[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Dogma

SCREENPLAY EXCERPT:
INT. MOOBY CORP. BOARDROOM - DAY

Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby,
the Golden Calf - which can only be described as a bovine variation on
Barney: sickeningly simple and very non-threatening. A large table sits in
the middle, a media center behind the huge chair at the head. The walls are
adorned with framed posters of Mooby, playing with kids, mouth agape in a
stupid smile. At the center of the table is a large, gold plated statue of
the insipid creature.

Doors open and the boardroom fills with suits - six men, one woman. They
chatter and take their seats. After a beat, WHITLAND, the CEO, enters,
taking his place at the head of the conference table.

                                 WHITLAND

Good morning, shoppers.

(slaps a file on table)

Has anyone seen the over-night's?

An anticipatory hush fills the room.

                                 WHITLAND

We creamed 'em.

A cheer and applause goes up from the group. Whitland smiles.

                                 WHITLAND

(reading from file)

And last night was a rerun, which says to me that with the six months we
have to ready and promote the 'Very Nlooby Christmas' pay-per-view special,
we can produce history-making numbers. The record is held by that
shock-jock's New Year's thing, but I see no reason why our little cash cow
can't supercede those numbers and...

(stops and sniffs the air)

Do I smell onions?

Bartleby and Loki sit behind the thrall on a black leather couch. Loki is
carving something out of an onion, while Bartleby looks on.

Whitland and the rest of the boar

[Assistant]
## SCENE 1 — INT. MOOBY CORP. BOARDROOM - DAY
ACTION: Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby, the Golden Calf - which can only be described as a bovine variation on
DIALOGUE — Whitland: Good morning, shoppers.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Dogma: Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby, the Golden Calf - which can only be described as a bovine variation on, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Oh, this isn't your standard boardroom; this is Mooby Corp., home of Mooby, the Golden Calf - which can only be described as a bovine variation on The camera pushes in with small amplitude at slow speed. Whitland (S1) says: <d>[English] Good morning, shoppers.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Joker

SCREENPLAY EXCERPT:
I'm sorry. Did I bring what?

                    SOCIAL WORKER
              (impatient; she doesn't
               have time for this)
          Arthur, last time I asked you to
          bring your journal with you. For
          these appointments. Do you have it?

                       JOKER
          Yes ma'am.

Beat.

                    SOCIAL WORKER
          Can I see it?

He reluctantly reaches into his bag. Pulls out a weathered
notebook. Slides it across to her--

                    JOKER
          I've been using it as a journal,
          but also a joke diary. Funny
          thoughts or, or observations-- Did
          I tell you I'm pursuing a career in
          stand-up comedy?

She's half-listening as she flips through his journal.

                    SOCIAL WORKER
          No. You didn't.

                    JOKER
          I think I did.
                                                            3.

She doesn't respond, keeps flipping through his journal--

                    SOCIAL WORKER
          Oh yeah. Because of what your
          mother said,-- about your purpose.
          "To bring laughter and joy to the
          world," right?

                    JOKER
          Right.

ANGLE ON JOURNAL, pages and pages of notes, all in neat,
angry-looking handwriting. Also, cut out photos from hardcore
pornographic magazines and some crude handmade drawings.

A flash of anger crosses Joker's face. We see him picking at
his right eyebrow, almost obsessively. Trying to stay calm.
His eyebrow is actually half-gone. Something he does a lot.

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: I'm sorry. Did I bring what? (impatient; she doesn't
DIALOGUE — Social Worker: (impatient; she doesn't have time for this) Arthur, last time I asked you to bring your journal with you. For these appointments. Do you have it?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Joker: I'm sorry. Did I bring what? (impatient; she doesn't, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I'm sorry. Did I bring what? (impatient; she doesn't The camera pushes in with small amplitude at slow speed. Social Worker (S1) says: <d>[English] (impatient; she doesn't have time for this) Arthur, last time I asked you to bring your journal with you. For these appointments. Do you have it?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Int. Publishing House Reception Area - Day

SCREENPLAY EXCERPT:
INT. CHINESE RESTAURANT - NIGHT

Joel finds himself eating Chinese food and sitting across
from Clementine.  He is ragged and jarred.

		JOEL
	I'm done, Clem.  I'm just going to ride
	it out.  Hiding is clearly not working.

		CLEMENTINE
	Yeah.

		JOEL
	I want to enjoy my little time left with
	you.

		CLEMENTINE
	This is our first "date" date.

		JOEL
	Do you remember what we talked about?

		CLEMENTINE
	Naomi, I guess.

		JOEL
	Yeah.

		CLEMENTINE
	What was I wearing?

		JOEL
	God, I should know.  Your hair was red.
	I remember it matched the wallpaper.

		CLEMENTINE
	Egad, were you horrified?

		JOEL
	No!  I think you were wearing that black
	dress, y'know, with the buttons.

She is wearing the black dress.

		CLEMENTINE
	No, you were with me when I bought that.
	At that place on East 6th.  It was later.

