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Aug 19

Stream-Voice-Anon: Enhancing Utility of Real-Time Speaker Anonymization via Neural Audio Codec and Language Models

Protecting speaker identity is crucial for online voice applications, yet streaming speaker anonymization (SA) remains underexplored. Recent research has demonstrated that neural audio codec (NAC) provides superior speaker feature disentanglement and linguistic fidelity. NAC can also be used with causal language models (LM) to enhance linguistic fidelity and prompt control for streaming tasks. However, existing NAC-based online LM systems are designed for voice conversion (VC) rather than anonymization, lacking the techniques required for privacy protection. Building on these advances, we present Stream-Voice-Anon, which adapts modern causal LM-based NAC architectures specifically for streaming SA by integrating anonymization techniques. Our anonymization approach incorporates pseudo-speaker representation sampling, a speaker embedding mixing and diverse prompt selection strategies for LM conditioning that leverage the disentanglement properties of quantized content codes to prevent speaker information leakage. Additionally, we compare dynamic and fixed delay configurations to explore latency-privacy trade-offs in real-time scenarios. Under the VoicePrivacy 2024 Challenge protocol, Stream-Voice-Anon achieves substantial improvements in intelligibility (up to 46% relative WER reduction) and emotion preservation (up to 28% UAR relative) compared to the previous state-of-the-art streaming method DarkStream while maintaining comparable latency (180ms vs 200ms) and privacy protection against lazy-informed attackers, though showing 15% relative degradation against semi-informed attackers.

  • 4 authors
·
Feb 4

Transfer Learning from Speaker Verification to Multispeaker Text-To-Speech Synthesis

We describe a neural network-based system for text-to-speech (TTS) synthesis that is able to generate speech audio in the voice of many different speakers, including those unseen during training. Our system consists of three independently trained components: (1) a speaker encoder network, trained on a speaker verification task using an independent dataset of noisy speech from thousands of speakers without transcripts, to generate a fixed-dimensional embedding vector from seconds of reference speech from a target speaker; (2) a sequence-to-sequence synthesis network based on Tacotron 2, which generates a mel spectrogram from text, conditioned on the speaker embedding; (3) an auto-regressive WaveNet-based vocoder that converts the mel spectrogram into a sequence of time domain waveform samples. We demonstrate that the proposed model is able to transfer the knowledge of speaker variability learned by the discriminatively-trained speaker encoder to the new task, and is able to synthesize natural speech from speakers that were not seen during training. We quantify the importance of training the speaker encoder on a large and diverse speaker set in order to obtain the best generalization performance. Finally, we show that randomly sampled speaker embeddings can be used to synthesize speech in the voice of novel speakers dissimilar from those used in training, indicating that the model has learned a high quality speaker representation.

  • 11 authors
·
Jun 12, 2018

Augmentation Invariant Discrete Representation for Generative Spoken Language Modeling

Generative Spoken Language Modeling research focuses on optimizing speech Language Models (LMs) using raw audio recordings without accessing any textual supervision. Such speech LMs usually operate over discrete units obtained from quantizing internal representations of self-supervised models. Although such units show impressive modeling results, their robustness capabilities have not been extensively investigated. This work focuses on improving the robustness of discrete input representations for generative spoken language modeling. First, we formally define how to measure the robustness of such representations to various signal variations that do not alter the spoken information (e.g., time-stretch). Next, we empirically demonstrate how current state-of-the-art representation models lack robustness to such variations. To overcome this, we propose an effective and efficient method to learn robust discrete speech representation for generative spoken language modeling. The proposed approach is based on applying a set of signal transformations to the speech signal and optimizing the model using an iterative pseudo-labeling scheme. Our method significantly improves over the evaluated baselines when considering encoding and modeling metrics. We additionally evaluate our method on the speech-to-speech translation task, considering Spanish-English and French-English translations, and show the proposed approach outperforms the evaluated baselines.

