[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Bride Of Leprechaun

SCREENPLAY EXCERPT:
Put it back.
                                                             68.

     Morty shrugs and puts the money into the file cabinet. The
     safe, which has wheels, is rolled easily towards the door by
     Cody and Morty.

                         MORTY
               We'll get a double hernia if we try
               and lift this thing in the hearse.
               See if you can find something to
               make a ramp. I'll go get the car.

     Morty leaves. Cody stays behind.

73   EXT. PARKING LOT - FOLLOWING                                 73

     Morty comes outside and goes to the hearse. As he opens the
     door to get in, he's thrown up against the car.

                         WIGGINS (O.S.)
               Security! Keep your hands where I
               can see them.

                         MORTY
               Ow! You're breakin' my arm!

     Morty realizes that it's WIGGINS, a security cop. He forces
     Morty to lean over the hood of the hearse and handcuffs one
     of Morty's hands.

                         WIGGINS (CONT'D)
               You tripped the silent alarm,
               buddy. I'm taking you down.

                         MORTY
               Taking me down where?! You're a
               friggin' security cop!

                         WIGGINS
               That's security officer, pal. You
               the only perp here?

                         MORTY
               Perp? What are you talking about?

     The security cop handcuffs Morty to the door of the hearse.

                         WIGGINS (CONT'D)

[Assistant]
## SCENE 1 — INT. O.S.
ACTION: Morty shrugs and puts the money into the file cabinet. The safe, which has wheels, is rolled easily towards the door by
DIALOGUE — Morty: We'll get a double hernia if we try and lift this thing in the hearse. See if you can find something to make a ramp. I'll go get the car.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Bride Of Leprechaun: Morty shrugs and puts the money into the file cabinet. The safe, which has wheels, is rolled easily towards the door by, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Morty shrugs and puts the money into the file cabinet. The safe, which has wheels, is rolled easily towards the door by The camera pushes in with small amplitude at slow speed. Morty (S1) says: <d>[English] We'll get a double hernia if we try and lift this thing in the hearse. See if you can find something to make a ramp. I'll go get the car.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby,
Setting: derived from Dogma
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. MOOBY CORP. BOARDROOM - DAY
ACTION: Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby, the Golden Calf - which can only be described as a bovine variation on
DIALOGUE — Whitland: Good morning, shoppers.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Dogma: Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby, the Golden Calf - which can only be described as a bovine variation on, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby, the Golden Calf - which can only be described as a bovine variation on The camera pushes in with small amplitude at slow speed. Whitland (S1) says: <d>[English] Good morning, shoppers.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Airplane

SCREENPLAY EXCERPT:
EXT. TOWER - NIGHT

                                  GROUND CONTROL (v.o.)
                   Air Poland, you are cleared for takeoff.

[Assistant]
## SCENE 1 — EXT. TOWER - NIGHT
ACTION: Air Poland, you are cleared for takeoff.
DIALOGUE — Ground Control: Air Poland, you are cleared for takeoff.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Airplane: Air Poland, you are cleared for takeoff., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Air Poland, you are cleared for takeoff. The camera pushes in with small amplitude at slow speed. Ground Control (S1) says: <d>[English] Air Poland, you are cleared for takeoff.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Sponge

SCREENPLAY EXCERPT:
SUSAN
               Give it to me. (She rips it open.) Come
               on. Come on!

                             GEORGE
               It's too late.

               Kramer surrounded by Cedric, Bob, and the other walkers.

                             BOB
               So! What's it going to be? Are you going
               to wear the ribbon?

                             KRAMER
               No! Never.

                             BOB
               But I am wearing the ribbon. He is wearing
               the ribbon. We are all wearing the ribbon!
               So why aren't you going to wear the
               ribbon!?

                             KRAMER
               This is America! I don't have to wear
               anything I don't want to wear!

                             CEDRIC
               What are we gonna do with him?

                             BOB
               I guess we are just going to have to
               teach him to wear the ribbon!

               (Kramer tries to climb up a fire escape, but the mob grabs him
               and pulls him back down. Kramer screams.)

               Jerry and George waiting for Kramer at the finish line.

                             JERRY
               It completely turned her off.

                             GEORGE
               Well, I can see that. What do you have
               to do that for? Who cares about your
               pants size?

                             JERRY
               I don't wanna be a 32.