[Assistant]
## SCENE 1 — INT. CHINESE RESTAURANT - NIGHT
ACTION: Joel finds himself eating Chinese food and sitting across from Clementine.  He is ragged and jarred.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Int. Publishing House Reception Area - Day: Joel finds himself eating Chinese food and sitting across from Clementine.  He is ragged and jarred., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Joel finds himself eating Chinese food and sitting across from Clementine.  He is ragged and jarred. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The dog reaches Norris and Bennings, as they awkwardly wade
Setting: derived from "The Thing"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. COMPOUND
ACTION: The dog reaches Norris and Bennings, as they awkwardly wade through the snow, toward the downed copter.
DIALOGUE — The Survivor: of the crash, his eyes crazed with determination, struggles to his feet. Heedless of his companion, he double-times his way to the men and the dog. He reloads...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "The Thing": The dog reaches Norris and Bennings, as they awkwardly wade through the snow, toward the downed copter., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The dog reaches Norris and Bennings, as they awkwardly wade through the snow, toward the downed copter. The camera pushes in with small amplitude at slow speed. The Survivor (S1) says: <d>[English] of the crash, his eyes crazed with determination, struggles to his feet. Heedless of his companion, he double-times his way to the men and the dog. He reloads...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: They stare at Justin's monitor.
Setting: derived from "Event Horizon"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LEWIS AND CLARK - BRIDGE
ACTION: They stare at Justin's monitor. What the hell is that?
DIALOGUE — Smith: What the hell is that?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Event Horizon": They stare at Justin's monitor. What the hell is that?, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. They stare at Justin's monitor. What the hell is that? The camera pushes in with small amplitude at slow speed. Smith (S1) says: <d>[English] What the hell is that?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Outside the room. Dignan closes the door. There's three
Setting: derived from Bottle Rocket
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. MOTEL HALLWAY. NIGHT
ACTION: Outside the room. Dignan closes the door. There's three housekeeping carts in the hall.
DIALOGUE — Dignan: What the fuck is going on here?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Bottle Rocket: Outside the room. Dignan closes the door. There's three housekeeping carts in the hall., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Outside the room. Dignan closes the door. There's three housekeeping carts in the hall. The camera pushes in with small amplitude at slow speed. Dignan (S1) says: <d>[English] What the fuck is going on here?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Inglourious Basterds

SCREENPLAY EXCERPT:
SGT.DONOWITZ
          After-teri, you-a set-ta boom-a,
          five-o moment-o, you-a, fuck-o Pphisst.
          (After you set the bomb, wait five
          minutes and get the fuck out of here.)

          HIRSCHBERG
          Affirm-ato, affirm-ato.

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: After-teri, you-a set-ta boom-a, five-o moment-o, you-a, fuck-o Pphisst.
DIALOGUE — Hirschberg: Affirm-ato, affirm-ato.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Inglourious Basterds: After-teri, you-a set-ta boom-a, five-o moment-o, you-a, fuck-o Pphisst., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. After-teri, you-a set-ta boom-a, five-o moment-o, you-a, fuck-o Pphisst. The camera pushes in with small amplitude at slow speed. Hirschberg (S1) says: <d>[English] Affirm-ato, affirm-ato.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Bunce sits on two stacked telephone books on a chair. He guts
Setting: derived from Fantastic Mr. Fox
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. BUNCE'S KITCHEN. DAY
ACTION: Bunce sits on two stacked telephone books on a chair. He guts a dead goose, cutting out its liver and mashing it with a
DIALOGUE — Badger: He eats only doughnuts with smashed-up goose livers injected into them.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fantastic Mr. Fox: Bunce sits on two stacked telephone books on a chair. He guts a dead goose, cutting out its liver and mashing it with a, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Bunce sits on two stacked telephone books on a chair. He guts a dead goose, cutting out its liver and mashing it with a The camera pushes in with small amplitude at slow speed. Badger (S1) says: <d>[English] He eats only doughnuts with smashed-up goose livers injected into them.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Dade hacks into an electronic personal ads system and
Setting: derived from Hackers
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. NEW YORK CITY PUBLIC PHONE.
ACTION: Dade hacks into an electronic personal ads system and Alright, he's in the personal ads.
DIALOGUE — Kate: Alright, he's in the personal ads. "Disappointed white male, crossdresser, looking for discreet friend to bring dreams to reality. Leather, lace, and water...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Hackers: Dade hacks into an electronic personal ads system and Alright, he's in the personal ads., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Dade hacks into an electronic personal ads system and Alright, he's in the personal ads. The camera pushes in with small amplitude at slow speed. Kate (S1) says: <d>[English] Alright, he's in the personal ads. "Disappointed white male, crossdresser, looking for discreet friend to bring dreams to reality. Leather, lace, and water...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Anytime you want to go home,
Setting: derived from "Die Hard"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Anytime you want to go home, Sergeant...consider yourself dismissed.
DIALOGUE — Powell: No Sir.  You couldn't drag me away.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Die Hard": Anytime you want to go home, Sergeant...consider yourself dismissed., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Anytime you want to go home, Sergeant...consider yourself dismissed. The camera pushes in with small amplitude at slow speed. Powell (S1) says: <d>[English] No Sir.  You couldn't drag me away.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Basic Instinct

SCREENPLAY EXCERPT:
INT. THE DETECTIVE BUREAU - DAY

                                    GUS
                               (seriously)
                        I'm gonna make you believe in it,
                        friend.