  • 8 authors
·
Sep 30, 2022

REAL Sampling: Boosting Factuality and Diversity of Open-Ended Generation via Asymptotic Entropy

Decoding methods for large language models (LLMs) usually struggle with the tradeoff between ensuring factuality and maintaining diversity. For example, a higher p threshold in the nucleus (top-p) sampling increases the diversity but decreases the factuality, and vice versa. In this paper, we propose REAL (Residual Entropy from Asymptotic Line) sampling, a decoding method that achieves improved factuality and diversity over nucleus sampling by predicting an adaptive threshold of p. Specifically, REAL sampling predicts the step-wise likelihood of an LLM to hallucinate, and lowers the p threshold when an LLM is likely to hallucinate. Otherwise, REAL sampling increases the p threshold to boost the diversity. To predict the step-wise hallucination likelihood without supervision, we construct a Token-level Hallucination Forecasting (THF) model to predict the asymptotic entropy (i.e., inherent uncertainty) of the next token by extrapolating the next-token entropies from a series of LLMs with different sizes. If a LLM's entropy is higher than the asymptotic entropy (i.e., the LLM is more uncertain than it should be), the THF model predicts a high hallucination hazard, which leads to a lower p threshold in REAL sampling. In the FactualityPrompts benchmark, we demonstrate that REAL sampling based on a 70M THF model can substantially improve the factuality and diversity of 7B LLMs simultaneously, judged by both retrieval-based metrics and human evaluation. After combined with contrastive decoding, REAL sampling outperforms 9 sampling methods, and generates texts that are more factual than the greedy sampling and more diverse than the nucleus sampling with p=0.5. Furthermore, the predicted asymptotic entropy is also a useful unsupervised signal for hallucination detection tasks.

  • 5 authors
·
Jun 10, 2024

StyleTTS-ZS: Efficient High-Quality Zero-Shot Text-to-Speech Synthesis with Distilled Time-Varying Style Diffusion

The rapid development of large-scale text-to-speech (TTS) models has led to significant advancements in modeling diverse speaker prosody and voices. However, these models often face issues such as slow inference speeds, reliance on complex pre-trained neural codec representations, and difficulties in achieving naturalness and high similarity to reference speakers. To address these challenges, this work introduces StyleTTS-ZS, an efficient zero-shot TTS model that leverages distilled time-varying style diffusion to capture diverse speaker identities and prosodies. We propose a novel approach that represents human speech using input text and fixed-length time-varying discrete style codes to capture diverse prosodic variations, trained adversarially with multi-modal discriminators. A diffusion model is then built to sample this time-varying style code for efficient latent diffusion. Using classifier-free guidance, StyleTTS-ZS achieves high similarity to the reference speaker in the style diffusion process. Furthermore, to expedite sampling, the style diffusion model is distilled with perceptual loss using only 10k samples, maintaining speech quality and similarity while reducing inference speed by 90%. Our model surpasses previous state-of-the-art large-scale zero-shot TTS models in both naturalness and similarity, offering a 10-20 faster sampling speed, making it an attractive alternative for efficient large-scale zero-shot TTS systems. The audio demo, code and models are available at https://styletts-zs.github.io/.

  • 4 authors
·
Sep 16, 2024 1

AriEL: volume coding for sentence generation

Mapping sequences of discrete data to a point in a continuous space makes it difficult to retrieve those sequences via random sampling. Mapping the input to a volume would make it easier to retrieve at test time, and that's the strategy followed by the family of approaches based on Variational Autoencoder. However the fact that they are at the same time optimizing for prediction and for smoothness of representation, forces them to trade-off between the two. We improve on the performance of some of the standard methods in deep learning to generate sentences by uniformly sampling a continuous space. We do it by proposing AriEL, that constructs volumes in a continuous space, without the need of encouraging the creation of volumes through the loss function. We first benchmark on a toy grammar, that allows to automatically evaluate the language learned and generated by the models. Then, we benchmark on a real dataset of human dialogues. Our results indicate that the random access to the stored information is dramatically improved, and our method AriEL is able to generate a wider variety of correct language by randomly sampling the latent space. VAE follows in performance for the toy dataset while, AE and Transformer follow for the real dataset. This partially supports to the hypothesis that encoding information into volumes instead of into points, can lead to improved retrieval of learned information with random sampling. This can lead to better generators and we also discuss potential disadvantages.

