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# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/imageContainers/rgba8888Image.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/imageContainers/rgb888Image.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/config/__init__.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/config/configManager.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/utils/__init__.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/utils/other.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/utils/threading.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/utils/cli.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/utils/image.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/__init__.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/mainWindow.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/centralWidgets/__init__.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/centralWidgets/view.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/centralWidgets/compare.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/loadingIndicators/fourCorners.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/loadingIndicators/line.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/loadingIndicators/blink.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/loadingIndicators/__init__.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/loadingIndicators/common.py
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applic...
PixelView-master
PixelView/gui/loadingIndicators/abstractLoadingIndicator.py
#!/usr/bin/env python2.7 # # Copyright (c) 2015-2021, NVIDIA CORPORATION. # SPDX-License-Identifier: Apache-2.0 # # Collect periodic heap profiles from proxyfsd using the # HTTP interface. This requies that proxyfsd be compiled with the # patch included below. # import os import sys import datetime import argparse cm...
proxyfs-development
bin/profile-proxyfsd.py
#!/usr/bin/env python # # Copyright (c) 2015-2021, NVIDIA CORPORATION. # SPDX-License-Identifier: Apache-2.0 # # # Exercise the multipart-upload functionality of S3API using the aws # command from the awscli package and perform some validation of the # results. # # The aws command needs a file ~/.aws/config that conta...
proxyfs-development
bin/aws-multipart-test.py
# -*- coding: utf-8 -*- # # Copyright (c) 2015-2021, NVIDIA CORPORATION. # SPDX-License-Identifier: Apache-2.0 # # ProxyFS documentation build configuration file, created by # sphinx-quickstart on Mon Nov 20 11:16:31 2017. # # This file is execfile()d with the current directory set to its # containing dir. # # Note tha...
proxyfs-development
docs/source/conf.py
# Copyright 2010 The Go Authors. All rights reserved. # Use of this source code is governed by a BSD-style # license that can be found in the LICENSE file. """GDB Pretty printers and convenience functions for Go's runtime structures. This script is loaded by GDB when it finds a .debug_gdb_scripts section in the compi...
proxyfs-development
cookbooks/proxyfs/files/default/usr/local/go/src/runtime/runtime-gdb.py
""" The MIT License (MIT) Copyright (c) 2020 NVIDIA Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
healthcare-on-tap-TRT-TRITON-demo-master
sim_inference_req_triton.py
""" The MIT License (MIT) Copyright (c) 2020 NVIDIA Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
healthcare-on-tap-TRT-TRITON-demo-master
lib/triton_utils.py
healthcare-on-tap-TRT-TRITON-demo-master
lib/__init__.py
""" The MIT License (MIT) Copyright (c) 2020 NVIDIA Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
healthcare-on-tap-TRT-TRITON-demo-master
lib/dataset_utils.py
""" The MIT License (MIT) Copyright (c) 2020 NVIDIA Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
healthcare-on-tap-TRT-TRITON-demo-master
lib/onnx_to_tensorrt7.py
# Environment variables used during build: # # MAX_JOBS # maximum number of compile jobs we should use to compile your code # # build argument: # # --cmake-only # Only generate ./build directory with cmake setup # # --no-python # Skips python API target `libnvfuser.so`, i.e. `_C.cpython-xxx.so` # # ...
Fuser-main
setup.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause import ast import typing import sys import argparse parser = argparse.ArgumentParser() parser.add_argument("--symbolic_sizes", nargs="+", type=int) cmd_args = parser.pars...
Fuser-main
tools/cpp-repro-gen.py
import os ext_map = { "cpp": ("c", "cpp", "cu", "cc", "cuh", "h"), "py": ("py",), "txt": ("txt",), } licence_style_0 = """\ // clang-format off /* * SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. * All rights reserved. * SPDX-License-Identifier: BSD-3-Clause */ // ...
Fuser-main
tools/update_copyright.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause import subprocess import sys from pathlib import Path UNKNOWN = "Unknown" nvfuser_root = Path(__file__).parent.parent # note that this root currently is still part of p...
Fuser-main
tools/gen_nvfuser_version.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause def get_available_memory_gb(): """Returns the available memory in GB.""" try: import psutil return psutil.virtual_memory().available / 1024 / 10...
Fuser-main
tools/memory.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Generates a C++ header files embedding the original input as a string literal import argparse import pathlib from datetime import datetime arg_parser = argparse.Argum...