[Assistant]
## SCENE 1 — INT. THE DETECTIVE BUREAU - DAY
ACTION: I'm gonna make you believe in it,
DIALOGUE — Gus: I'm gonna make you believe in it, friend.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Basic Instinct: I'm gonna make you believe in it,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. I'm gonna make you believe in it, The camera pushes in with small amplitude at slow speed. Gus (S1) says: <d>[English] I'm gonna make you believe in it, friend.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: [The letters are in soft-purple against a black background. Purple is
Setting: derived from Titles: "E.T. - The Extra-Terrestial"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. POSSIBLY ALIEN PLANTS
ACTION: [The letters are in soft-purple against a black background. Purple is traditionally the color of that which is sacred.]
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Titles: "E.T. - The Extra-Terrestial": [The letters are in soft-purple against a black background. Purple is traditionally the color of that which is sacred.], detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. [The letters are in soft-purple against a black background. Purple is traditionally the color of that which is sacred.] The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: How could you do it?  After
Setting: derived from "Total Recall"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: How could you do it?  After I'm not your wife, Quail.
DIALOGUE — Kirsten: I'm not your wife, Quail.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Total Recall": How could you do it?  After I'm not your wife, Quail., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. How could you do it?  After I'm not your wife, Quail. The camera pushes in with small amplitude at slow speed. Kirsten (S1) says: <d>[English] I'm not your wife, Quail.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Saw

SCREENPLAY EXCERPT:
Well there�s...there�s not much to tell,
                         really. (Across the room, Adam gives
                         up with the chain for the time being
                         but remains sitting on the floor.) I
                         was on my way home from work and uh,
                         I don�t remember anything else.

               Adam just sits there, glancing over to the body and then focusing
               on it much more. The initial panic has worn off for now, replaced
               simply with fear and shock. His voice is a bit softer.

                                     ADAM
                         First dead body I�ve ever seen. Look
                         different in real life. They don�t move.

               Lawrence slowly lowers himself into a sitting position against
               the wall. He pokes slightly at the iron cuff around his foot.

                                     LAWRENCE
                         From the looks of these chains, someone
                         didn�t want us to go very far either.

               Suddenly, Adam leaps up, lifting up his shirt and exposing his
               abdomen. His panic is back, but not at full force like before.
               He studies himself then glances to Lawrence.

                                     ADAM
                         Can you see any scars?

                                     LAWRENCE
                         (looking at him strangely) What?

                                     ADAM
                         Huh? This is what they do man, (he

[Assistant]
## SCENE 1 — INT. LOOKING AT HIM STRANGELY
ACTION: Well there�s...there�s not much to tell, really. (Across the room, Adam gives
DIALOGUE — Adam: First dead body I�ve ever seen. Look different in real life. They don�t move.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Saw: Well there�s...there�s not much to tell, really. (Across the room, Adam gives, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Well there�s...there�s not much to tell, really. (Across the room, Adam gives The camera pushes in with small amplitude at slow speed. Adam (S1) says: <d>[English] First dead body I�ve ever seen. Look different in real life. They don�t move.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "The Thing"

SCREENPLAY EXCERPT:
INT. REC ROOM

               MacReady, cursing, rips the speakers off the wall.

                                     MACREADY
                         What are they doing out there?!

               The music is now subdued within the room, but continues
               booming throughout the camp. Nauls' scream can be barely
               heard.

                                     GARRY
                         What's he saying?

[Assistant]
## SCENE 1 — INT. REC ROOM
ACTION: MacReady, cursing, rips the speakers off the wall. What are they doing out there?!
DIALOGUE — Macready: What are they doing out there?!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "The Thing": MacReady, cursing, rips the speakers off the wall. What are they doing out there?!, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. MacReady, cursing, rips the speakers off the wall. What are they doing out there?! The camera pushes in with small amplitude at slow speed. Macready (S1) says: <d>[English] What are they doing out there?!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Coraline

SCREENPLAY EXCERPT:
INT. PASSAGEWAY � CONTINUOUS

          Hunched down, she moves as quickly as she can, tearing
          through the sticky cobwebs.

                                 TALL OTHER MOTHER (O.S.)
                           (calling after her)
                    Coraline!

