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assaf/zombie
src/reroute.js
enableRerouting
function enableRerouting() { if (enabled) return; enabled = true; const connect = Net.Socket.prototype.connect; Net.Socket.prototype.connect = function(options, callback) { const hasNormalizedArgs = Object.getOwnPropertySymbols && Object.getOwnPropertySymbols(options).length > 0; const isNode8 ...
javascript
function enableRerouting() { if (enabled) return; enabled = true; const connect = Net.Socket.prototype.connect; Net.Socket.prototype.connect = function(options, callback) { const hasNormalizedArgs = Object.getOwnPropertySymbols && Object.getOwnPropertySymbols(options).length > 0; const isNode8 ...
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Called once to hack Socket.connect
[ "Called", "once", "to", "hack", "Socket", ".", "connect" ]
72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/reroute.js#L51-L70
8,701
assaf/zombie
src/assert.js
assertMatch
function assertMatch(actual, expected, message) { if (isRegExp(expected)) assert(expected.test(actual), message || `Expected "${actual}" to match "${expected}"`); else if (typeof expected === 'function') assert(expected(actual), message); else assert.deepEqual(actual, expected, message); }
javascript
function assertMatch(actual, expected, message) { if (isRegExp(expected)) assert(expected.test(actual), message || `Expected "${actual}" to match "${expected}"`); else if (typeof expected === 'function') assert(expected(actual), message); else assert.deepEqual(actual, expected, message); }
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Used to assert that actual matches expected value, where expected may be a function or a string.
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72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/assert.js#L10-L17
8,702
assaf/zombie
src/eventloop.js
ontick
function ontick(next) { // No point in waiting that long if (next >= timeoutOn) { timeout(); return; } const activeWindow = eventLoop.active; if (completionFunction && activeWindow.document.documentElement) try { const waitFor = Math.max(next - Date.now...
javascript
function ontick(next) { // No point in waiting that long if (next >= timeoutOn) { timeout(); return; } const activeWindow = eventLoop.active; if (completionFunction && activeWindow.document.documentElement) try { const waitFor = Math.max(next - Date.now...
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Fired after every event, decide if we want to stop waiting
[ "Fired", "after", "every", "event", "decide", "if", "we", "want", "to", "stop", "waiting" ]
72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/eventloop.js#L414-L433
8,703
assaf/zombie
src/eventloop.js
done
function done(error) { global.clearTimeout(timer); eventLoop.removeListener('tick', ontick); eventLoop.removeListener('idle', done); eventLoop.browser.removeListener('error', done); --eventLoop.waiting; try { callback(error); } catch (error) { // If callback ma...
javascript
function done(error) { global.clearTimeout(timer); eventLoop.removeListener('tick', ontick); eventLoop.removeListener('idle', done); eventLoop.browser.removeListener('error', done); --eventLoop.waiting; try { callback(error); } catch (error) { // If callback ma...
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The wait is over ...
[ "The", "wait", "is", "over", "..." ]
72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/eventloop.js#L436-L452
8,704
assaf/zombie
Gulpfile.js
changes
function changes() { const version = require('./package.json').version; const changelog = File.readFileSync('CHANGELOG.md', 'utf-8'); const match = changelog.match(/^## Version (.*) .*\n([\S\s]+?)\n##/m); assert(match, 'CHANGELOG.md missing entry: ## Version ' + version); assert.equal(match[1], version...
javascript
function changes() { const version = require('./package.json').version; const changelog = File.readFileSync('CHANGELOG.md', 'utf-8'); const match = changelog.match(/^## Version (.*) .*\n([\S\s]+?)\n##/m); assert(match, 'CHANGELOG.md missing entry: ## Version ' + version); assert.equal(match[1], version...
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Generate a change log summary for this release git tag uses the generated .changes file
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72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/Gulpfile.js#L46-L57
8,705
assaf/zombie
src/fetch.js
decompressStream
function decompressStream(stream, headers) { const transferEncoding = headers.get('Transfer-Encoding'); const contentEncoding = headers.get('Content-Encoding'); if (contentEncoding === 'deflate' || transferEncoding === 'deflate') return stream.pipe( Zlib.createInflate() ); if (contentEncoding === 'gzip' ...
javascript
function decompressStream(stream, headers) { const transferEncoding = headers.get('Transfer-Encoding'); const contentEncoding = headers.get('Content-Encoding'); if (contentEncoding === 'deflate' || transferEncoding === 'deflate') return stream.pipe( Zlib.createInflate() ); if (contentEncoding === 'gzip' ...
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Decompress stream based on content and transfer encoding headers.
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72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/fetch.js#L9-L17
8,706
assaf/zombie
src/dom/forms.js
click
function click() { const clickEvent = input.ownerDocument.createEvent('HTMLEvents'); clickEvent.initEvent('click', true, true); const labelElementImpl = domSymbolTree.parent(idlUtils.implForWrapper(input)); const dispatchResult = input.dispatchEvent(clickEvent); input._click && input._click(clickEve...
javascript
function click() { const clickEvent = input.ownerDocument.createEvent('HTMLEvents'); clickEvent.initEvent('click', true, true); const labelElementImpl = domSymbolTree.parent(idlUtils.implForWrapper(input)); const dispatchResult = input.dispatchEvent(clickEvent); input._click && input._click(clickEve...