                             GEORGE
               I'd k

[Assistant]
## SCENE 1 — INT. SHE RIPS IT OPEN.
ACTION: Give it to me. (She rips it open.) Come Kramer surrounded by Cedric, Bob, and the other walkers.
DIALOGUE — George: It's too late.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Sponge: Give it to me. (She rips it open.) Come Kramer surrounded by Cedric, Bob, and the other walkers., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Give it to me. (She rips it open.) Come Kramer surrounded by Cedric, Bob, and the other walkers. The camera pushes in with small amplitude at slow speed. George (S1) says: <d>[English] It's too late.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Needy is fully dressed and garishly made up. Toni holds a
Setting: derived from Jennifer'S Body
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. NEEDY'S HOUSE (LIVING ROOM) - EVENING
ACTION: Needy is fully dressed and garishly made up. Toni holds a digital camera at arm's length and takes a shot of the
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Jennifer'S Body: Needy is fully dressed and garishly made up. Toni holds a digital camera at arm's length and takes a shot of the, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Needy is fully dressed and garishly made up. Toni holds a digital camera at arm's length and takes a shot of the The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Beemer shoves Lenny into the alley and shuts the door
Setting: derived from S T R A N G E   D A Y S
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT.  ALLEY/RETINAL FETISH - NIGHT
ACTION: Beemer shoves Lenny into the alley and shuts the door I recognize you.  You're Wade
DIALOGUE — Lenny: I recognize you.  You're Wade Beemer.  Running back for the Rams, am I right?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from S T R A N G E   D A Y S: Beemer shoves Lenny into the alley and shuts the door I recognize you.  You're Wade, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Beemer shoves Lenny into the alley and shuts the door I recognize you.  You're Wade The camera pushes in with small amplitude at slow speed. Lenny (S1) says: <d>[English] I recognize you.  You're Wade Beemer.  Running back for the Rams, am I right?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: COURT SKETCH - CU of Grace staring intently. CAMERA widens to
Setting: derived from "Natural Born Killers"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. COURTROOM - DAY
ACTION: COURT SKETCH - CU of Grace staring intently. CAMERA widens to include Bisbing standing before the bench as Mickey sits with
DIALOGUE — Bisbing: No further questions, your honor.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Natural Born Killers": COURT SKETCH - CU of Grace staring intently. CAMERA widens to include Bisbing standing before the bench as Mickey sits with, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. COURT SKETCH - CU of Grace staring intently. CAMERA widens to include Bisbing standing before the bench as Mickey sits with The camera pushes in with small amplitude at slow speed. Bisbing (S1) says: <d>[English] No further questions, your honor.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in HowIMetYourMother illustrating the trope 'HypocriteHasAPoint'. How I Met Your Mother: In "The Best Burger In New York" Marshall reveals that he ended up taking a corporate job at Goliath National Bank, even though his dream job is to become an environmental lawyer and he has already experienced the negatives of working in a corporation. However, at that point, he had failed so many job interviews that he became too depressed to put on pants. At the very least...
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying HypocriteHasAPoint.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for HowIMetYourMother, HypocriteHasAPoint, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for HypocriteHasAPoint. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The elevator descends. Then a tone CHIMES, signaling the end of the
Setting: derived from Blade
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. THE BLACK PEARL, ELEVATOR - NIGHT
ACTION: The elevator descends. Then a tone CHIMES, signaling the end of the ride. The doors hiss open --
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Blade: The elevator descends. Then a tone CHIMES, signaling the end of the ride. The doors hiss open --, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The elevator descends. Then a tone CHIMES, signaling the end of the ride. The doors hiss open -- The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Mantan sits in front of his mirror.
Setting: derived from Black Screen
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. MANTAN'S DRESSING ROOM
ACTION: Mantan sits in front of his mirror. Just want to say good luck.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Black Screen: Mantan sits in front of his mirror. Just want to say good luck., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Mantan sits in front of his mirror. Just want to say good luck. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in ColdCase illustrating the trope 'GoodGirlsAvoidAbortion'. Averted in Cold Case, which deals with abortion several times.
 One first season episode centers on an underground abortion service during the 1960s. Both of the (highly sympathetic) victims worked for the service and two other sympathetic witnesses in the case also had.
 One third season episode involved a high school couple who decide not to get an abortion after seeing photos given to them by a...
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying GoodGirlsAvoidAbortion.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for ColdCase, GoodGirlsAvoidAbortion, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for GoodGirlsAvoidAbortion. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The INSPECTOR is in his fifties.  The deep creases in
Setting: derived from Blade Runner
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. INSPECTOR BRYANT'S OFFICE - NIGHT                  11
ACTION: The INSPECTOR is in his fifties.  The deep creases in his face, the broken capillaries in his nose say
DIALOGUE — Deckard: They escaped from the colonies two weeks ago.  Killed twenty- three people and jumped a shuttle. An aerial patrol found the ship in the desert.  No crew.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Blade Runner: The INSPECTOR is in his fifties.  The deep creases in his face, the broken capillaries in his nose say, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The INSPECTOR is in his fifties.  The deep creases in his face, the broken capillaries in his nose say The camera pushes in with small amplitude at slow speed. Deckard (S1) says: <d>[English] They escaped from the colonies two weeks ago.  Killed twenty- three people and jumped a shuttle. An aerial patrol found the ship in the desert.  No crew.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Sponge

SCREENPLAY EXCERPT:
Elaine and Billy in bed the next morning.

                             ELAINE
               Good morning.

                             BILLY
               How'd you sleep?

                             ELAINE
               Great. You?

                             BILLY
               Fine, fine. Everything o.k.?

                             ELAINE
               Yep.

                             BILLY
               No regrets?

                             ELAINE
               Nope. (Billy leans in to kiss her.)
               What are you doing?

                             BILLY
               What do you mean?