  • 3 authors
·
Mar 30, 2020

ZMM-TTS: Zero-shot Multilingual and Multispeaker Speech Synthesis Conditioned on Self-supervised Discrete Speech Representations

Neural text-to-speech (TTS) has achieved human-like synthetic speech for single-speaker, single-language synthesis. Multilingual TTS systems are limited to resource-rich languages due to the lack of large paired text and studio-quality audio data. In most cases, TTS systems are built using a single speaker's voice. However, there is growing interest in developing systems that can synthesize voices for new speakers using only a few seconds of their speech. This paper presents ZMM-TTS, a multilingual and multispeaker framework utilizing quantized latent speech representations from a large-scale, pre-trained, self-supervised model. Our paper is the first to incorporate the representations from text-based and speech-based self-supervised learning models into multilingual speech synthesis tasks. We conducted comprehensive subjective and objective evaluations through a series of experiments. Our model has been proven effective in terms of speech naturalness and similarity for both seen and unseen speakers in six high-resource languages. We also tested the efficiency of our method on two hypothetical low-resource languages. The results are promising, indicating that our proposed approach can synthesize audio that is intelligible and has a high degree of similarity to the target speaker's voice, even without any training data for the new, unseen language.

  • 8 authors
·
Dec 21, 2023

Mega-TTS 2: Zero-Shot Text-to-Speech with Arbitrary Length Speech Prompts

Zero-shot text-to-speech aims at synthesizing voices with unseen speech prompts. Previous large-scale multispeaker TTS models have successfully achieved this goal with an enrolled recording within 10 seconds. However, most of them are designed to utilize only short speech prompts. The limited information in short speech prompts significantly hinders the performance of fine-grained identity imitation. In this paper, we introduce Mega-TTS 2, a generic zero-shot multispeaker TTS model that is capable of synthesizing speech for unseen speakers with arbitrary-length prompts. Specifically, we 1) design a multi-reference timbre encoder to extract timbre information from multiple reference speeches; 2) and train a prosody language model with arbitrary-length speech prompts; With these designs, our model is suitable for prompts of different lengths, which extends the upper bound of speech quality for zero-shot text-to-speech. Besides arbitrary-length prompts, we introduce arbitrary-source prompts, which leverages the probabilities derived from multiple P-LLM outputs to produce expressive and controlled prosody. Furthermore, we propose a phoneme-level auto-regressive duration model to introduce in-context learning capabilities to duration modeling. Experiments demonstrate that our method could not only synthesize identity-preserving speech with a short prompt of an unseen speaker but also achieve improved performance with longer speech prompts. Audio samples can be found in https://mega-tts.github.io/mega2_demo/.

  • 11 authors
·
Jul 14, 2023 10

Enhancing the Stability of LLM-based Speech Generation Systems through Self-Supervised Representations

Large Language Models (LLMs) are one of the most promising technologies for the next era of speech generation systems, due to their scalability and in-context learning capabilities. Nevertheless, they suffer from multiple stability issues at inference time, such as hallucinations, content skipping or speech repetitions. In this work, we introduce a new self-supervised Voice Conversion (VC) architecture which can be used to learn to encode transitory features, such as content, separately from stationary ones, such as speaker ID or recording conditions, creating speaker-disentangled representations. Using speaker-disentangled codes to train LLMs for text-to-speech (TTS) allows the LLM to generate the content and the style of the speech only from the text, similarly to humans, while the speaker identity is provided by the decoder of the VC model. Results show that LLMs trained over speaker-disentangled self-supervised representations provide an improvement of 4.7pp in speaker similarity over SOTA entangled representations, and a word error rate (WER) 5.4pp lower. Furthermore, they achieve higher naturalness than human recordings of the LibriTTS test-other dataset. Finally, we show that using explicit reference embedding negatively impacts intelligibility (stability), with WER increasing by 14pp compared to the model that only uses text to infer the style.