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First event we fire is click event
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72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/dom/forms.js#L182-L189
8,707
assaf/zombie
src/document.js
windowLoaded
function windowLoaded(event) { document.removeEventListener('DOMContentLoaded', windowLoaded); // JSDom > 7.1 does not allow re-dispatching the same event, so // a copy of the event needs to be created for the new dispatch const windowContentLoaded = document.createEvent('HTMLEvents'); windowConten...
javascript
function windowLoaded(event) { document.removeEventListener('DOMContentLoaded', windowLoaded); // JSDom > 7.1 does not allow re-dispatching the same event, so // a copy of the event needs to be created for the new dispatch const windowContentLoaded = document.createEvent('HTMLEvents'); windowConten...
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JSDOM fires DCL event on document but not on window
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72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/document.js#L468-L476
8,708
assaf/zombie
src/document.js
createDocument
function createDocument(args) { const { browser } = args; const features = { FetchExternalResources: [], ProcessExternalResources: [], MutationEvents: '2.0' }; const window = new Window({ parsingMode: 'html', contentType: 'text/html', url: args.url, referrer...
javascript
function createDocument(args) { const { browser } = args; const features = { FetchExternalResources: [], ProcessExternalResources: [], MutationEvents: '2.0' }; const window = new Window({ parsingMode: 'html', contentType: 'text/html', url: args.url, referrer...
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Creates an returns a new document attached to the window.
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72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/document.js#L491-L531
8,709
assaf/zombie
src/document.js
parseResponse
function parseResponse({ browser, history, document, response }) { const window = document.defaultView; window._request = response.request; window._response = response; history.updateLocation(window, response._url); const done = window._eventQueue.waitForCompletion(); response ._consume() ....
javascript
function parseResponse({ browser, history, document, response }) { const window = document.defaultView; window._request = response.request; window._response = response; history.updateLocation(window, response._url); const done = window._eventQueue.waitForCompletion(); response ._consume() ....
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Parse HTML response and setup document
[ "Parse", "HTML", "response", "and", "setup", "document" ]
72e365ebd823e392ab48ccc6c19032ce7819c79f
https://github.com/assaf/zombie/blob/72e365ebd823e392ab48ccc6c19032ce7819c79f/src/document.js#L630-L692
8,710
AzureAD/azure-activedirectory-library-for-nodejs
lib/xmlutil.js
expandQNames
function expandQNames(xpath) { var namespaces = constants.XmlNamespaces; var pathParts = xpath.split('/'); for (var i=0; i < pathParts.length; i++) { if (pathParts[i].indexOf(':') !== -1) { var QNameParts = pathParts[i].split(':'); if (QNameParts.length !== 2) { throw new Error('Unable to ...
javascript
function expandQNames(xpath) { var namespaces = constants.XmlNamespaces; var pathParts = xpath.split('/'); for (var i=0; i < pathParts.length; i++) { if (pathParts[i].indexOf(':') !== -1) { var QNameParts = pathParts[i].split(':'); if (QNameParts.length !== 2) { throw new Error('Unable to ...
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The xpath implementation being used does not have a way of matching expanded namespace. This method takes an xpath query and expands all of the namespaces involved. It then re-writes the query in to a longer form that directory matches the correct namespaces. @private @static @memberOf XmlUtil @param {string} xpath ...
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/xmlutil.js#L45-L60
8,711
AzureAD/azure-activedirectory-library-for-nodejs
lib/xmlutil.js
function(node) { var doc = ''; var sibling = node.firstChild; var serializer = new XMLSerializer(); while (sibling) { if (this.isElementNode(sibling)) { doc += serializer.serializeToString(sibling); } sibling = sibling.nextSibling; } return doc !== '' ? doc : null; ...
javascript
function(node) { var doc = ''; var sibling = node.firstChild; var serializer = new XMLSerializer(); while (sibling) { if (this.isElementNode(sibling)) { doc += serializer.serializeToString(sibling); } sibling = sibling.nextSibling; } return doc !== '' ? doc : null; ...
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Given a dom node serializes all immediate children that are xml elements. @static @memberOf XmlUtil @param {object} node An xml dom node. @return {string} Serialized xml.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/xmlutil.js#L84-L97
8,712
AzureAD/azure-activedirectory-library-for-nodejs
lib/xmlutil.js
function(node) { var sibling = node.firstChild; while (sibling && !sibling.data) { sibling = sibling.nextSibling; } return sibling.data ? sibling.data : null; }
javascript
function(node) { var sibling = node.firstChild; while (sibling && !sibling.data) { sibling = sibling.nextSibling; } return sibling.data ? sibling.data : null; }
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Given an xmldom node this function returns any text data contained within. @static @memberOf XmlUtil @param {object} node An xmldom node from which the data should be extracted. @return {string} Any data found within the element or null if none is found.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/xmlutil.js#L117-L124
8,713
AzureAD/azure-activedirectory-library-for-nodejs
lib/authority.js
Authority
function Authority(authorityUrl, validateAuthority) { this._log = null; this._url = url.parse(authorityUrl); this._validateAuthorityUrl(); this._validated = !validateAuthority; this._host = null; this._tenant = null; this._parseAuthority(); this._authorizationEndpoint = null; this._tokenEndpoint = n...
javascript
function Authority(authorityUrl, validateAuthority) { this._log = null; this._url = url.parse(authorityUrl); this._validateAuthorityUrl(); this._validated = !validateAuthority; this._host = null; this._tenant = null; this._parseAuthority(); this._authorizationEndpoint = null; this._tokenEndpoint = n...