                             ELAINE
               Oh...I don't think so.

                             BILLY
               Why not? I thought you said everything
               was fine.

                             ELAINE
               I wish I could help you, but I can't
               afford two of 'em. (Pats Billy on the
               shoulder and gets out of bed.)

                            THE END

[Assistant]
## SCENE 1 — INT. BILLY LEANS IN TO KISS HER.
ACTION: Elaine and Billy in bed the next morning. Fine, fine. Everything o.k.?
DIALOGUE — Elaine: Good morning.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Sponge: Elaine and Billy in bed the next morning. Fine, fine. Everything o.k.?, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Elaine and Billy in bed the next morning. Fine, fine. Everything o.k.? The camera pushes in with small amplitude at slow speed. Elaine (S1) says: <d>[English] Good morning.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: She PULLS Coraline down the hallway to the mirror at the
Setting: derived from Coraline
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. OTHER HOUSE HALLWAY - CONTINUOUS
ACTION: She PULLS Coraline down the hallway to the mirror at the end. Coraline flails at the Tall Other Mother with her
DIALOGUE — Coraline: Ow, that hurts!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Coraline: She PULLS Coraline down the hallway to the mirror at the end. Coraline flails at the Tall Other Mother with her, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. She PULLS Coraline down the hallway to the mirror at the end. Coraline flails at the Tall Other Mother with her The camera pushes in with small amplitude at slow speed. Coraline (S1) says: <d>[English] Ow, that hurts!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: All the South Park men are in the rank and file marching down
Setting: derived from Fade In:
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. SOUTH PARK AVENUE
ACTION: All the South Park men are in the rank and file marching down I don't know but I've been told-
DIALOGUE — Officer: I don't know but I've been told-
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: All the South Park men are in the rank and file marching down I don't know but I've been told-, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. All the South Park men are in the rank and file marching down I don't know but I've been told- The camera pushes in with small amplitude at slow speed. Officer (S1) says: <d>[English] I don't know but I've been told-</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Seven

SCREENPLAY EXCERPT:
INT.  MILLS' APARTMENT, LIVING ROOM -- NIGHT

     Mills sits down at his desk.  He starts looking through police
     paperwork.  The RADIO in the other room goes OFF in mid song.

     INSERT -- TITLE CARD

     TUESDAY

[Assistant]
## SCENE 1 — INT.  MILLS' APARTMENT, LIVING ROOM -- NIGHT
ACTION: Mills sits down at his desk.  He starts looking through police paperwork.  The RADIO in the other room goes OFF in mid song.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Seven: Mills sits down at his desk.  He starts looking through police paperwork.  The RADIO in the other room goes OFF in mid song., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Mills sits down at his desk.  He starts looking through police paperwork.  The RADIO in the other room goes OFF in mid song. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: I'm sorry. Did I bring what?
Setting: derived from Joker
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: I'm sorry. Did I bring what? (impatient; she doesn't
DIALOGUE — Social Worker: (impatient; she doesn't have time for this) Arthur, last time I asked you to bring your journal with you. For these appointments. Do you have it?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Joker: I'm sorry. Did I bring what? (impatient; she doesn't, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I'm sorry. Did I bring what? (impatient; she doesn't The camera pushes in with small amplitude at slow speed. Social Worker (S1) says: <d>[English] (impatient; she doesn't have time for this) Arthur, last time I asked you to bring your journal with you. For these appointments. Do you have it?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fade In:

SCREENPLAY EXCERPT:
EXT. SOUTH PARK AVENUE

        All the South Park men are in the rank and file marching down
        the street.

                             OFFICER
                       (Singing)
                   I don't know but I've been told-

                             SOLDIERS
                   I DON'T KNOW BUT I'VE BEEN TOLD!

        They pass Kyle's house.

[Assistant]
## SCENE 1 — EXT. SOUTH PARK AVENUE
ACTION: All the South Park men are in the rank and file marching down I don't know but I've been told-
DIALOGUE — Officer: I don't know but I've been told-
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: All the South Park men are in the rank and file marching down I don't know but I've been told-, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. All the South Park men are in the rank and file marching down I don't know but I've been told- The camera pushes in with small amplitude at slow speed. Officer (S1) says: <d>[English] I don't know but I've been told-</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: What's that? A celebrity cooking show for
Setting: derived from Untitled
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: What's that? A celebrity cooking show for No. It's my favourite episode of Videodrome.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Untitled: What's that? A celebrity cooking show for No. It's my favourite episode of Videodrome., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. What's that? A celebrity cooking show for No. It's my favourite episode of Videodrome. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Int: Bedroom. Early-Morning Hours

SCREENPLAY EXCERPT:
Cute cat. What's its name?

				RANDAL
		Annoying Customer.

	The CUSTOMER lets it sink in, and then leaves in a huff.
	DANTE puts up cigarettes.

									88.

				DANTE
		Can you imagine being halfway
		decent to the customers at least
		some of the time?

				RANDAL
		Let me borrow your car.

