turn stringlengths 6 8 | details dict |
|---|---|
round0 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.04,
-0.93,
-0.05,
-0.98,
-1.65,
-0.13,
-1.07
],
"agent_0(Elf Wizard)": [
0.05,
1.6,
0.6,
... |
round15 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 4
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.04,
-0.93,
-0.05,
-0.98,
-1.65,
-0.18,
-1.07
],
"agent_0(Elf Wizard)": [
0.05,
1.6,
0.6,
... |
round16 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.04,
-0.93,
-0.05,
-0.98,
-1.65,
-0.22,
-1.02
],
"agent_0(Elf Wizard)": [
0.05,
1.6,
0.6,
... |
round18 | {
"actions": [
{
"adversary_0": 4,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.04,
-0.93,
-0.05,
-0.98,
-1.65,
-0.3,
-0.98
],
"agent_0(Elf Wizard)": [
0.05,
1.6,
0.6,
... |
round19 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.09,
-0.93,
-0.1,
-0.98,
-1.7,
-0.4,
-1
],
"agent_0(Elf Wizard)": [
0.05,
1.6,
0.6,
1.61... |
round25 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 2,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.13,
-0.93,
-0.14,
-0.98,
-1.74,
-0.54,
-1.02
],
"agent_0(Elf Wizard)": [
0.05,
1.6,
0.6,
... |
round26 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.16,
-0.93,
-0.17,
-0.93,
-1.77,
-0.68,
-1.03
],
"agent_0(Elf Wizard)": [
0,
1.6,
0.55,
... |
round78 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.18,
-0.93,
-0.19,
-0.89,
-1.79,
-0.85,
-1.04
],
"agent_0(Elf Wizard)": [
-0.04,
1.6,
0.51,
... |
round79 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.19,
-0.93,
-0.21,
-0.86,
-1.81,
-0.97,
-1.05
],
"agent_0(Elf Wizard)": [
-0.07,
1.6,
0.49,
... |
round93 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 3
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.2,
-0.93,
-0.22,
-0.84,
-1.82,
-1.11,
-1.05
],
"agent_0(Elf Wizard)": [
-0.09,
1.6,
0.47,
... |
round94 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.21,
-0.93,
-0.23,
-0.83,
-1.83,
-1.21,
-1.11
],
"agent_0(Elf Wizard)": [
-0.1,
1.6,
0.45,
... |
round103 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.22,
-0.93,
-0.23,
-0.81,
-1.83,
-1.34,
-1.15
],
"agent_0(Elf Wizard)": [
-0.11,
1.6,
0.44,
... |
round104 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.17,
-0.93,
-0.19,
-0.81,
-1.79,
-1.49,
-1.13
],
"agent_0(Elf Wizard)": [
-0.12,
1.6,
0.43,
... |
round135 | {
"actions": [
{
"adversary_0": 3,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.14,
-0.93,
-0.15,
-0.8,
-1.76,
-1.65,
-1.11
],
"agent_0(Elf Wizard)": [
-0.13,
1.6,
0.42,
... |
round136 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.07,
-0.93,
-0.08,
-0.79,
-1.68,
-1.82,
-1.05
],
"agent_0(Elf Wizard)": [
-0.13,
1.6,
0.42,
... |
round178 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 0
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
-0.01,
-0.93,
-0.02,
-0.79,
-1.62,
-2,
-1.01
],
"agent_0(Elf Wizard)": [
-0.14,
1.6,
0.41,
... |
round179 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
0.03,
-0.93,
0.02,
-0.79,
-1.58,
-2.13,
-0.97
],
"agent_0(Elf Wizard)": [
-0.14,
1.6,
0.41,
... |
round191 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 3,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
0.07,
-0.93,
0.05,
-0.79,
-1.55,
-2.28,
-0.95
],
"agent_0(Elf Wizard)": [
-0.14,
1.6,
0.41,
... |
round192 | {
"actions": [
{
"adversary_0": 0,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
0.09,
-0.93,
0.08,
-0.78,
-1.58,
-2.44,
-0.93
],
"agent_0(Elf Wizard)": [
-0.14,
1.65,
0.41,
... |
round199 | {
"actions": [
{
"adversary_0": 1,
"agent_0": 0,
"agent_1": 1
}
],
"next_state": {
"adversary_0(Thief)": [
-0.38,
0.11,
-0.93,
0.09,
-0.78,
-1.6,
-2.61,
-0.91
],
"agent_0(Elf Wizard)": [
-0.15,
1.69,
0.41,
... |
README.md exists but content is empty.
- Downloads last month
- 7