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Constructs an Authority object with a specific authority URL. @private @constructor @param {string} authorityUrl A URL that identifies a token authority. @param {bool} validateAuthority Indicates whether the Authority url should be validated as an actual AAD authority. The default is true.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/authority.js#L39-L53
8,714
AzureAD/azure-activedirectory-library-for-nodejs
lib/log.js
function(options) { if (!options) { options = {}; } if (options.log) { if (!_.isFunction(options.log)) { throw new Error('setLogOptions expects the log key in the options parameter to be a function'); } } else { // if no log function was passed set it to a default no op ...
javascript
function(options) { if (!options) { options = {}; } if (options.log) { if (!_.isFunction(options.log)) { throw new Error('setLogOptions expects the log key in the options parameter to be a function'); } } else { // if no log function was passed set it to a default no op ...
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Sets global logging options for ADAL. @param {LoggingOptions} options
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/log.js#L72-L100
8,715
AzureAD/azure-activedirectory-library-for-nodejs
lib/self-signed-jwt.js
SelfSignedJwt
function SelfSignedJwt(callContext, authority, clientId) { this._log = new Logger('SelfSignedJwt', callContext._logContext); this._callContext = callContext; this._authority = authority; this._tokenEndpoint = authority.tokenEndpoint; this._clientId = clientId; }
javascript
function SelfSignedJwt(callContext, authority, clientId) { this._log = new Logger('SelfSignedJwt', callContext._logContext); this._callContext = callContext; this._authority = authority; this._tokenEndpoint = authority.tokenEndpoint; this._clientId = clientId; }
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Constructs a new SelfSignedJwt object. @param {object} callContext Context specific to this token request. @param {Authority} authority The authority to be used as the JWT audience. @param {string} clientId The client id of the calling app.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/self-signed-jwt.js#L47-L54
8,716
AzureAD/azure-activedirectory-library-for-nodejs
lib/cache-driver.js
CacheDriver
function CacheDriver(callContext, authority, resource, clientId, cache, refreshFunction) { this._callContext = callContext; this._log = new Logger('CacheDriver', callContext._logContext); this._authority = authority; this._resource = resource; this._clientId = clientId; this._cache = cache || nopCache; th...
javascript
function CacheDriver(callContext, authority, resource, clientId, cache, refreshFunction) { this._callContext = callContext; this._log = new Logger('CacheDriver', callContext._logContext); this._authority = authority; this._resource = resource; this._clientId = clientId; this._cache = cache || nopCache; th...
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This is the callback that is passed to all acquireToken variants below. @callback RefreshEntryFunction @memberOf CacheDriver @param {object} tokenResponse A token response to refresh. @param {string} [resource] The resource for which to obtain the token if it is different from the original token. @param {Acq...
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/cache-driver.js#L116-L124
8,717
AzureAD/azure-activedirectory-library-for-nodejs
lib/oauth2client.js
OAuth2Client
function OAuth2Client(callContext, authority) { this._tokenEndpoint = authority.tokenEndpoint; this._deviceCodeEndpoint = authority.deviceCodeEndpoint; this._log = new Logger('OAuth2Client', callContext._logContext); this._callContext = callContext; this._cancelPollingRequest = false; }
javascript
function OAuth2Client(callContext, authority) { this._tokenEndpoint = authority.tokenEndpoint; this._deviceCodeEndpoint = authority.deviceCodeEndpoint; this._log = new Logger('OAuth2Client', callContext._logContext); this._callContext = callContext; this._cancelPollingRequest = false; }
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Constructs an instances of OAuth2Client @constructor @private @param {object} callContext Contains any context information that applies to the request. @param {string|url} authority An url that points to an authority.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/oauth2client.js#L72-L79
8,718
AzureAD/azure-activedirectory-library-for-nodejs
lib/oauth2client.js
function (response, body) { var tokenResponse; try { tokenResponse = self._handlePollingResponse(body); } catch (e) { self._log.error('Error validating get token response', e, true); callback(null, e); return; } ...
javascript
function (response, body) { var tokenResponse; try { tokenResponse = self._handlePollingResponse(body); } catch (e) { self._log.error('Error validating get token response', e, true); callback(null, e); return; } ...
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success response callback
[ "success", "response", "callback" ]
89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/oauth2client.js#L420-L431
8,719
AzureAD/azure-activedirectory-library-for-nodejs
lib/token-request.js
TokenRequest
function TokenRequest(callContext, authenticationContext, clientId, resource, redirectUri) { this._log = new Logger('TokenRequest', callContext._logContext); this._callContext = callContext; this._authenticationContext = authenticationContext; this._resource = resource; this._clientId = clientId; this._redi...
javascript
function TokenRequest(callContext, authenticationContext, clientId, resource, redirectUri) { this._log = new Logger('TokenRequest', callContext._logContext); this._callContext = callContext; this._authenticationContext = authenticationContext; this._resource = resource; this._clientId = clientId; this._redi...
