From RLVR to RLSVR: Task Transformation Induces Self-Verifiable Rewards for Open-Ended LLM Self-Improvement
Abstract
Reinforcement Learning with Verifiable Rewards (RLVR) has driven recent progress in reasoning-oriented large language models (LLMs) by enabling large-scale optimization. However, its applicability remains largely limited to domains such as mathematics and coding, where correctness can be deterministically verified. Open-ended tasks instead often rely on human preferences, reward models, or LLM-based judges, introducing evaluation bias, judge capability bottlenecks, and additional inference costs.Drawing on the principle of self-supervised learning, which constructs pretext tasks to derive supervision from the data itself, we propose Reinforcement Learning with Self-Verifiable Rewards (RLSVR), a task-transformation-based training paradigm for extending RLVR to open-ended tasks. RLSVR transforms open-ended tasks into verifiable proxy environments whose internal rules and interaction outcomes automatically generate reward signals. We instantiate RLSVR with SpyRL, a multi-agent self-play environment inspired by Who Is the Spy?. Agents receive asymmetric information, complete the same target task, and vote to identify a designated spy. Because the spy identity is predetermined, voting outcomes provide fully verifiable rewards, while successful identification remains closely related to output quality. Experiments on text summarization, creative writing, and mathematical reasoning show that SpyRL outperforms existing self-improvement methods on non-verifiable tasks and yields consistent gains on verifiable reasoning tasks. These results demonstrate that task transformation can extend scalable RLVR-based self-improvement beyond inherently verifiable domains. Models and code have been released at https://github.com/wangqinsi1/SpyRL.
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[COLM 2026] From RLVR to RLSVR: Task Transformation Induces Self-Verifiable Rewards for Open-Ended LLM Self-Improvement
Whats so mind blowing about this? This is just LLM as a judge repackaged
As published, I think the proper conclusion is:
SpyRL produces outputs that a small human sample and several model-judge protocols prefer, while also improving deterministic benchmarks.
But the paper wants the stronger conclusion:
Task transformation creates verifiable rewards for open-ended quality.
The first is supported. The second is still the hypothesis.
They propose a method for escaping the inability to measure open-ended improvement, then devote much of their strongest experimental rigor to outcomes whose improvement was already measurable. The difficult scientific work was not building another table of math accuracy. It was building the most rigorous preference-and-consequence evaluation anyone could manage, because the entire value of the method lives or dies at the boundary between game success and indeterminate quality.
This paper is just bs. This is just LLM as a judge but with extra step like playing among us. The task you were giving was not truly subjective. It was still verifiable
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