				DANTE

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Cute cat. What's its name? The CUSTOMER lets it sink in, and then leaves in a huff.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Int: Bedroom. Early-Morning Hours: Cute cat. What's its name? The CUSTOMER lets it sink in, and then leaves in a huff., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Cute cat. What's its name? The CUSTOMER lets it sink in, and then leaves in a huff. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Int: Bedroom. Early-Morning Hours

SCREENPLAY EXCERPT:
Thanks.

	The door is heard opening and closing-a customer leaving.

				VERONICA
		How much money did you leave up
		there?

				DANTE
		Like three dollars in mixed change
		and a couple of singles. People
		only get the paper of coffee this
		time of morning.

				VERONICA
		You're trusting.

				DANTE
		Why do you say that?

				VERONICA
		How do you know they're taking the
		right amount of change? Or even
		paying for what they take?

				DANTE
		Theoretically, people see money on
		the counter and nobody around, they
		think they're being watched.

				VERONICA
		Honesty through paranoia. Why do
		you smell like shoe polish?

									18.

				DANTE
		I had to use shoe polish to make
		that sign. The smell won't come off.

				VERONICA
		Do you think anyone can see us down
		here?

				DANTE
		Why? You wanna have sex or something?

				VERONICA

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: The door is heard opening and closing-a customer leaving. How much money did you leave up
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Int: Bedroom. Early-Morning Hours: The door is heard opening and closing-a customer leaving. How much money did you leave up, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The door is heard opening and closing-a customer leaving. How much money did you leave up The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Keep you damn filthy bones outta
Setting: derived from The Army Of Darkness
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Keep you damn filthy bones outta SNAP!  He breaks the boney arm in two and runs away from the sea
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Army Of Darkness: Keep you damn filthy bones outta SNAP!  He breaks the boney arm in two and runs away from the sea, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Keep you damn filthy bones outta SNAP!  He breaks the boney arm in two and runs away from the sea The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Butt-Head sits. Beavis pauses, still standing.
Setting: derived from "Beavis And Butt-Head Do America"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  TOUR BUS - DAY
ACTION: Butt-Head sits. Beavis pauses, still standing. Hey wait a minute. What's going on? Why
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Beavis And Butt-Head Do America": Butt-Head sits. Beavis pauses, still standing. Hey wait a minute. What's going on? Why, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Butt-Head sits. Beavis pauses, still standing. Hey wait a minute. What's going on? Why The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: ------------------------------------------------------------------------
Setting: derived from "Hunter"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: ------------------------------------------------------------------------ 53-A   CONTINUED:                                            53-A
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Hunter": ------------------------------------------------------------------------ 53-A   CONTINUED:                                            53-A, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. ------------------------------------------------------------------------ 53-A   CONTINUED:                                            53-A The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: You know I'm not on the manifest? All of you
Setting: derived from Django Unchained
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: You know I'm not on the manifest? All of you know I'm not suppose to be on this trip.
DIALOGUE — Roy: What's your deal? You tell us who they are and we let ya go?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Django Unchained: You know I'm not on the manifest? All of you know I'm not suppose to be on this trip., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. You know I'm not on the manifest? All of you know I'm not suppose to be on this trip. The camera pushes in with small amplitude at slow speed. Roy (S1) says: <d>[English] What's your deal? You tell us who they are and we let ya go?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: They sit on the edge of the bed  -  Sachiko holds Elizabeth's
Setting: derived from Dark City
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  BEDROOM
ACTION: They sit on the edge of the bed  -  Sachiko holds Elizabeth's I'm sorry...  This is embarrassing  -
DIALOGUE — Elizabeth: I'm sorry...  This is embarrassing  - my husband doesn't know who I am...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Dark City: They sit on the edge of the bed  -  Sachiko holds Elizabeth's I'm sorry...  This is embarrassing  -, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. They sit on the edge of the bed  -  Sachiko holds Elizabeth's I'm sorry...  This is embarrassing  - The camera pushes in with small amplitude at slow speed. Elizabeth (S1) says: <d>[English] I'm sorry...  This is embarrassing  - my husband doesn't know who I am...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Where is this place? Why am I here?
Setting: derived from Untitled
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Where is this place? Why am I here? To make you take care of me, I took you from the Pok�mon Center.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Untitled: Where is this place? Why am I here? To make you take care of me, I took you from the Pok�mon Center., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Where is this place? Why am I here? To make you take care of me, I took you from the Pok�mon Center. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: S T R A N G E   D A Y S

SCREENPLAY EXCERPT:
EXT.  ALLEY/RETINAL FETISH - NIGHT

    Beemer shoves Lenny into the alley and shuts the door
    behind him.

                             LENNY
              I recognize you.  You're Wade
              Beemer.  Running back for the Rams,
              am I right?

    Beemer, who was about to go to work on Lenny, pauses.

                             BEEMER
              Yeah, that's right.

                             LENNY
              I saw you play, man.  You were good.
              Like a fucking freight train I
              remember saying.  So what happened,
              injuries or what?

                             BEEMER
              Bullshit politics.

                             LENNY
              It's always politics.  Like this
              thing we're in here, he's paying you
              to tune me up, right?  But I could
              pay you more not to.  See what I
              mean?  I could write you a check
              right now--

                             BEEMER
              Come on, let's go, I got to get
              back.