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Constructs a new TokenRequest object. @constructor @private @param {object} callContext Contains any context information that applies to the request. @param {AuthenticationContext} authenticationContext @param {string} resource @param {string} clientId @param {string} redirectUri
[ "Constructs", "a", "new", "TokenRequest", "object", "." ]
89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/token-request.js#L51-L65
8,720
AzureAD/azure-activedirectory-library-for-nodejs
lib/user-realm.js
UserRealm
function UserRealm(callContext, userPrinciple, authority) { this._log = new Logger('UserRealm', callContext._logContext); this._callContext = callContext; this._apiVersion = '1.0'; this._federationProtocol = null; this._accountType = null; this._federationMetadataUrl = null; this._federationActiveAuthUrl ...
javascript
function UserRealm(callContext, userPrinciple, authority) { this._log = new Logger('UserRealm', callContext._logContext); this._callContext = callContext; this._apiVersion = '1.0'; this._federationProtocol = null; this._accountType = null; this._federationMetadataUrl = null; this._federationActiveAuthUrl ...
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Create a new UserRealm object @private @constructor @param {object} callContext Contains any context information that applies to the request. @param {string} userPrinciple The username for which a realm needs to be discovered. @param {string} authority The string url of the authority that owns the userPrinciple...
[ "Create", "a", "new", "UserRealm", "object" ]
89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/user-realm.js#L45-L55
8,721
AzureAD/azure-activedirectory-library-for-nodejs
lib/wstrust-request.js
WSTrustRequest
function WSTrustRequest(callContext, wstrustEndpointUrl, appliesTo, wstrustEndpointVersion) { this._log = new Logger('WSTrustRequest', callContext._logContext); this._callContext = callContext; this._wstrustEndpointUrl = wstrustEndpointUrl; this._appliesTo = appliesTo; this._wstrustEndpointVersion = wstrustEn...
javascript
function WSTrustRequest(callContext, wstrustEndpointUrl, appliesTo, wstrustEndpointVersion) { this._log = new Logger('WSTrustRequest', callContext._logContext); this._callContext = callContext; this._wstrustEndpointUrl = wstrustEndpointUrl; this._appliesTo = appliesTo; this._wstrustEndpointVersion = wstrustEn...
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Creates a new instance of WSTrustRequest @constructor @private @param {object} callContext Contains any context information that applies to the request. @param {string} wstrustEndpointUrl An STS WS-Trust soap endpoint. @param {string} appliesTo A URI that identifies a service for which the a toke...
[ "Creates", "a", "new", "instance", "of", "WSTrustRequest" ]
89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/wstrust-request.js#L42-L48
8,722
AzureAD/azure-activedirectory-library-for-nodejs
lib/wstrust-request.js
_datePlusMinutes
function _datePlusMinutes(date, minutes) { var minutesInMilliSeconds = minutes * 60 * 1000; var epochTime = date.getTime() + minutesInMilliSeconds; return new Date(epochTime); }
javascript
function _datePlusMinutes(date, minutes) { var minutesInMilliSeconds = minutes * 60 * 1000; var epochTime = date.getTime() + minutesInMilliSeconds; return new Date(epochTime); }
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Given a Date object adds the minutes parameter and returns a new Date object. @private @static @memberOf WSTrustRequest @param {Date} date A Date object. @param {Number} minutes The number of minutes to add to the date parameter. @returns {Date} Returns a Date object.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/wstrust-request.js#L59-L63
8,723
AzureAD/azure-activedirectory-library-for-nodejs
lib/util.js
createRequestOptions
function createRequestOptions(self, options) { var defaultOptions = {}; //{ strictSSL : true }; var mergedOptions = defaultOptions; if (options) { _.extend(mergedOptions, options); } if (self._callContext.options && self._callContext.options.http) { _.extend(mergedOptions, self._callContext.options.ht...
javascript
function createRequestOptions(self, options) { var defaultOptions = {}; //{ strictSSL : true }; var mergedOptions = defaultOptions; if (options) { _.extend(mergedOptions, options); } if (self._callContext.options && self._callContext.options.http) { _.extend(mergedOptions, self._callContext.options.ht...
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Central place for housing default request options. This is a place holder for when SSL validation is implemented an all requests are subject to that policy. @static @memberOf Util @param {object} options A set of options that will be merged with teh default options These will override any default options. @returns {...
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/util.js#L80-L92
8,724
AzureAD/azure-activedirectory-library-for-nodejs
lib/wstrust-response.js
scrubRSTRLogMessage
function scrubRSTRLogMessage(RSTR) { var scrubbedRSTR = null; var singleLineRSTR = RSTR.replace(/(\r\n|\n|\r)/gm,''); var matchResult = assertionRegEx.exec(singleLineRSTR); if (null === matchResult) { // No Assertion was matched so just return the RSTR as is. scrubbedRSTR = singleLineRSTR; } else { ...
javascript
function scrubRSTRLogMessage(RSTR) { var scrubbedRSTR = null; var singleLineRSTR = RSTR.replace(/(\r\n|\n|\r)/gm,''); var matchResult = assertionRegEx.exec(singleLineRSTR); if (null === matchResult) { // No Assertion was matched so just return the RSTR as is. scrubbedRSTR = singleLineRSTR; } else { ...