Fuser-main
tools/stringify_file.py
Fuser-main
tools/__init__.py
""" Generic linter that greps for a pattern and optionally suggests replacements. """ import argparse import json import logging import os import subprocess import sys import time from enum import Enum from typing import Any, List, NamedTuple, Optional IS_WINDOWS: bool = os.name == "nt" def eprint(*args: Any, **kw...
Fuser-main
tools/linter/adapters/grep_linter.py
import argparse import concurrent.futures import json import logging import os import subprocess import sys import time from enum import Enum from typing import Any, List, NamedTuple, Optional, BinaryIO IS_WINDOWS: bool = os.name == "nt" def eprint(*args: Any, **kwargs: Any) -> None: print(*args, file=sys.stder...
Fuser-main
tools/linter/adapters/black_linter.py
""" Initializer script that installs stuff to pip. """ import os import argparse import logging import subprocess import sys import time from typing import List def run_command(args: List[str]) -> "subprocess.CompletedProcess[bytes]": logging.debug("$ %s", " ".join(args)) start_time = time.monotonic() tr...
Fuser-main
tools/linter/adapters/pip_init.py
import argparse import json import logging import os import re import subprocess import sys import time from enum import Enum from typing import Any, Dict, List, NamedTuple, Optional, Set, Pattern IS_WINDOWS: bool = os.name == "nt" def eprint(*args: Any, **kwargs: Any) -> None: print(*args, file=sys.stderr, flu...
Fuser-main
tools/linter/adapters/flake8_linter.py
import argparse import concurrent.futures import json import logging import os import subprocess import sys import time from enum import Enum from pathlib import Path from typing import Any, List, NamedTuple, Optional IS_WINDOWS: bool = os.name == "nt" def eprint(*args: Any, **kwargs: Any) -> None: print(*args,...
Fuser-main
tools/linter/adapters/clangformat_linter.py
""" EXEC: Ensure that source files are not executable. """ import argparse import json import logging import os import sys from enum import Enum from typing import NamedTuple, Optional LINTER_CODE = "EXEC" class LintSeverity(str, Enum): ERROR = "error" WARNING = "warning" ADVICE = "advice" DISABLED ...
Fuser-main
tools/linter/adapters/exec_linter.py
import argparse import concurrent.futures import json import logging import os import re import shutil import subprocess import sys import time from enum import Enum from pathlib import Path from sysconfig import get_paths as gp from typing import Any, List, NamedTuple, Optional, Pattern # Nvfuser directory root resul...
Fuser-main
tools/linter/adapters/clangtidy_linter.py
import argparse import json import logging import os import re import subprocess import sys import time from enum import Enum from pathlib import Path from typing import Any, Dict, List, NamedTuple, Optional, Pattern IS_WINDOWS: bool = os.name == "nt" def eprint(*args: Any, **kwargs: Any) -> None: print(*args, ...
Fuser-main
tools/linter/adapters/mypy_linter.py
""" NEWLINE: Checks files to make sure there are no trailing newlines. """ import argparse import json import logging import os import sys from enum import Enum from typing import NamedTuple, Optional NEWLINE = 10 # ASCII "\n" LINTER_CODE = "NEWLINE" class LintSeverity(str, Enum): ERROR = "error" WARNING =...
Fuser-main
tools/linter/adapters/newlines_linter.py
T0 = fd.define_tensor(symbolic_sizes=[-1], contiguous=[True], dtype=DataType.Float) T1 = fd.define_tensor(symbolic_sizes=[-1], contiguous=[True], dtype=DataType.Float) T2 = fd.define_tensor(symbolic_sizes=[-1, -1], contiguous=[True, True], dtype=DataType.Half) T3 = fd.ops.broadcast_in_dim(T0, output_shape=[1, 1024, 768...
Fuser-main
tools/examples/repro.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] from copy import deepcopy from functools import partial import itertools import math import random import re from typing import List, Call...
Fuser-main
python_tests/test_python_frontend.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] import math import torch import jax from pytest_core import OpInfo, ReferenceType, Domain from pytest_fusion_definitions import ( api_...
Fuser-main
python_tests/pytest_opinfos.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] from typing import Callable import unittest import torch from torch.testing._internal.common_utils import run_tests, TEST_WITH_ROCM, Test...