                             LENNY
                      (pulling money out
                       of his pocket)
              Okay cash!  Logical.  Here's
              everything I have on me, what do you
              say?  How about a Rolex?

                             BEEMER
                      (barely a glance at
                       it)
              I already got a real one.  Come on,
              it won't be too bad.  It's not
              personal.

                             LENNY

[Assistant]
## SCENE 1 — EXT.  ALLEY/RETINAL FETISH - NIGHT
ACTION: Beemer shoves Lenny into the alley and shuts the door I recognize you.  You're Wade
DIALOGUE — Lenny: I recognize you.  You're Wade Beemer.  Running back for the Rams, am I right?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from S T R A N G E   D A Y S: Beemer shoves Lenny into the alley and shuts the door I recognize you.  You're Wade, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Beemer shoves Lenny into the alley and shuts the door I recognize you.  You're Wade The camera pushes in with small amplitude at slow speed. Lenny (S1) says: <d>[English] I recognize you.  You're Wade Beemer.  Running back for the Rams, am I right?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Wait till you hear this (sees Donna).
Setting: derived from He Phone Message
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SEES DONNA
ACTION: Wait till you hear this (sees Donna). Whoa, ah, I'm sorry, I
DIALOGUE — Donna: Wait, wait. He's in the bathroom.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from He Phone Message: Wait till you hear this (sees Donna). Whoa, ah, I'm sorry, I, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Wait till you hear this (sees Donna). Whoa, ah, I'm sorry, I The camera pushes in with small amplitude at slow speed. Donna (S1) says: <d>[English] Wait, wait. He's in the bathroom.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A MALE FORENSIC uses a magnifying glass to study a very clear
Setting: derived from Seven
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  LUXURY APARTMENT/CRIME SCENE, LIVING ROOM -- NIGHT
ACTION: A MALE FORENSIC uses a magnifying glass to study a very clear fingerprint in black powder on the wall.
DIALOGUE — Forensic: Oh, boy...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Seven: A MALE FORENSIC uses a magnifying glass to study a very clear fingerprint in black powder on the wall., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. A MALE FORENSIC uses a magnifying glass to study a very clear fingerprint in black powder on the wall. The camera pushes in with small amplitude at slow speed. Forensic (S1) says: <d>[English] Oh, boy...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: In the corner, Hammond lifts his head and Ellie gently helps him to a
Setting: derived from Jurassic Park
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: In the corner, Hammond lifts his head and Ellie gently helps him to a Do you mean those raptor
DIALOGUE — Hammond: Do you mean those raptor s could be loose?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Jurassic Park: In the corner, Hammond lifts his head and Ellie gently helps him to a Do you mean those raptor, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. In the corner, Hammond lifts his head and Ellie gently helps him to a Do you mean those raptor The camera pushes in with small amplitude at slow speed. Hammond (S1) says: <d>[English] Do you mean those raptor s could be loose?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write MiniMax-H3 multi-beat scripts as sequential SCENE blocks (FL2VA).

[User]
Premise: Two scavengers argue about a locked vault door, then the door opens.
Tone: tense
Approximate pages: 1

[Assistant]
## SCENE 1 — INT. UNDERGROUND VAULT CORRIDOR - DIM
ACTION: Two scavengers face a sealed vault door; the camera holds as tension rises, ending on a tighter framing of their hands on the wheel lock.
DIALOGUE — REX: If this seals us in, we're done.
SHOT: medium two-shot, static shot then slight push in with small amplitude at slow speed
STORYBOARD_PROMPT: dim underground corridor, heavy vault door, two scavengers in worn gear, practical work lights, cinematic grit
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium two-shot of scavengers Rex and Mara before a heavy vault door matches Picture 1. The camera holds a static shot, then pushes in with small amplitude at slow speed on their gloved hands on the wheel lock. Rex (S1) says under his breath: <d>[English] If this seals us in, we're done.</d> Mara (S2) keeps silent, jaw set, as the frame tightens to Picture 2.

overall_soundscape: Low ventilation drone, distant metal creaks, glove leather flexing on cold steel.

non_diegetic_music: A low electronic pulse at a slow tempo that holds without resolving.
LORA: none
AUDIO: none
DURATION: 5

## SCENE 2 — INT. UNDERGROUND VAULT CORRIDOR - DIM
ACTION: The wheel lock turns and the vault door cracks open, light spilling into the corridor as the camera pushes through the gap.
SHOT: medium shot, push in with large amplitude at moderate speed
STORYBOARD_PROMPT: vault door cracking open, hard white light spill, two silhouetted scavengers, dust motes, cinematic
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, continuing from the tight wheel-lock framing of Picture 1. Mara (S2) heaves the wheel; metal groans as the door cracks and hard white light spills into the corridor. The camera pushes in with large amplitude toward the opening until Picture 2's silhouette-and-light composition is reached. Rex (S1) exhales: <d>[English] After you.</d>

overall_soundscape: Wheel lock clanks, door hinges scream, air whooshes as pressure equalizes, light hum rises.

non_diegetic_music: The electronic pulse cuts to a single sustained high tone as the door opens.
LORA: none
AUDIO: heavy door, light bloom sfx
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Futurama

SCREENPLAY EXCERPT:
FUTURAMA

                                       Episode 101

                                   "SPACE PILOT 3000"

                                           By

                             David X. Cohen & Matt Groening

                         Transcribed by Dave, The Neutral Planet

               [Over the caption December 31st 1999 a crude spaceship flies
               through space, cruising over and under planets and a man speaks.]