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Creates a log message that contains the RSTR scrubbed of the actual SAML assertion. @private @return {string} A log message.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/wstrust-response.js#L43-L60
8,725
AzureAD/azure-activedirectory-library-for-nodejs
lib/wstrust-response.js
WSTrustResponse
function WSTrustResponse(callContext, response, wstrustVersion) { this._log = new Logger('WSTrustResponse', callContext._logContext); this._callContext = callContext; this._response = response; this._dom = null; this._errorCode = null; this._faultMessage = null; this._tokenType = null; this._token = nul...
javascript
function WSTrustResponse(callContext, response, wstrustVersion) { this._log = new Logger('WSTrustResponse', callContext._logContext); this._callContext = callContext; this._response = response; this._dom = null; this._errorCode = null; this._faultMessage = null; this._tokenType = null; this._token = nul...
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Creates a new WSTrustResponse instance. @constructor @private @param {object} callContext Contains any context information that applies to the request. @param {string} response A soap response from a WS-Trust request. @param {sting} wstrustVersion The version for the WS-Trust request.
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89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/wstrust-response.js#L70-L82
8,726
AzureAD/azure-activedirectory-library-for-nodejs
lib/code-request.js
CodeRequest
function CodeRequest(callContext, authenticationContext, clientId, resource) { this._log = new Logger('DeviceCodeRequest', callContext._logContext); this._callContext = callContext; this._authenticationContext = authenticationContext; this._resource = resource; this._clientId = clientId; //...
javascript
function CodeRequest(callContext, authenticationContext, clientId, resource) { this._log = new Logger('DeviceCodeRequest', callContext._logContext); this._callContext = callContext; this._authenticationContext = authenticationContext; this._resource = resource; this._clientId = clientId; //...
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Constructs a new CodeRequest object. @constructor @private @param {object} callContext Contains any context information that applies to the request. @param {AuthenticationContext} authenticationContext @param {string} resource @param {string} clientId TODO: probably need to modify the parameter list.
[ "Constructs", "a", "new", "CodeRequest", "object", "." ]
89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/code-request.js#L43-L53
8,727
AzureAD/azure-activedirectory-library-for-nodejs
lib/mex.js
Mex
function Mex(callContext, url) { this._log = new Logger('MEX', callContext._logContext); this._callContext = callContext; this._url = url; this._dom = null; this._mexDoc = null; this._usernamePasswordPolicy = {}; this._log.verbose('Mex created'); this._log.verbose('Mex created with url: ' + url, true); ...
javascript
function Mex(callContext, url) { this._log = new Logger('MEX', callContext._logContext); this._callContext = callContext; this._url = url; this._dom = null; this._mexDoc = null; this._usernamePasswordPolicy = {}; this._log.verbose('Mex created'); this._log.verbose('Mex created with url: ' + url, true); ...
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Create a new Mex object. @private @constructor @param {object} callContext Contains any context information that applies to the request. @param {string} url The url of the mex endpoint.
[ "Create", "a", "new", "Mex", "object", "." ]
89ccef01b565d9f56a6f702f835aa2f9d1230aaf
https://github.com/AzureAD/azure-activedirectory-library-for-nodejs/blob/89ccef01b565d9f56a6f702f835aa2f9d1230aaf/lib/mex.js#L43-L52
8,728
stomp-js/stompjs
spec/unit/frame.spec.js
function(data, escapeHeaderValues) { const onFrame = jasmine.createSpy('onFrame'); const onIncomingPing = jasmine.createSpy('onIncomingPing'); const parser = new StompJs.Parser(onFrame, onIncomingPing); parser.parseChunk(data); const rawFrame = onFrame.calls.first().args[0]; return StompJs.Fra...
javascript
function(data, escapeHeaderValues) { const onFrame = jasmine.createSpy('onFrame'); const onIncomingPing = jasmine.createSpy('onIncomingPing'); const parser = new StompJs.Parser(onFrame, onIncomingPing); parser.parseChunk(data); const rawFrame = onFrame.calls.first().args[0]; return StompJs.Fra...
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un-marshall a data chunk, for ease of matching body is converted to string
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f11ad889211b9a8bd5c90d7309a23b832e1b60af
https://github.com/stomp-js/stompjs/blob/f11ad889211b9a8bd5c90d7309a23b832e1b60af/spec/unit/frame.spec.js#L4-L13
8,729
eBay/ebayui-core
src/components/ebay-dialog/index.js
trap
function trap(opts) { const { isTrapped: wasTrapped, restoreTrap } = this; const isTrapped = this.isTrapped = this.state.open; const isFirstRender = (opts && opts.firstRender); const wasToggled = isTrapped !== wasTrapped; const focusEl = (this.state.focus && document.getElementById(this.state.focus)...
javascript
function trap(opts) { const { isTrapped: wasTrapped, restoreTrap } = this; const isTrapped = this.isTrapped = this.state.open; const isFirstRender = (opts && opts.firstRender); const wasToggled = isTrapped !== wasTrapped; const focusEl = (this.state.focus && document.getElementById(this.state.focus)...
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Ensures that if a component is supposed to be trapped that this is trapped after rendering.
[ "Ensures", "that", "if", "a", "component", "is", "supposed", "to", "be", "trapped", "that", "this", "is", "trapped", "after", "rendering", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-dialog/index.js#L76-L138
8,730
eBay/ebayui-core
src/components/ebay-dialog/index.js
release
function release() { if (this.isTrapped) { this.restoreTrap = this.state.open; screenReaderTrap.untrap(this.windowEl); keyboardTrap.untrap(this.windowEl); } else { this.restoreTrap = false; } }
javascript
function release() { if (this.isTrapped) { this.restoreTrap = this.state.open; screenReaderTrap.untrap(this.windowEl); keyboardTrap.untrap(this.windowEl); } else { this.restoreTrap = false; } }
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Releases the trap before each render and on destroy so that Marko can update normally without the inserted dom nodes.