  • 9 authors
·
Feb 5, 2024

USAT: A Universal Speaker-Adaptive Text-to-Speech Approach

Conventional text-to-speech (TTS) research has predominantly focused on enhancing the quality of synthesized speech for speakers in the training dataset. The challenge of synthesizing lifelike speech for unseen, out-of-dataset speakers, especially those with limited reference data, remains a significant and unresolved problem. While zero-shot or few-shot speaker-adaptive TTS approaches have been explored, they have many limitations. Zero-shot approaches tend to suffer from insufficient generalization performance to reproduce the voice of speakers with heavy accents. While few-shot methods can reproduce highly varying accents, they bring a significant storage burden and the risk of overfitting and catastrophic forgetting. In addition, prior approaches only provide either zero-shot or few-shot adaptation, constraining their utility across varied real-world scenarios with different demands. Besides, most current evaluations of speaker-adaptive TTS are conducted only on datasets of native speakers, inadvertently neglecting a vast portion of non-native speakers with diverse accents. Our proposed framework unifies both zero-shot and few-shot speaker adaptation strategies, which we term as "instant" and "fine-grained" adaptations based on their merits. To alleviate the insufficient generalization performance observed in zero-shot speaker adaptation, we designed two innovative discriminators and introduced a memory mechanism for the speech decoder. To prevent catastrophic forgetting and reduce storage implications for few-shot speaker adaptation, we designed two adapters and a unique adaptation procedure.

  • 3 authors
·
Apr 28, 2024

U3-xi: Pushing the Boundaries of Speaker Recognition by Incorporating Uncertainty

An utterance-level speaker embedding is typically obtained by aggregating a sequence of frame-level representations. However, in real-world scenarios, individual frames encode not only speaker-relevant information but also various nuisance factors. As a result, different frames contribute unequally to the final utterance-level speaker representation for Automatic Speaker Verification systems. To address this issue, we propose to estimate the inherent uncertainty of each frame and assign adaptive weights accordingly, where frames with higher uncertainty receive lower attention. Based on this idea, we present U3-xi, a comprehensive framework designed to produce more reliable and interpretable uncertainty estimates for speaker embeddings. Specifically, we introduce several strategies for uncertainty supervision. First, we propose speaker-level uncertainty supervision via a Stochastic Variance Loss, where the distance between an utterance embedding and its corresponding speaker centroid serves as a pseudo ground truth for uncertainty learning. Second, we incorporate global-level uncertainty supervision by injecting the predicted uncertainty into the sof tmax scale during training. This adaptive scaling mechanism adjusts the sharpness of the decision boundary according to sample difficulty, providing global guidance. Third, we redesign the uncertainty estimation module by integrating a Transformer encoder with multi-view self-attention, enabling the model to capture rich local and long-range temporal dependencies. Comprehensive experiments demonstrate that U3-xi is model-agnostic and can be seamlessly applied to various speaker encoders. In particular, when applied to ECAPA-TDNN, it achieves 21.1% and 15.57% relative improvements on the VoxCeleb1 test sets in terms of EER and minDCF, respectively.

  • 2 authors
·
Mar 23

PromptTTS 2: Describing and Generating Voices with Text Prompt

Speech conveys more information than just text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice variability, using text prompts (descriptions) is more user-friendly since speech prompts can be hard to find or may not exist at all. TTS approaches based on the text prompt face two challenges: 1) the one-to-many problem, where not all details about voice variability can be described in the text prompt, and 2) the limited availability of text prompt datasets, where vendors and large cost of data labeling are required to write text prompt for speech. In this work, we introduce PromptTTS 2 to address these challenges with a variation network to provide variability information of voice not captured by text prompts, and a prompt generation pipeline to utilize the large language models (LLM) to compose high quality text prompts. Specifically, the variation network predicts the representation extracted from the reference speech (which contains full information about voice) based on the text prompt representation. For the prompt generation pipeline, it generates text prompts for speech with a speech understanding model to recognize voice attributes (e.g., gender, speed) from speech and a large language model to formulate text prompt based on the recognition results. Experiments on a large-scale (44K hours) speech dataset demonstrate that compared to the previous works, PromptTTS 2 generates voices more consistent with text prompts and supports the sampling of diverse voice variability, thereby offering users more choices on voice generation. Additionally, the prompt generation pipeline produces high-quality prompts, eliminating the large labeling cost. The demo page of PromptTTS 2 is available onlinehttps://speechresearch.github.io/prompttts2.

