle...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in BeingErica illustrating the trope 'CanadianSeries'. Being Erica
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying CanadianSeries.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for BeingErica, CanadianSeries, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for CanadianSeries. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Pleasantville

SCREENPLAY EXCERPT:
EXT. PARKER HOUSE. NIGHT.

	A single light is burning in the kitchen window.

				BETTY (OS)
		Do you want some more cookies?

[Assistant]
## SCENE 1 — EXT. PARKER HOUSE. NIGHT.
ACTION: A single light is burning in the kitchen window. Do you want some more cookies?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Pleasantville: A single light is burning in the kitchen window. Do you want some more cookies?, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. A single light is burning in the kitchen window. Do you want some more cookies? The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5