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a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-dialog/index.js#L144-L152
8,731
eBay/ebayui-core
src/components/ebay-pagination/index.js
handlePageClick
function handlePageClick(originalEvent) { const target = originalEvent.target; emitAndFire(this, 'pagination-select', { originalEvent, el: target, value: target.innerText }); }
javascript
function handlePageClick(originalEvent) { const target = originalEvent.target; emitAndFire(this, 'pagination-select', { originalEvent, el: target, value: target.innerText }); }
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Handle normal mouse click for item, next page and previous page respectively. @param {MouseEvent} event
[ "Handle", "normal", "mouse", "click", "for", "item", "next", "page", "and", "previous", "page", "respectively", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-pagination/index.js#L144-L151
8,732
eBay/ebayui-core
src/common/transition/index.js
cancel
function cancel() { if (ended) { return; } ended = true; for (let i = ran; i < pending; i++) { const child = waitFor[i]; child.removeEventListener(TRANSITION_END, listener); } if (cancelFrame) { cancelFrame(); ...
javascript
function cancel() { if (ended) { return; } ended = true; for (let i = ran; i < pending; i++) { const child = waitFor[i]; child.removeEventListener(TRANSITION_END, listener); } if (cancelFrame) { cancelFrame(); ...
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Cancels the current transition and resets the className.
[ "Cancels", "the", "current", "transition", "and", "resets", "the", "className", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/transition/index.js#L49-L67
8,733
eBay/ebayui-core
src/common/transition/index.js
listener
function listener({ target }) { target.removeEventListener(TRANSITION_END, listener); if (++ran === pending) { ended = true; classList.remove(className); if (cb) { cb(); } } }
javascript
function listener({ target }) { target.removeEventListener(TRANSITION_END, listener); if (++ran === pending) { ended = true; classList.remove(className); if (cb) { cb(); } } }
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Handles a single transition end event. Once all child transitions have ended the overall animation is completed.
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a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/transition/index.js#L73-L84
8,734
eBay/ebayui-core
src/common/transition/index.js
nextFrame
function nextFrame(fn) { let frame; let cancelFrame; if (window.requestAnimationFrame) { frame = requestAnimationFrame(() => { frame = requestAnimationFrame(fn); }); cancelFrame = cancelAnimationFrame; } else { frame = setTimeout(fn, 26); // 16ms to simulate ...
javascript
function nextFrame(fn) { let frame; let cancelFrame; if (window.requestAnimationFrame) { frame = requestAnimationFrame(() => { frame = requestAnimationFrame(fn); }); cancelFrame = cancelAnimationFrame; } else { frame = setTimeout(fn, 26); // 16ms to simulate ...
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Runs a function during the next animation frame. @param {function} fn a function to run on the next animation frame. @return {function} a function to cancel the callback.
[ "Runs", "a", "function", "during", "the", "next", "animation", "frame", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/transition/index.js#L93-L113
8,735
eBay/ebayui-core
src/common/html-attributes/index.js
processHtmlAttributes
function processHtmlAttributes(input = {}) { const attributes = {}; const htmlAttributes = input.htmlAttributes; const wildcardAttributes = input['*']; let obj = htmlAttributes || wildcardAttributes; if (htmlAttributes && wildcardAttributes) { obj = Object.assign(wildcardAttributes, htmlAtt...
javascript
function processHtmlAttributes(input = {}) { const attributes = {}; const htmlAttributes = input.htmlAttributes; const wildcardAttributes = input['*']; let obj = htmlAttributes || wildcardAttributes; if (htmlAttributes && wildcardAttributes) { obj = Object.assign(wildcardAttributes, htmlAtt...
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Create object of HTML attributes for pass-through to the DOM @param {Object} input
[ "Create", "object", "of", "HTML", "attributes", "for", "pass", "-", "through", "to", "the", "DOM" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/html-attributes/index.js#L14-L31
8,736
eBay/ebayui-core
src/common/emit-and-fire/index.js
emitAndFire
function emitAndFire(widget, eventName, eventArg) { const originalEmit = widget.emit; let event; if ('CustomEvent' in window && typeof window.CustomEvent === 'function') { event = new CustomEvent(eventName, { detail: eventArg }); } else { event = document.createEvent('CustomEvent'); ...
javascript
function emitAndFire(widget, eventName, eventArg) { const originalEmit = widget.emit; let event; if ('CustomEvent' in window && typeof window.CustomEvent === 'function') { event = new CustomEvent(eventName, { detail: eventArg }); } else { event = document.createEvent('CustomEvent'); ...