  • 15 authors
·
Sep 5, 2023 2

Effective Use of Variational Embedding Capacity in Expressive End-to-End Speech Synthesis

Recent work has explored sequence-to-sequence latent variable models for expressive speech synthesis (supporting control and transfer of prosody and style), but has not presented a coherent framework for understanding the trade-offs between the competing methods. In this paper, we propose embedding capacity (the amount of information the embedding contains about the data) as a unified method of analyzing the behavior of latent variable models of speech, comparing existing heuristic (non-variational) methods to variational methods that are able to explicitly constrain capacity using an upper bound on representational mutual information. In our proposed model (Capacitron), we show that by adding conditional dependencies to the variational posterior such that it matches the form of the true posterior, the same model can be used for high-precision prosody transfer, text-agnostic style transfer, and generation of natural-sounding prior samples. For multi-speaker models, Capacitron is able to preserve target speaker identity during inter-speaker prosody transfer and when drawing samples from the latent prior. Lastly, we introduce a method for decomposing embedding capacity hierarchically across two sets of latents, allowing a portion of the latent variability to be specified and the remaining variability sampled from a learned prior. Audio examples are available on the web.

  • 7 authors
·
Jun 8, 2019

SelfCheckGPT: Zero-Resource Black-Box Hallucination Detection for Generative Large Language Models

Generative Large Language Models (LLMs) such as GPT-3 are capable of generating highly fluent responses to a wide variety of user prompts. However, LLMs are known to hallucinate facts and make non-factual statements which can undermine trust in their output. Existing fact-checking approaches either require access to token-level output probability distribution (which may not be available for systems such as ChatGPT) or external databases that are interfaced via separate, often complex, modules. In this work, we propose "SelfCheckGPT", a simple sampling-based approach that can be used to fact-check black-box models in a zero-resource fashion, i.e. without an external database. SelfCheckGPT leverages the simple idea that if a LLM has knowledge of a given concept, sampled responses are likely to be similar and contain consistent facts. However, for hallucinated facts, stochastically sampled responses are likely to diverge and contradict one another. We investigate this approach by using GPT-3 to generate passages about individuals from the WikiBio dataset, and manually annotate the factuality of the generated passages. We demonstrate that SelfCheckGPT can: i) detect non-factual and factual sentences; and ii) rank passages in terms of factuality. We compare our approach to several existing baselines and show that in sentence hallucination detection, our approach has AUC-PR scores comparable to grey-box methods, while SelfCheckGPT is best at passage factuality assessment.

  • 3 authors
·
Mar 15, 2023

Self-Supervised Speech Representation Learning: A Review

Although supervised deep learning has revolutionized speech and audio processing, it has necessitated the building of specialist models for individual tasks and application scenarios. It is likewise difficult to apply this to dialects and languages for which only limited labeled data is available. Self-supervised representation learning methods promise a single universal model that would benefit a wide variety of tasks and domains. Such methods have shown success in natural language processing and computer vision domains, achieving new levels of performance while reducing the number of labels required for many downstream scenarios. Speech representation learning is experiencing similar progress in three main categories: generative, contrastive, and predictive methods. Other approaches rely on multi-modal data for pre-training, mixing text or visual data streams with speech. Although self-supervised speech representation is still a nascent research area, it is closely related to acoustic word embedding and learning with zero lexical resources, both of which have seen active research for many years. This review presents approaches for self-supervised speech representation learning and their connection to other research areas. Since many current methods focus solely on automatic speech recognition as a downstream task, we review recent efforts on benchmarking learned representations to extend the application beyond speech recognition.