          Strands of web brush her face, stick to her hair; she
          closes her eyes, hands out until she finally gets to the
          little door at the other end. She DIVES, TUCKS, --

[Assistant]
## SCENE 1 — INT. PASSAGEWAY � CONTINUOUS
ACTION: Hunched down, she moves as quickly as she can, tearing through the sticky cobwebs.
DIALOGUE — Tall Other Mother: Coraline!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Coraline: Hunched down, she moves as quickly as she can, tearing through the sticky cobwebs., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Hunched down, she moves as quickly as she can, tearing through the sticky cobwebs. The camera pushes in with small amplitude at slow speed. Tall Other Mother (S1) says: <d>[English] Coraline!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in DoctorWho illustrating the trope 'GoodAdulteryBadAdultery'. Blackpool features both. Ripley's affairs are casual sex, while Natalie's is about love. Ripley eventually tells her to go be with the man she loves. But who can compete with The Doctor?
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying GoodAdulteryBadAdultery.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for DoctorWho, GoodAdulteryBadAdultery, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for GoodAdulteryBadAdultery. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: We see the team assembled around a table. They're drinking
Setting: derived from Bottle Rocket
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT/EXT. PLANNING SEQUENCE. DAY
ACTION: We see the team assembled around a table. They're drinking coffee and looking at pictures, charts, maps, diagrams,
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Bottle Rocket: We see the team assembled around a table. They're drinking coffee and looking at pictures, charts, maps, diagrams,, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. We see the team assembled around a table. They're drinking coffee and looking at pictures, charts, maps, diagrams, The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Puffy Shirt

SCREENPLAY EXCERPT:
MAN
               Ugh.. Ray.

                             PHOTOGRAPHER
               He was it.

                             GEORGE
               Who was he?

                             PHOTOGRAPHER
               The most exquisite hands you've ever
               seen.. Oh, he had it all.

                             GEORGE
               (Hands still out, even though they've
               stopped looking at them) What happened
               to him?

               (Obviously a touchy subject, the woman coyly walks over to the
               photographer, and they both occupy themselves. The man is left
               to tell George the answer to his

               question)

                             MAN
               (Clears throat) Tragic story, I'm afraid.
               He could've had any woman in the world..
               but none could match the beauty of his
               own hand.. and that became his

               one true love..

[Assistant]
## SCENE 1 — INT. CLEARS THROAT
ACTION: The most exquisite hands you've ever seen.. Oh, he had it all.
DIALOGUE — Photographer: He was it.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Puffy Shirt: The most exquisite hands you've ever seen.. Oh, he had it all., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The most exquisite hands you've ever seen.. Oh, he had it all. The camera pushes in with small amplitude at slow speed. Photographer (S1) says: <d>[English] He was it.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: You win again.  Well played, sir.
Setting: derived from Tombstone
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: You win again.  Well played, sir. Told you.  I'm red hot, I'm
DIALOGUE — High Roller: Told you.  I'm red hot, I'm Blazin'!  Now, red seven.  Seven Stinkin' diamonds.  Look out!  Five Thousand!  Let's go!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Tombstone: You win again.  Well played, sir. Told you.  I'm red hot, I'm, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. You win again.  Well played, sir. Told you.  I'm red hot, I'm The camera pushes in with small amplitude at slow speed. High Roller (S1) says: <d>[English] Told you.  I'm red hot, I'm Blazin'!  Now, red seven.  Seven Stinkin' diamonds.  Look out!  Five Thousand!  Let's go!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Lord Of The Rings: The Two Towers

SCREENPLAY EXCERPT:
THE LORD OF THE RINGS: THE TWO TOWERS

                                      Screenplay by
                       Peter Jackson, Fran Walsh and Philippa Boyens.

                          Based on "The Lord of The Rings" trilogy by
                                      J.R.R Tolkien.

                           [TITLE:  THE LORD OF THE RINGS]

                         [Camera pans over the Misty Mountains
                         as voices drift in from the background.]

                                     GANDALF
                         You cannot pass!

                                     FRODO
                         Gandalf!

                                     GANDALF
                         I am a servant of the Secret Fire, wielder
                         of the Flame of Anor!

                         [Camera pans closer to the mountain
                         side.]

                                     GANDALF
                         Argh! Go back to the shadow. The Dark
                         Fire will not avail you, Flame of Ud�n!
                         [Camera zooms in through the mountain
                         and focuses on Gandalf and the Balrog
                         on the bridge of Khazad-d�m. The Balrog
                         strikes down on Gandalf with its flaming
                         sword. Gandalf parries the blow with
                         Glamdring, shattering the Balrog�s sword.]
                         YOU� SHALL NOT... PASS!!!

                         [Gandalf strikes his staff onto the
                         b

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Peter Jackson, Fran Walsh and Philippa Boyens. Based on "The Lord of The Rings" trilogy by
DIALOGUE — Gandalf: You cannot pass!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Lord Of The Rings: The Two Towers: Peter Jackson, Fran Walsh and Philippa Boyens. Based on "The Lord of The Rings" trilogy by, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Peter Jackson, Fran Walsh and Philippa Boyens. Based on "The Lord of The Rings" trilogy by The camera pushes in with small amplitude at slow speed. Gandalf (S1) says: <d>[English] You cannot pass!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Suicide

SCREENPLAY EXCERPT:
GEORGE
               Are there terrorists on the plane? A
               hotel fire. Is that it? Malaria? Yellow
               fever? Lupus? Is it Lupus?

               (Martin's room � Martin grabbing Jerry � Elaine eating the Drake's
               Coffee Cake)

                             NEWMAN
               He did it right in this bed, Martin.
               Right in front of you.

                             KRAMER
               I want my vacuum cleaner!

                             JERRY
               Hey!