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Emit marko event and fire custom event on the root element @param {Object} widget @param {String} eventName @param {Object} eventArg
[ "Emit", "marko", "event", "and", "fire", "custom", "event", "on", "the", "root", "element" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/emit-and-fire/index.js#L7-L18
8,737
eBay/ebayui-core
src/components/ebay-tab/index.js
processStateChange
function processStateChange(index) { if (index >= 0 && index < this.state.headings.length && index !== this.state.index) { this.setState('index', index); emitAndFire(this, 'tab-select', { index }); } }
javascript
function processStateChange(index) { if (index >= 0 && index < this.state.headings.length && index !== this.state.index) { this.setState('index', index); emitAndFire(this, 'tab-select', { index }); } }
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Common processing of index change via both UI and API @param {Number} index
[ "Common", "processing", "of", "index", "change", "via", "both", "UI", "and", "API" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-tab/index.js#L56-L61
8,738
eBay/ebayui-core
src/components/ebay-tab/index.js
getHeadingEl
function getHeadingEl(e, isFake) { let headingEl = e.target; const headingClass = prefix(isFake, 'tabs__item'); while (!headingEl.classList.contains(headingClass)) { headingEl = headingEl.parentNode; } return headingEl; }
javascript
function getHeadingEl(e, isFake) { let headingEl = e.target; const headingClass = prefix(isFake, 'tabs__item'); while (!headingEl.classList.contains(headingClass)) { headingEl = headingEl.parentNode; } return headingEl; }
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Get heading element from event @param {Event} e @param {Boolean} isFake - If the tabs are fake
[ "Get", "heading", "element", "from", "event" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-tab/index.js#L76-L83
8,739
eBay/ebayui-core
src/components/ebay-tab/index.js
getElementIndex
function getElementIndex(headingEl) { return Array.prototype.slice.call(headingEl.parentNode.children).indexOf(headingEl); }
javascript
function getElementIndex(headingEl) { return Array.prototype.slice.call(headingEl.parentNode.children).indexOf(headingEl); }
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Get 0-based index of element within its parent @param {HTMLElement} headingEl
[ "Get", "0", "-", "based", "index", "of", "element", "within", "its", "parent" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-tab/index.js#L89-L91
8,740
eBay/ebayui-core
src/components/ebay-menu/index.js
handleItemClick
function handleItemClick(e) { let itemEl = e.target; const parentEl = itemEl.closest('.menu__item, .fake-menu__item'); if (parentEl) { // nested click inside menu_item itemEl = parentEl; } this.setCheckedItem(getItemElementIndex(itemEl), true); }
javascript
function handleItemClick(e) { let itemEl = e.target; const parentEl = itemEl.closest('.menu__item, .fake-menu__item'); if (parentEl) { // nested click inside menu_item itemEl = parentEl; } this.setCheckedItem(getItemElementIndex(itemEl), true); }
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Handle normal mouse click for item @param {MouseEvent} e
[ "Handle", "normal", "mouse", "click", "for", "item" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-menu/index.js#L246-L255
8,741
eBay/ebayui-core
src/components/ebay-menu/index.js
setCheckedItem
function setCheckedItem(itemIndex, toggle) { const item = this.state.items[itemIndex]; if (item) { if (this.state.isCheckbox && !toggle) { item.checked = true; } else if (this.state.isCheckbox && toggle) { item.checked = !item.checked; } else if (this.state.isRad...
javascript
function setCheckedItem(itemIndex, toggle) { const item = this.state.items[itemIndex]; if (item) { if (this.state.isCheckbox && !toggle) { item.checked = true; } else if (this.state.isCheckbox && toggle) { item.checked = !item.checked; } else if (this.state.isRad...
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Set the checked item based on the index @param {Integer} itemIndex @param {Boolean} toggle
[ "Set", "the", "checked", "item", "based", "on", "the", "index" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-menu/index.js#L262-L282
8,742
eBay/ebayui-core
src/components/ebay-menu/index.js
setCheckedList
function setCheckedList(indexArray) { if (indexArray) { this.state.items.forEach((item) => { item.checked = false; }); indexArray.forEach((index) => { this.setCheckedItem(index); }); this.processAfterStateChange(indexArray); } }
javascript
function setCheckedList(indexArray) { if (indexArray) { this.state.items.forEach((item) => { item.checked = false; }); indexArray.forEach((index) => { this.setCheckedItem(index); }); this.processAfterStateChange(indexArray); } }
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Set the list of options by their index @param {Array} indexArray
[ "Set", "the", "list", "of", "options", "by", "their", "index" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-menu/index.js#L353-L365
8,743
eBay/ebayui-core
src/common/transformers/ebayui-attribute/index.js
transform
function transform(el, context) { // Only runs on top level ebay ui templates (skips demos). const isEbayUIComponentFile = COMPONENT_FILES.indexOf(context.filename) !== -1; if (isEbayUIComponentFile && el.hasAttribute('w-bind')) { el.setAttributeValue('data-ebayui', context.builder.literal(true)); ...
javascript
function transform(el, context) { // Only runs on top level ebay ui templates (skips demos). const isEbayUIComponentFile = COMPONENT_FILES.indexOf(context.filename) !== -1; if (isEbayUIComponentFile && el.hasAttribute('w-bind')) { el.setAttributeValue('data-ebayui', context.builder.literal(true)); ...