  • 12 authors
·
May 21, 2022

Reference-Driven Multi-Speaker Audio Scene Generation from In-the-Wild Priors

Existing multi-speaker dialogue systems bind speakers to utterances through structured supervision: per-turn tags, multi-stream transcriptions, or learnable speaker embeddings. These systems operate within speech-only pipelines that produce clean vocal sequences without the ambient texture of real conversations. We take a different approach. Our method, ScenA, conditions a text-to-audio flow-matching foundation model, pretrained on large-scale in-the-wild data, directly on multiple reference voices and a free-form natural language prompt that describes an entire multi-speaker audio scene. Leveraging such a foundational model allows us to inherit its capacity for natural, non-studio audio: background noise, room acoustics, overlapping dialogue, and spontaneous paralinguistic events, while adding multi-speaker control without any per-turn structure. Concretely, reference latents are concatenated into the model's token sequence and distinguished by lightweight identity-aware positional encodings. However, we identify a critical obstacle to this approach: the Reference Shortcut. During training under standard noise schedules, the model can identify the matching reference by acoustic similarity to the noisy target, bypassing the text prompt entirely. We address this with a high-noise-biased timestep distribution that forces the model to rely on the text prompt for speaker assignment. We evaluate ScenA on the CoVoMix2-Dialogue benchmark, showing that it outperforms existing multi-speaker systems on speaker-binding metrics while generating rich conversational audio with overlapping speech, emotional vocalizations, and ambient sound. Our results demonstrate the advantage of using a general-purpose audio model conditioned on a free-form scene description, rather than passing structured dialog scripts through a speech-only pipeline.

  • 10 authors
·
Jun 16

UniTalk: Towards Universal Active Speaker Detection in Real World Scenarios

We present UniTalk, a novel dataset specifically designed for the task of active speaker detection, emphasizing challenging scenarios to enhance model generalization. Unlike previously established benchmarks such as AVA, which predominantly features old movies and thus exhibits significant domain gaps, UniTalk focuses explicitly on diverse and difficult real-world conditions. These include underrepresented languages, noisy backgrounds, and crowded scenes - such as multiple visible speakers speaking concurrently or in overlapping turns. It contains over 44.5 hours of video with frame-level active speaker annotations across 48,693 speaking identities, and spans a broad range of video types that reflect real-world conditions. Through rigorous evaluation, we show that state-of-the-art models, while achieving nearly perfect scores on AVA, fail to reach saturation on UniTalk, suggesting that the ASD task remains far from solved under realistic conditions. Nevertheless, models trained on UniTalk demonstrate stronger generalization to modern "in-the-wild" datasets like Talkies and ASW, as well as to AVA. UniTalk thus establishes a new benchmark for active speaker detection, providing researchers with a valuable resource for developing and evaluating versatile and resilient models. Dataset: https://huggingface.co/datasets/plnguyen2908/UniTalk-ASD Code: https://github.com/plnguyen2908/UniTalk-ASD-code

Correlation and Navigation in the Vocabulary Key Representation Space of Language Models

Language model (LM) decoding is based on the next-token prediction (NTP) probability distribution. For neural LMs (e.g., Transformer-based), NTP distribution is essentially a softmax-regularized dot product between an encoded input context (query) and fixed vocabulary representations (keys). In this paper, we study the effect of the key distribution on the NTP distribution, with a focus on whether the similarity between keys will trigger spurious correlations in NTP. Through knowledge-probing tasks, we show that in the NTP distribution, the few top-ranked tokens are typically accurate. However, the middle-ranked prediction is highly biased towards the tokens that are distributionally (not necessarily semantically) similar to these top ones. For instance, if "P" is predicted as the top-1 token, "A"-"Z" will all be ranked high in NTP, no matter whether they can lead to correct decoding results. This hurts the sampling diversity and makes the sampling of correct, long-tail results hopeless and noisy. We attempt to alleviate this issue via a novel in-context method that iteratively pushes the query representation away from explored regions. Specifically, we include the explored decoding results in the context and prompt the LM to generate something else, which encourages the LM to produce a query representation that has small dot products with explored keys. Experiments on knowledge-probing tasks show that our method leads to efficient navigation away from explored keys to correct new keys. We further extend our method to open-ended and chain-of-thought (for reasoning) generation. Experiment results show that ICN contributes to better generation diversity and improved self-consistency voting performance. Finally, we discuss potential training issues caused by the fixed key space together with the challenges and possible ways to address them in future research.

  • 3 authors
·
Oct 3, 2024