                             NEWMAN
               It was disgusting.

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Are there terrorists on the plane? A hotel fire. Is that it? Malaria? Yellow
DIALOGUE — Newman: He did it right in this bed, Martin. Right in front of you.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Suicide: Are there terrorists on the plane? A hotel fire. Is that it? Malaria? Yellow, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Are there terrorists on the plane? A hotel fire. Is that it? Malaria? Yellow The camera pushes in with small amplitude at slow speed. Newman (S1) says: <d>[English] He did it right in this bed, Martin. Right in front of you.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: WIDE ON: The fellowship run across a forest floor strewn with
Setting: derived from Black Screen
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. EDGE OF LOTHLORIEN--DUSK
ACTION: WIDE ON: The fellowship run across a forest floor strewn with yellow flowers..above is a roof of golden leaves, held up by
DIALOGUE — Gimli: Stay close, young hobbits..they say a Sorceress lives in these woods. An elf- witch of terrible power. All who look upon her fall under her spell...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Black Screen: WIDE ON: The fellowship run across a forest floor strewn with yellow flowers..above is a roof of golden leaves, held up by, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. WIDE ON: The fellowship run across a forest floor strewn with yellow flowers..above is a roof of golden leaves, held up by The camera pushes in with small amplitude at slow speed. Gimli (S1) says: <d>[English] Stay close, young hobbits..they say a Sorceress lives in these woods. An elf- witch of terrible power. All who look upon her fall under her spell...</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Mrs. Teasdale

SCREENPLAY EXCERPT:
They're coming...
                              (He recites the
                              following command to
                              Harpo)
                         Ride through every village and town
                         wake every citizen up hill and down
                         tell them the enemy comes from afar
                         with a hey-nonny-nonny and a ha-cha-
                         char

               CAMERA TRUCKS back disclosing a real horse beside Harpo.

                                     GROUCHO
                         There'll be two lamps in the steeple
                         if they're coming by land and one
                         lamp if they're coming by sea.

               He and Harpo go to the window and look out.

               CUT TO SHOT of a steeple with three lighted lamps -

               CUT BACK to Groucho and Harpo

                                     GROUCHO
                         They double-crossed me... they're
                         coming by land and sea -- Be off, my
                         lad!

               With a grand gesture, Groucho exits out of scene.

               Harpo grips pommel of the saddle with both hands and in his
               attempt to make a flying mount, vaults clear over the horse
               landing on the other side.  He lets down a rope ladder from
               under the saddle, climbs the ladder, mounts the horse and
               starts off.

               DISSOLVE to CLOSE UP of Harpo riding at breakneck speed.  As
               he looks grimly ahead

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Ride through every village and town wake every citizen up hill and down
DIALOGUE — Groucho: There'll be two lamps in the steeple if they're coming by land and one lamp if they're coming by sea.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Mrs. Teasdale: Ride through every village and town wake every citizen up hill and down, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Ride through every village and town wake every citizen up hill and down The camera pushes in with small amplitude at slow speed. Groucho (S1) says: <d>[English] There'll be two lamps in the steeple if they're coming by land and one lamp if they're coming by sea.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: He lowers a pair of binoculars and passes them to Whitman.
Setting: derived from "Hellboy"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. NEARBY - BROOM - NIGHT
ACTION: He lowers a pair of binoculars and passes them to Whitman. If he's here, this is worse than I
DIALOGUE — Broom: If he's here, this is worse than I thought.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Hellboy": He lowers a pair of binoculars and passes them to Whitman. If he's here, this is worse than I, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. He lowers a pair of binoculars and passes them to Whitman. If he's here, this is worse than I The camera pushes in with small amplitude at slow speed. Broom (S1) says: <d>[English] If he's here, this is worse than I thought.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Jacob'S Ladder"

SCREENPLAY EXCERPT:
EXT.  GREENWICH VILLAGE - DAY

JACOB and MICHAEL are walking through the STREETS OF GREENWICH VILLAGE.
It is early MORNING and the sidewalks are bustling with PEOPLE. JACOB
stares into their faces and beams when they smile back. MICHAEL enjoys
JACOB's happiness.

[Assistant]
## SCENE 1 — EXT.  GREENWICH VILLAGE - DAY
ACTION: JACOB and MICHAEL are walking through the STREETS OF GREENWICH VILLAGE. It is early MORNING and the sidewalks are bustling with PEOPLE. JACOB
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Jacob'S Ladder": JACOB and MICHAEL are walking through the STREETS OF GREENWICH VILLAGE. It is early MORNING and the sidewalks are bustling with PEOPLE. JACOB, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. JACOB and MICHAEL are walking through the STREETS OF GREENWICH VILLAGE. It is early MORNING and the sidewalks are bustling with PEOPLE. JACOB The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Now we need a topcoat.  Let's see
Setting: derived from Sunset Boulevard
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Now we need a topcoat.  Let's see what you have in camel's hair.
DIALOGUE — Norma: How about some evening clothes?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Sunset Boulevard: Now we need a topcoat.  Let's see what you have in camel's hair., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Now we need a topcoat.  Let's see what you have in camel's hair. The camera pushes in with small amplitude at slow speed. Norma (S1) says: <d>[English] How about some evening clothes?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Two cars parked outside.  An old, quirky Volvo and a Land
Setting: derived from Fade In:
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. CATHERINE'S HOUSE - DAY
ACTION: Two cars parked outside.  An old, quirky Volvo and a Land
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: Two cars parked outside.  An old, quirky Volvo and a Land, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Two cars parked outside.  An old, quirky Volvo and a Land The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Neo's face is knotted, teeth clenched, as he hurls
Setting: derived from The Matrix
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  DOJO
ACTION: Neo's face is knotted, teeth clenched, as he hurls Good.  Adaption.  Improvisation.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Matrix: Neo's face is knotted, teeth clenched, as he hurls Good.  Adaption.  Improvisation., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Neo's face is knotted, teeth clenched, as he hurls Good.  Adaption.  Improvisation. The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Legion