Fuser-main
python_tests/test_schedule_ops.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] import torch from pytest_core import OpInfo from pytest_utils import ArgumentType, is_tensor from nvfuser import FusionDefinition from n...
Fuser-main
python_tests/pytest_fusion_definitions.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["oncall: jit"] import contextlib import unittest import os import random import enum import copy from functools import reduce import operator import warnings...
Fuser-main
python_tests/test_torchscript.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] import torch import jax.numpy as jnp from torch.testing import make_tensor from typing import Optional from enum import Enum, auto clas...
Fuser-main
python_tests/pytest_utils.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] import itertools from functools import partial, wraps import math import torch from torch.testing import make_tensor import random from n...
Fuser-main
python_tests/pytest_input_generators.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] from pytest_utils import ( all_dtypes_except_reduced, ArgumentType, torch_to_jax_dtype_map, torch_to_python_dtype_map, ) f...
Fuser-main
python_tests/pytest_core.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] import torch import pytest import numpy as np from pytest_fusion_definitions import default_fd_fn, parse_inputs_fusion_definition from py...
Fuser-main
python_tests/pytest_ops.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause # Owner(s): ["module: nvfuser"] import inspect import torch from typing import Callable from pytest_utils import map_dtype_to_str import pytest def _instantiate_opinfo_...
Fuser-main
python_tests/pytest_framework.py
import unittest import pytest import torch import torch.nn as nn from nvfuser.contrib.nn.normalization import InstanceNorm3dNVFuser def assert_close(a: torch.Tensor, b: torch.Tensor): """Given two Tensors, compare with a reasonable precision. If the dtypes mismatch, use a custom rule to cast one or the ot...
Fuser-main
python_tests/test_normalization.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause import torch import nvfuser_extension # noqa: F401 t = torch.randn((5, 5), device="cuda") expected = torch.sinh(t) output = torch.ops.myop.sinh_nvfuser(t) print("Expect...
Fuser-main
examples/sinh_extension/test.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause from setuptools import setup from torch.utils.cpp_extension import BuildExtension, CUDAExtension import os nvfuser_csrc_dir = os.path.join( os.path.dirname(os.path.a...
Fuser-main
examples/sinh_extension/setup.py
from .patch_nvfuser import patch_installation __all__ = ["patch_installation"]
Fuser-main
nvfuser_python_utils/__init__.py
import os def patch_pytorch_nvfuser_binaries(torch_lib): nvfuser_lib = os.path.join( os.path.dirname(os.path.dirname(__file__)), "nvfuser", "lib" ) import shutil for f_name in ["libnvfuser_codegen.so"]: shutil.copyfile( os.path.join(nvfuser_lib, f_name), os.pat...
Fuser-main
nvfuser_python_utils/patch_nvfuser.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause import torch from typing import Type, Union from ._C import DataType NumberTypeType = Union[Type[bool], Type[int], Type[float], Type[complex]] _torch_dtype_to_nvfuser_d...
Fuser-main
nvfuser/pytorch_utils.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause import logging import os import sys from typing import Optional, Union # noqa: F401 import torch # This is needed when libnvfuser.so is patched and doesn't have the py...
Fuser-main
nvfuser/__init__.py
import os __all__ = [ "cmake_prefix_path", ] cmake_prefix_path = os.path.join( os.path.dirname(os.path.dirname(__file__)), "nvfuser", "share", "cmake", "nvfuser", )
Fuser-main
nvfuser/utils.py
# SPDX-FileCopyrightText: Copyright (c) 2023-present NVIDIA CORPORATION & AFFILIATES. # All rights reserved. # SPDX-License-Identifier: BSD-3-Clause from typing import Any from .version import _version_str __all__ = ["NvfuserVersion", "Version"] class _LazyImport: """Wraps around classes lazy imported from packa...
Fuser-main
nvfuser/nvfuser_version.py
from . import nn __all__ = [ "nn", ]
Fuser-main
nvfuser/contrib/__init__.py
from .normalization import InstanceNorm1dNVFuser from .normalization import InstanceNorm2dNVFuser from .normalization import InstanceNorm3dNVFuser __all__ = [ "InstanceNorm1dNVFuser", "InstanceNorm2dNVFuser", "InstanceNorm3dNVFuser", ]
Fuser-main
nvfuser/contrib/nn/__init__.py
import enum from typing import Any, Dict, List, Optional, Tuple import torch import nvfuser from nvfuser.pytorch_utils import torch_dtype_to_nvfuser_dtype __all__ = [ "InstanceNorm1dNVFuser", "InstanceNorm2dNVFuser", "InstanceNorm3dNVFuser", ] NamedAxis = enum.Enum("NamedAxis", ["BATCH", "CHANNEL"]) ...