                                     MAN
                         (voice-over) Space. It seems to go on
                         and on forever. But then you get to
                         the end and the gorilla starts throwing
                         barrels at you.

               [A planet opens up and a huge gorilla starts throwing barrels
               at the spaceship. It dodges a few but one hits it and it explodes.
               The gorilla thumps its chest and "Game Over" flashes on the screen.
               The spaceship and gorilla isn't real and the man, called Fry,
               was playing an arcade game called "Monkey Fracas Jr". He is in
               his mid-20s, wears a red jacket and has orange hair with two
               distinct forks at the front. There is a little kid standing next
               to him. The game is against the wall in a pizzeria called Panucci's
               Pizza.]

                                     FRY
                         And that's how you play the game!

                                     KID
                         You stink, loser!

               [Mr Panucc

[Assistant]
## SCENE 1 — INT. VOICE-OVER
ACTION: David X. Cohen & Matt Groening Transcribed by Dave, The Neutral Planet
DIALOGUE — Man: (voice-over) Space. It seems to go on and on forever. But then you get to the end and the gorilla starts throwing barrels at you.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Futurama: David X. Cohen & Matt Groening Transcribed by Dave, The Neutral Planet, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. David X. Cohen & Matt Groening Transcribed by Dave, The Neutral Planet The camera pushes in with small amplitude at slow speed. Man (S1) says: <d>[English] (voice-over) Space. It seems to go on and on forever. But then you get to the end and the gorilla starts throwing barrels at you.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: GOLLUM suddenly LIFTS HIS HANDS to his face ... and BITES
Setting: derived from The Lord Of The Rings: The Return Of The King
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. CRACK OF DOOM
ACTION: GOLLUM suddenly LIFTS HIS HANDS to his face ... and BITES ANGLE ON: FRODO MATERIALIZES as he DROPS TO HIS KNEES,
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Lord Of The Rings: The Return Of The King: GOLLUM suddenly LIFTS HIS HANDS to his face ... and BITES ANGLE ON: FRODO MATERIALIZES as he DROPS TO HIS KNEES,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. GOLLUM suddenly LIFTS HIS HANDS to his face ... and BITES ANGLE ON: FRODO MATERIALIZES as he DROPS TO HIS KNEES, The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Bottle Rocket

SCREENPLAY EXCERPT:
EXT. CAR. DAY

Late afternoon. They're driving on the interstate. Anthony's
got a copy of Runner's World magazine.

                         ANTHONY
            Here's mine right here. See?

Anthony lifts up his foot so Dignan can compare his shoe
with the picture.

                         DIGNAN
            See if mine are in there.

                         ANTHONY
                   (looks at Dignan's shoes)
            Dignan, those aren't running shoes.

                         DIGNAN
            Yes, they are.

                         ANTHONY
            Look at the treads on those.

                         DIGNAN
            What about them?

                         ANTHONY
            They obviously weren't designed for
            racing.

                         DIGNAN
            Well, those treads stink. You'd
            blow a knee out racing on those.

                         BOB
            Will you guys shut up? God. It's
            like having two little kids in the
            car.

                         ANTHONY
            OK, Dad.

                         DIGNAN
            Really. OK, Dad. But seriously,
            Anthony. These are fast shoes.

                         ANTHONY
            You've never had a pair of fast
            shoes in your life, Dignan.
                   (to Bob)
            In fifth grade Dignan used to wear
            cowboy boots for P.E.

                         DIGNAN
            That's real cool, Anthony. Yeah, I
            wore boots. My parents wouldn't buy
            me any $200 running shoes like

[Assistant]
## SCENE 1 — EXT. CAR. DAY
ACTION: Late afternoon. They're driving on the interstate. Anthony's got a copy of Runner's World magazine.
DIALOGUE — Anthony: Here's mine right here. See?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Bottle Rocket: Late afternoon. They're driving on the interstate. Anthony's got a copy of Runner's World magazine., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Late afternoon. They're driving on the interstate. Anthony's got a copy of Runner's World magazine. The camera pushes in with small amplitude at slow speed. Anthony (S1) says: <d>[English] Here's mine right here. See?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fade In:

SCREENPLAY EXCERPT:
EXT. MOVIE THEATRE - DAY

        The boys walk out of the theatre with glazed eyes and wide
        smiles.

                             KYLE
                   Dude, that movie was fucking sweet!

                             CARTMAN
                   You bet your fucking ass it was!

                             STAN
                   Fuck, dude, I wanna be just like Terrance
                   and Phillip!