SCREENPLAY EXCERPT:
INT. PARADISE FALLS GAS 'N' GRUB - CONTINUOUS

          Michael reacts to the sound. An urgency comes over him.
          Audrey arrives with more steaming water.

                              AUDREY
                    What is that?!

                              MICHAEL
                    He's coming. We have to hurry.

                              AUDREY
                    Who's coming? Whaddya mean hurry?
                    This isn't something you can
                    exactly hurry, is it?

                              MICHAEL
                    Charlie, I need you to push. I
                    need you to push as hard as you
                    can.

                              AUDREY
                    Michael, who's coming?!
          Charlie pushes, tears streaming down her face, delirious with
          pain. It's a gruesome, bloody affair. It's getting close.

                              MICHAEL
                    We're almost there...

                                                                    81.

[Assistant]
## SCENE 1 — INT. PARADISE FALLS GAS 'N' GRUB - CONTINUOUS
ACTION: Michael reacts to the sound. An urgency comes over him. Audrey arrives with more steaming water.
DIALOGUE — Audrey: What is that?!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Legion: Michael reacts to the sound. An urgency comes over him. Audrey arrives with more steaming water., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Michael reacts to the sound. An urgency comes over him. Audrey arrives with more steaming water. The camera pushes in with small amplitude at slow speed. Audrey (S1) says: <d>[English] What is that?!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: So young lady, you are to close
Setting: derived from Inglourious Basterds
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: So young lady, you are to close your cinema tonight, and have
DIALOGUE — Goebbels: What German films do you have? Francesca asks..
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Inglourious Basterds: So young lady, you are to close your cinema tonight, and have, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. So young lady, you are to close your cinema tonight, and have The camera pushes in with small amplitude at slow speed. Goebbels (S1) says: <d>[English] What German films do you have? Francesca asks..</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Script Date 5/25/94

SCREENPLAY EXCERPT:
He won't go into the interrogation room.

                                  KUJAN
                Someplace else, then.

                                  RAB IN
                Where?

     Kujan looks around Rabin's messy office.

                             RABIN (CONT'D)
                No, no, no, no, no.

                                   KUJAN
                If it was a dope deal, where's the dope,
                if it was a hit, who called it in?

                                   RABIN
                And I am sure you have a host of wild                   +
                theories to answer these questions.

                                   KUJAN
                You know damn well what I think.

                               YELLOW 06/11/94

                                                  24A.

            				        RABIN
              That's crazy, Dave and it doesn't matter.
              He has total immunity and his story
              checks out. He doesn't know what you want
              to know.

                    				KUJAN
              I don't think he does. Not exactly, but
              there's a lot more to his story. I want
              to know why twenty-seven men died on that
              pier for what looks to be ninety-one
              million dollars worth of dope that wasn't
              there. Above all, I want to be sure that
              Dean Keaton is dead.

                	  	      		RAB ZN
              He's dead.

                	  	      		KUJAN
              Two hours. Just until he makes bail.