Fuser-main
nvfuser/contrib/nn/normalization.py
#!/usr/bin/python3 ########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy ...
DL4AGX-master
tools/packaging/package.py
#!/usr/bin/python3 ########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy ...
DL4AGX-master
tools/linter/pylint.py
#!/usr/bin/python3 ########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy ...
DL4AGX-master
tools/linter/pylint_diff.py
########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at #...
DL4AGX-master
tools/linter/utils.py
#!/usr/bin/python3 ########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy ...
DL4AGX-master
tools/linter/cpplint_diff.py
#!/usr/bin/python3 ########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy ...
DL4AGX-master
tools/linter/cpplint.py
########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at #...
DL4AGX-master
LeNetWithS3Pooling/training/pooling.py
########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at #...
DL4AGX-master
LeNetWithS3Pooling/training/main.py
########################################################################## # Copyright (c) 2018-2019 NVIDIA Corporation. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at #...
DL4AGX-master
LeNetWithS3Pooling/utils/modify_onnx.py
# # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # ...
DL4AGX-master
SparsityINT8/step1_sparse_training.py
# # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # ...
DL4AGX-master
SparsityINT8/train_utils.py
# # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # ...
DL4AGX-master
SparsityINT8/infer_engine.py
# # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # ...
DL4AGX-master
SparsityINT8/step2_1_ptq_calibration.py
# # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: Apache-2.0 # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # ...
DL4AGX-master
SparsityINT8/step2_2_qat_training.py
# _base_ = [ # '../_base_/models/dest_simplemit-b0.py', # '../_base_/datasets/cityscapes_1024x1024.py', # '../_base_/default_runtime.py', # '../_base_/schedules/schedule_160k.py' # ] _base_ = [ '../_base_/models/dest_simpatt-b0.py', '../_base_/datasets/cityscapes_1024x1024_repeat.py', '../...
DL4AGX-master
DEST/semseg/dest_simpatt-b0_1024x1024_160k_cityscapes.py
# optimizer optimizer = dict(type='AdamW', lr=0.0002, weight_decay=0.0001) optimizer_config = dict() # learning policy lr_config = dict(policy='poly', power=0.9, min_lr=0.0, by_epoch=False) # runtime settings runner = dict(type='IterBasedRunner', max_iters=160000) checkpoint_config = dict(by_epoch=False, interval=4000)...
DL4AGX-master
DEST/semseg/schedule_160k_adamw.py
# _base_ = [ # '../_base_/models/dest_simplemit-b0.py', # '../_base_/datasets/cityscapes_1024x1024.py', # '../_base_/default_runtime.py', # '../_base_/schedules/schedule_160k.py' # ] _base_ = [ '../_base_/models/dest_simpatt-b0.py', '../_base_/datasets/cityscapes_1024x1024_repeat.py', '../...
DL4AGX-master
DEST/semseg/dest_simpatt-b3_1024x1024_160k_cityscapes.py
# _base_ = [ # '../_base_/models/dest_simplemit-b0.py', # '../_base_/datasets/cityscapes_1024x1024.py', # '../_base_/default_runtime.py', # '../_base_/schedules/schedule_160k.py' # ] _base_ = [ '../_base_/models/dest_simpatt-b0.py', '../_base_/datasets/cityscapes_1024x1024_repeat.py', '../...
DL4AGX-master
DEST/semseg/dest_simpatt-b5_1024x1024_160k_cityscapes.py
# model settings embed_dims = [32, 64, 160, 256] norm_cfg = dict(type='SyncBN', requires_grad=True) model = dict( type='EncoderDecoder', pretrained=None, backbone=dict( type='SimplifiedTransformer', img_size=(1024, 1024), in_chans=3, num_classes=19, embed_dims=embed_d...
DL4AGX-master
DEST/semseg/dest_simpatt-b0.py
import torch import torch.nn as nn from mmseg.models.builder import HEADS from mmseg.models.decode_heads.decode_head import BaseDecodeHead @HEADS.register_module() class DestHead(BaseDecodeHead): def __init__(self, segm=True, **kwargs): super().__init__(input_transform='multiple_select', **kwargs) ...