                             TICKET GUY
                   Hey wait a minute... Where's your
                   guardian?

                             STAN
                   Huh?

                             TICKET GUY
                   I knew it! You PAID a homeless guy to get
                   you in, didn't you!

        The boys think a second.

                             CARTMAN
                   Suck my balls.

                             KYLE
                   Yeah,
                       (Singing)
                   Shut your fucking face,
                   Unclefucka!!

        The boys walk away, merrily. The ticket guy is in shock.

                             TICKET GUY
                   Oh oh, I'm in trouble.

                             BOYS
                       (Singing, fading off)
                   You're an asslicking, ball sucking
                   Unclefucka!!

[Assistant]
## SCENE 1 — EXT. MOVIE THEATRE - DAY
ACTION: The boys walk out of the theatre with glazed eyes and wide Dude, that movie was fucking sweet!
DIALOGUE — Kyle: Dude, that movie was fucking sweet!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: The boys walk out of the theatre with glazed eyes and wide Dude, that movie was fucking sweet!, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The boys walk out of the theatre with glazed eyes and wide Dude, that movie was fucking sweet! The camera pushes in with small amplitude at slow speed. Kyle (S1) says: <d>[English] Dude, that movie was fucking sweet!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Basic Instinct

SCREENPLAY EXCERPT:
INT. THE STAIRWAY

          Nick tears desperately up the stairway -- he hits the fourth
          floor door.  It explodes open.

[Assistant]
## SCENE 1 — INT. THE STAIRWAY
ACTION: Nick tears desperately up the stairway -- he hits the fourth floor door.  It explodes open.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Basic Instinct: Nick tears desperately up the stairway -- he hits the fourth floor door.  It explodes open., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Nick tears desperately up the stairway -- he hits the fourth floor door.  It explodes open. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Black Screen

SCREENPLAY EXCERPT:
EXT. TROLLSHAW FOREST -- NIGHT

SPEEDING POV: through the forest from the back of the White
Horse.

ANGLE ON: FRODO, BOUNCING IN THE SADDLE,

he lifts his head weakly. SURREAL SLOW MOTION POV: THE HORSES
HEAD BOBBING...trees sliding by...moonlight flickers through
the trees.

                                                       CUT TO:

[Assistant]
## SCENE 1 — EXT. TROLLSHAW FOREST -- NIGHT
ACTION: SPEEDING POV: through the forest from the back of the White ANGLE ON: FRODO, BOUNCING IN THE SADDLE,
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Black Screen: SPEEDING POV: through the forest from the back of the White ANGLE ON: FRODO, BOUNCING IN THE SADDLE,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. SPEEDING POV: through the forest from the back of the White ANGLE ON: FRODO, BOUNCING IN THE SADDLE, The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Blade

SCREENPLAY EXCERPT:
INT. THE VAMPIRE ARCHIVES, HALLWAY - NIGHT

	Blade and Karen enter the narrow, maze-like "stacks" of the vampire
	archives, weaving their way through shelves of climate-controlled,
	digitized records.

				KAREN
		What is this place?

				BLADE
		Some kind of archive --

				KAREN
		Isn't this all a little high-tech? I
		thought vampires were more into
		cobwebs and coffins.

				BLADE
		You've been watching too much TV.
		They've got their claws sunk into
		everything -- finance, real estate,
		politics. Probably own half of
		Downtown.

	Blade pulls a CD-ROM from the shelves, its spine labeled in
	indecipherable vampire glyphs.

				BLADE
		This must be where they keep their
		records --

	He pauses, hearing a DISTANT WHISPER. Blade signals quiet, silently
	leading Karen through the stacks towards --

	PEARL'S LAIR

	A vestibule of sorts, leading to a larger bed chamber constructed of
	rice paper shoji screens and tatami mats. Candles glow within,
	illuminating a MONSTROUSLY OBESE SHADOW beyond the translucent rice
	paper walls.

	The shadow speaks in a tremulous, bird-like voice -- the secret
	tongue. As Blade draws his sword, the massive shadow freezes --

				PEARL'S VOICE
			(frightened)
		Lorca, is that you?

	Blade slides open the nearest shoji screen --

[Assistant]
## SCENE 1 — INT. THE VAMPIRE ARCHIVES, HALLWAY - NIGHT
ACTION: Blade and Karen enter the narrow, maze-like "stacks" of the vampire archives, weaving their way through shelves of climate-controlled,
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Blade: Blade and Karen enter the narrow, maze-like "stacks" of the vampire archives, weaving their way through shelves of climate-controlled,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Blade and Karen enter the narrow, maze-like "stacks" of the vampire archives, weaving their way through shelves of climate-controlled, The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Barbie Margot's having a send off party with all of the
Setting: derived from Barbie
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. BARBIE DREAMHOUSE/CUL-DE-SAC. MORNING
ACTION: Barbie Margot's having a send off party with all of the Barbies - there is a big banner that reads:
DIALOGUE — Ken Simu: I guess she's going without you. 26.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Barbie: Barbie Margot's having a send off party with all of the Barbies - there is a big banner that reads:, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Barbie Margot's having a send off party with all of the Barbies - there is a big banner that reads: The camera pushes in with small amplitude at slow speed. Ken Simu (S1) says: <d>[English] I guess she's going without you. 26.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Suicide

SCREENPLAY EXCERPT:
JERRY
               That's not too bad. It's not like a
               Sunny von Bulow comma. The doctor said
               he should snap out of it anytime.