[Assistant]
## SCENE 1 — INT. CONT'D
ACTION: He won't go into the interrogation room. Someplace else, then.
DIALOGUE — Kujan: Someplace else, then.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Script Date 5/25/94: He won't go into the interrogation room. Someplace else, then., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. He won't go into the interrogation room. Someplace else, then. The camera pushes in with small amplitude at slow speed. Kujan (S1) says: <d>[English] Someplace else, then.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Spector considers her for a beat, then looks at the others.
Setting: derived from The Bodyguard
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. O.S.
ACTION: Spector considers her for a beat, then looks at the others. The secretary interrupts from the back of the office.
DIALOGUE — Secretary: Mr. Schiller calling on line one... Spector ignores her, still holding his look at Devaney, Rachel and Frank.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Bodyguard: Spector considers her for a beat, then looks at the others. The secretary interrupts from the back of the office., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Spector considers her for a beat, then looks at the others. The secretary interrupts from the back of the office. The camera pushes in with small amplitude at slow speed. Secretary (S1) says: <d>[English] Mr. Schiller calling on line one... Spector ignores her, still holding his look at Devaney, Rachel and Frank.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Morty shrugs and puts the money into the file cabinet. The
Setting: derived from Bride Of Leprechaun
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. O.S.
ACTION: Morty shrugs and puts the money into the file cabinet. The safe, which has wheels, is rolled easily towards the door by
DIALOGUE — Morty: We'll get a double hernia if we try and lift this thing in the hearse. See if you can find something to make a ramp. I'll go get the car.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Bride Of Leprechaun: Morty shrugs and puts the money into the file cabinet. The safe, which has wheels, is rolled easily towards the door by, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Morty shrugs and puts the money into the file cabinet. The safe, which has wheels, is rolled easily towards the door by The camera pushes in with small amplitude at slow speed. Morty (S1) says: <d>[English] We'll get a double hernia if we try and lift this thing in the hearse. See if you can find something to make a ramp. I'll go get the car.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Behind the host, the lights come up on the theatre proscenium
Setting: derived from Asteroid City
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. THEATRE PROSCENIUM
ACTION: Behind the host, the lights come up on the theatre proscenium set -- turned around to face the audience, with painted backdrop
DIALOGUE — Host: Actor, immigrant, former student of the great theatrical guru Saltzburg Keitel.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Asteroid City: Behind the host, the lights come up on the theatre proscenium set -- turned around to face the audience, with painted backdrop, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Behind the host, the lights come up on the theatre proscenium set -- turned around to face the audience, with painted backdrop The camera pushes in with small amplitude at slow speed. Host (S1) says: <d>[English] Actor, immigrant, former student of the great theatrical guru Saltzburg Keitel.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: The boys walk out of the theatre with glazed eyes and wide
Setting: derived from Fade In:
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — EXT. MOVIE THEATRE - DAY
ACTION: The boys walk out of the theatre with glazed eyes and wide Dude, that movie was fucking sweet!
DIALOGUE — Kyle: Dude, that movie was fucking sweet!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: The boys walk out of the theatre with glazed eyes and wide Dude, that movie was fucking sweet!, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. The boys walk out of the theatre with glazed eyes and wide Dude, that movie was fucking sweet! The camera pushes in with small amplitude at slow speed. Kyle (S1) says: <d>[English] Dude, that movie was fucking sweet!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: He won't go into the interrogation room.
Setting: derived from Script Date 5/25/94
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. CONT'D
ACTION: He won't go into the interrogation room. Someplace else, then.
DIALOGUE — Kujan: Someplace else, then.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Script Date 5/25/94: He won't go into the interrogation room. Someplace else, then., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. He won't go into the interrogation room. Someplace else, then. The camera pushes in with small amplitude at slow speed. Kujan (S1) says: <d>[English] Someplace else, then.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: Give it to me. (She rips it open.) Come
Setting: derived from The Sponge
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SHE RIPS IT OPEN.
ACTION: Give it to me. (She rips it open.) Come Kramer surrounded by Cedric, Bob, and the other walkers.
DIALOGUE — George: It's too late.
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Sponge: Give it to me. (She rips it open.) Come Kramer surrounded by Cedric, Bob, and the other walkers., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Give it to me. (She rips it open.) Come Kramer surrounded by Cedric, Bob, and the other walkers. The camera pushes in with small amplitude at slow speed. George (S1) says: <d>[English] It's too late.</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A scene in AgentsOfSHIELD illustrating the trope 'MauveShirt'. Maria Hill and Coulson from The Avengers. Coulson's popularity allowed him to graduate to Gold Shirt. He stars in Agents of S.H.I.E.L.D., but with Joss Whedon, you never know who is eligible for death.
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. SETTING - DAY
ACTION: Characters enact a brief beat embodying MauveShirt.
SHOT: medium shot, static shot
STORYBOARD_PROMPT: cinematic still for AgentsOfSHIELD, MauveShirt, live-action
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, a medium shot introduces the situation for MauveShirt. The camera holds a static shot as the beat resolves into the final composition of Picture 2.

overall_soundscape: Soft room tone.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: We didn't just have sex in the
Setting: derived from Int: Bedroom. Early-Morning Hours
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: We didn't just have sex in the Everyone is silent. Then...
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Int: Bedroom. Early-Morning Hours: We didn't just have sex in the Everyone is silent. Then..., detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. We didn't just have sex in the Everyone is silent. Then... The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: "Beavis And Butt-Head Do America"

SCREENPLAY EXCERPT:
EXT.  THE ANDERSON'S DRIVEWAY - DUSK

	B&B walk up. There's a camper in the driveway.

					BUTT-HEAD
			Whoa, check it out Beavis. I didn't
			know Anderson had a Camper.

					BEAVIS
			Yeah, heh heh. Maybe it has a TV.
			Heh heh. TV.

	B&B walk up to the camper and start to open the door just as MARCY
	ANDERSON opens it. (As usual, she doesn't recognize them.)

					MARCY
			Oh, hello. Are you guys here to look
			at the refrigerator?

					BUTT-HEAD
			Uh, no.

					BEAVIS
			We're here to look at the TV. Heh heh.

					MARCY
			Oh, I didn't realize it was broken.
			Come on in.

					BUTT-HEAD
			Cool. Huh huh huh.

	B&B walk into the camper. Marcy stays outside.