DL4AGX-master
DEST/semseg/dest_head.py
# Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. import math import torch import torch.nn as nn from timm.models.layers import DropPath, to_2tuple, trunc_normal_ from mmcv.cnn import build_norm_layer from mmcv.runner import BaseModule from ..builder import BACKBONES class Mlp(nn.Module): ...
DL4AGX-master
DEST/semseg/simplified_attention_mmseg.py
# dataset settings dataset_type = 'CityscapesDataset' data_root = 'data/cityscapes/' img_norm_cfg = dict( mean=[123.675, 116.28, 103.53], std=[58.395, 57.12, 57.375], to_rgb=True) crop_size = (1024, 1024) train_pipeline = [ dict(type='LoadImageFromFile'), dict(type='LoadAnnotations'), dict(type='Resize'...
DL4AGX-master
DEST/semseg/cityscapes_1024x1024_repeat.py
# _base_ = [ # '../_base_/models/dest_simplemit-b0.py', # '../_base_/datasets/cityscapes_1024x1024.py', # '../_base_/default_runtime.py', # '../_base_/schedules/schedule_160k.py' # ] _base_ = [ '../_base_/models/dest_simpatt-b0.py', '../_base_/datasets/cityscapes_1024x1024_repeat.py', '../...
DL4AGX-master
DEST/semseg/dest_simpatt-b4_1024x1024_160k_cityscapes.py
# _base_ = [ # '../_base_/models/dest_simplemit-b0.py', # '../_base_/datasets/cityscapes_1024x1024.py', # '../_base_/default_runtime.py', # '../_base_/schedules/schedule_160k.py' # ] _base_ = [ '../_base_/models/dest_simpatt-b0.py', '../_base_/datasets/cityscapes_1024x1024_repeat.py', '../...
DL4AGX-master
DEST/semseg/dest_simpatt-b2_1024x1024_160k_cityscapes.py
# _base_ = [ # '../_base_/models/dest_simplemit-b0.py', # '../_base_/datasets/cityscapes_1024x1024.py', # '../_base_/default_runtime.py', # '../_base_/schedules/schedule_160k.py' # ] _base_ = [ '../_base_/models/dest_simpatt-b0.py', '../_base_/datasets/cityscapes_1024x1024_repeat.py', '../...
DL4AGX-master
DEST/semseg/dest_simpatt-b1_1024x1024_160k_cityscapes.py
# Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. import torch from packnet_sfm.models.SfmModel_dest import SfmModel_dest from packnet_sfm.losses.multiview_photometric_loss import MultiViewPhotometricLoss from packnet_sfm.models.model_utils import merge_outputs class SelfSupModel_dest(SfmMod...
DL4AGX-master
DEST/models/SelfSupModel_dest.py
# Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. import torch from packnet_sfm.models.SelfSupModel_dest import SfmModel_dest, SelfSupModel_dest from packnet_sfm.losses.supervised_loss import SupervisedLoss from packnet_sfm.models.model_utils import merge_outputs from packnet_sfm.utils.depth ...
DL4AGX-master
DEST/models/SemiSupModel_dest.py
DL4AGX-master
DEST/models/__init__.py
# Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. import random import torch.nn as nn from packnet_sfm.geometry.pose import Pose from packnet_sfm.models.base_model import BaseModel from packnet_sfm.models.model_utils import flip_batch_input, flip_output, upsample_output from packnet_sfm.utils....
DL4AGX-master
DEST/models/SfmModel_dest.py
DL4AGX-master
DEST/networks/__init__.py
import math import torch import torch.nn as nn from packnet_sfm.networks.DEST.DEST_EncDec import DEST_Pose, SimpleTR_B0, SimpleTR_B1, SimpleTR_B2, SimpleTR_B3, SimpleTR_B4, SimpleTR_B5 class InvDepth(nn.Module): """Inverse depth layer""" def __init__(self, in_channels, out_channels=1, min_depth=0.5): ...
DL4AGX-master
DEST/networks/DESTNet.py
# Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. import math import torch import torch.nn as nn from timm.models.layers import DropPath, to_2tuple, trunc_normal_ class Mlp(nn.Module): def __init__(self, in_features, hidden_features=None, out_features=None, act_layer=nn.ReLU, drop=0.): ...
DL4AGX-master
DEST/networks/DEST/simplified_attention.py