                             GINA
               You know why he did this? Because I
               told him it was over. I did not want
               to see him anymore.

                             JERRY
               Really? It's over?

                             GINA
               I could not stand it another minute.
               Yesterday he turned over a man's hot
               dog stand because he thought the man
               was looking at me. And then after he
               saw you in the hall. Ach, he was crazy
               with jealousy.

                             JERRY
               Oh boy, did he say anything about me?

                             GINA
               He does not like you. And all indications
               are he does not like Drake's Coffee
               Cake.

                             JERRY
               He said that?

                             GINA
               He was screaming about it all night.
               How it's too sweet and it falls apart
               when you eat it.

                             JERRY
               I'm sorry if I caused any trouble. I
               was just being friendly.

                             GINA
               I wasn't.

                             JERRY
               You weren't?

                             GINA
               No, I have thought about you many times.
               Have you

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: That's not too bad. It's not like a Sunny von Bulow comma. The doctor said
DIALOGUE — Gina: You know why he did this? Because I told him it was over. I did not want to see him anymore.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Suicide: That's not too bad. It's not like a Sunny von Bulow comma. The doctor said, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. That's not too bad. It's not like a Sunny von Bulow comma. The doctor said The camera pushes in with small amplitude at slow speed. Gina (S1) says: <d>[English] You know why he did this? Because I told him it was over. I did not want to see him anymore.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Jacob'S Ladder"

SCREENPLAY EXCERPT:
EXT.  BAR - DAY

THE YOUNG MAN from the bar grabs JACOB under the arms and drags him
down the sidewalk.

				YOUNG MAN
		Just hold on.

				JACOB
		Where am I? Who are you?

The YOUNG MAN yanks JACOB around the corner just as another explosion
consumes the car. The air is filled with flames and flying debris. The
YOUNG MAN pulls JACOB into the bar.

				YOUNG MAN
		Just lie still. You're okay. You're
		not hurt.

The CUSTOMERS are in a state of bedlam. Part of the wall has blown
apart and bricks and glass are everywhere. The cross from around PAUL's
neck is buried in the debris. Sirens are heard in the distance. A BLACK
CAR speeds off down the street. JACOB looks for the YOUNG MAN who had
helped him. He is gone.

[Assistant]
## SCENE 1 — EXT.  BAR - DAY
ACTION: THE YOUNG MAN from the bar grabs JACOB under the arms and drags him Where am I? Who are you?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Jacob'S Ladder": THE YOUNG MAN from the bar grabs JACOB under the arms and drags him Where am I? Who are you?, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. THE YOUNG MAN from the bar grabs JACOB under the arms and drags him Where am I? Who are you? The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Les Miserables

SCREENPLAY EXCERPT:
Enough of that, or I'll forget to
          be nice!
          You heard me ask for something,
          And I never ask twice!

The innkeeper's gang posing as customers who have been
loitering outside come in, explaining to a fifth man who is a
newer recruit a story from Monsieur Thenardier's past. Madame
Thenardier goes outside to open up the rather pathetic frost
fair stall on the porch of the inn.

                    CUSTOMER 1
          Mine host Thenardier
          He was there, so they say,
          At the field of Waterloo.

                    CUSTOMER 2
          Got there, it's true,
          When the fight was all through
          But he knew just what to do.

                    CUSTOMER 3
          Crawling through the mud,
          So I've heard it said,

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Enough of that, or I'll forget to You heard me ask for something,
DIALOGUE — Customer 1: Mine host Thenardier He was there, so they say, At the field of Waterloo.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Les Miserables: Enough of that, or I'll forget to You heard me ask for something,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Enough of that, or I'll forget to You heard me ask for something, The camera pushes in with small amplitude at slow speed. Customer 1 (S1) says: <d>[English] Mine host Thenardier He was there, so they say, At the field of Waterloo.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Ladies and Gentlemen, it's been a
Setting: derived from Austin Powers: International Man Of Mystery
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  DR. EVIL'S PRIVATE QUARTERS
ACTION: Ladies and Gentlemen, it's been a long time, but I'm back.  It's all
DIALOGUE — Dr. Evil: Ladies and Gentlemen, it's been a long time, but I'm back.  It's all gone perfectly to plan except for one small flaw.  Because of a technical error, my right...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Austin Powers: International Man Of Mystery: Ladies and Gentlemen, it's been a long time, but I'm back.  It's all, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Ladies and Gentlemen, it's been a long time, but I'm back.  It's all The camera pushes in with small amplitude at slow speed. Dr. Evil (S1) says: <d>[English] Ladies and Gentlemen, it's been a long time, but I'm back.  It's all gone perfectly to plan except for one small flaw.  Because of a technical error, my right...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5