[Assistant]
## SCENE 1 — EXT.  THE ANDERSON'S DRIVEWAY - DUSK
ACTION: B&B walk up. There's a camper in the driveway. Whoa, check it out Beavis. I didn't
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Beavis And Butt-Head Do America": B&B walk up. There's a camper in the driveway. Whoa, check it out Beavis. I didn't, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. B&B walk up. There's a camper in the driveway. Whoa, check it out Beavis. I didn't The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: Fade In:

SCREENPLAY EXCERPT:
Must be my imagination.

              In CU she turns back toward the sink area when suddenly the
              TRACK explodes with a MUSICAL STINGER.  It happens in a flash.
              A shape lunges from the toilet booth across from the first
              shower.  A hatchet glints.  MARCIE screams.  The hatchet
              strikes.  The flashlight clatters to the floor.

                                                       CUT TO:

        75    EXT. DINER - NIGHT

              The sound of a cash register ringing up a sale hangs over an
              establishing shot of the diner.  Through the window, which are
              being pelted with rain, we can see a WAITRESS and some CUSTOMERS
              seated on stools at the counter.

                                                       CUT TO:

        76    INT. DINER - NIGHT

              The WAITRESS is different from the morning woman, slightly
              older, but still attractive.  She says good night to her
              CUSTOMER, who finishes paying his bill and crosses down the
              counter.  Seated there is STEVE CHRISTY, finishing his cup of
              coffee.  The waitress, SANDY, picks up his empty pie plate and
              tosses it in a pan of other dirty dishes.

                                  SANDY
                      Anything else you want?

                                  STEVE
                      No, thanks.  I'm fine.  Sandy.

                                  SANDY
                      You can't go back there tonight.  Not in
                      that s

[Assistant]
## SCENE 1 — INT. LOCATION - DAY
ACTION: Must be my imagination. In CU she turns back toward the sink area when suddenly the
DIALOGUE — Sandy: Anything else you want?
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from Fade In:: Must be my imagination. In CU she turns back toward the sink area when suddenly the, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. Must be my imagination. In CU she turns back toward the sink area when suddenly the The camera pushes in with small amplitude at slow speed. Sandy (S1) says: <d>[English] Anything else you want?</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Rewrite this screenplay beat as a single ~5s MiniMax-H3 FL2VA scene for Backlot (first storyboard panel → last panel).

SOURCE TITLE: The Puffy Shirt

SCREENPLAY EXCERPT:
JERRY
               (Shrugs) I - I don't get it.

                             GEORGE
               Me neither!

                             JERRY
               What is it?

                             GEORGE
               I don't know.

                             JERRY
               They're hands!

                             GEORGE
               This woman just set me up for a job!

                             JERRY

[Assistant]
## SCENE 1 — INT. SHRUGS
ACTION: (Shrugs) I - I don't get it. This woman just set me up for a job!
DIALOGUE — George: Me neither!
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from The Puffy Shirt: (Shrugs) I - I don't get it. This woman just set me up for a job!, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. (Shrugs) I - I don't get it. This woman just set me up for a job! The camera pushes in with small amplitude at slow speed. George (S1) says: <d>[English] Me neither!</d> The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5


[System] You write ONE MiniMax-H3 FL2VA scene beat for Backlot. Output fields: ACTION, SHOT, STORYBOARD_PROMPT, H3_MODE, H3_VIDEO_PROMPT (alignment line + integrated_multimodal_description + overall_soundscape + non_diegetic_music), LORA, AUDIO, DURATION 5. Prefer a single continuous shot from Picture 1 to Picture 2. Dialogue only inside <d>[Language] ...</d>.

[User]
Premise: A Secret Service guard is talking on radio/phone.
Setting: derived from "Beavis And Butt-Head Do America"
Tone: cinematic
Write SCENE 1 now (H3 FL2VA, DURATION 5).

[Assistant]
## SCENE 1 — INT.  HALLWAY OUTSIDE OF OVAL OFFICE - DAY
ACTION: A Secret Service guard is talking on radio/phone. Evacuation?... Probably just another bomb
SHOT: medium shot, push in with small amplitude at slow speed
STORYBOARD_PROMPT: cinematic still from "Beavis And Butt-Head Do America": A Secret Service guard is talking on radio/phone. Evacuation?... Probably just another bomb, detailed environment, live-action, film lighting
H3_MODE: FL2VA
H3_VIDEO_PROMPT:
How the reference pictures align with the target video — Picture 1 (from Shot 1) aligns with the 0.00-second mark of the target video; Picture 2 (from Shot 1) aligns with the 5.00-second mark of the target video.

integrated_multimodal_description: [Shot 1] Live-action, cinematic, medium shot establishing the scene. A Secret Service guard is talking on radio/phone. Evacuation?... Probably just another bomb The camera pushes in with small amplitude at slow speed. The framing begins on the composition of Picture 1 and continuously evolves until it settles into the composition of Picture 2.

overall_soundscape: Room tone and soft environmental ambience matching the location.

non_diegetic_music: N/A
LORA: none
AUDIO: none
DURATION: 5