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Transform to add the `data-ebayui` attribute to top level elements for all components. @param {Object} el @param {Object} context
[ "Transform", "to", "add", "the", "data", "-", "ebayui", "attribute", "to", "top", "level", "elements", "for", "all", "components", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/transformers/ebayui-attribute/index.js#L14-L21
8,744
eBay/ebayui-core
src/components/ebay-carousel/index.js
handleMove
function handleMove(originalEvent, target) { if (this.isMoving) { return; } const { state } = this; const direction = parseInt(target.getAttribute('data-direction'), 10); const nextIndex = this.move(direction); const slide = getSlide(state, nextIndex); emitAndFire(this, 'carousel-sli...
javascript
function handleMove(originalEvent, target) { if (this.isMoving) { return; } const { state } = this; const direction = parseInt(target.getAttribute('data-direction'), 10); const nextIndex = this.move(direction); const slide = getSlide(state, nextIndex); emitAndFire(this, 'carousel-sli...
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Moves the carousel in the `data-direction` of the clicked element if possible. @param {MouseEvent} originalEvent @param {HTMLElement} target
[ "Moves", "the", "carousel", "in", "the", "data", "-", "direction", "of", "the", "clicked", "element", "if", "possible", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L263-L273
8,745
eBay/ebayui-core
src/components/ebay-carousel/index.js
handleDotClick
function handleDotClick(originalEvent, target) { if (this.isMoving) { return; } const { state: { config, itemsPerSlide } } = this; const slide = parseInt(target.getAttribute('data-slide'), 10); config.preserveItems = true; this.setState('index', slide * itemsPerSlide); emitAndFire(th...
javascript
function handleDotClick(originalEvent, target) { if (this.isMoving) { return; } const { state: { config, itemsPerSlide } } = this; const slide = parseInt(target.getAttribute('data-slide'), 10); config.preserveItems = true; this.setState('index', slide * itemsPerSlide); emitAndFire(th...
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Moves the carousel to the slide at `data-slide` for the clicked element if possible. @param {MouseEvent} originalEvent @param {HTMLElement} target
[ "Moves", "the", "carousel", "to", "the", "slide", "at", "data", "-", "slide", "for", "the", "clicked", "element", "if", "possible", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L281-L290
8,746
eBay/ebayui-core
src/components/ebay-carousel/index.js
togglePlay
function togglePlay(originalEvent) { const { state: { config, paused } } = this; config.preserveItems = true; this.setState('paused', !paused); if (paused && !this.isMoving) { this.move(RIGHT); } emitAndFire(this, `carousel-${paused ? 'play' : 'pause'}`, { originalEvent }); }
javascript
function togglePlay(originalEvent) { const { state: { config, paused } } = this; config.preserveItems = true; this.setState('paused', !paused); if (paused && !this.isMoving) { this.move(RIGHT); } emitAndFire(this, `carousel-${paused ? 'play' : 'pause'}`, { originalEvent }); }
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Toggles the play state of an autoplay carousel. @param {MouseEvent} originalEvent
[ "Toggles", "the", "play", "state", "of", "an", "autoplay", "carousel", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L297-L305
8,747
eBay/ebayui-core
src/components/ebay-carousel/index.js
handleScroll
function handleScroll(scrollLeft) { const { state } = this; const { config, items, gap } = state; let closest; if (scrollLeft >= getMaxOffset(state) - gap) { closest = items.length - 1; } else { // Find the closest item using a binary search on each carousel slide. const ite...
javascript
function handleScroll(scrollLeft) { const { state } = this; const { config, items, gap } = state; let closest; if (scrollLeft >= getMaxOffset(state) - gap) { closest = items.length - 1; } else { // Find the closest item using a binary search on each carousel slide. const ite...
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Find the closest item index to the scroll offset and triggers an update. @param {number} scrollLeft The current scroll position of the carousel.
[ "Find", "the", "closest", "item", "index", "to", "the", "scroll", "offset", "and", "triggers", "an", "update", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L312-L346
8,748
eBay/ebayui-core
src/components/ebay-carousel/index.js
move
function move(delta) { const { state } = this; const { index, items, itemsPerSlide, autoplayInterval, slideWidth, gap, peek, config } = state; const nextIndex = getNextIndex(state, delta); let offsetOverride; config.preserveItems = true; this.isMoving = true; // When we are in autoplay mod...
javascript
function move(delta) { const { state } = this; const { index, items, itemsPerSlide, autoplayInterval, slideWidth, gap, peek, config } = state; const nextIndex = getNextIndex(state, delta); let offsetOverride; config.preserveItems = true; this.isMoving = true; // When we are in autoplay mod...
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Causes the carousel to move to the provided index. @param {-1|1} delta 1 for right and -1 for left. @return {number} the updated index.
[ "Causes", "the", "carousel", "to", "move", "to", "the", "provided", "index", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L354-L401
8,749
eBay/ebayui-core
src/components/ebay-carousel/index.js
getOffset
function getOffset(state) { const { items, index } = state; if (!items.length) { return 0; } return Math.min(items[index].left, getMaxOffset(state)) || 0; }
javascript
function getOffset(state) { const { items, index } = state; if (!items.length) { return 0; } return Math.min(items[index].left, getMaxOffset(state)) || 0; }
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Given the current widget state, finds the active offset left of the selected item. Also automatically caps the offset at the max offset. @param {object} state The widget state. @return {number}
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a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L410-L416
8,750
eBay/ebayui-core
src/components/ebay-carousel/index.js
getMaxOffset
function getMaxOffset({ items, slideWidth }) { if (!items.length) { return 0; } return Math.max(items[items.length - 1].right - slideWidth, 0) || 0; }
javascript
function getMaxOffset({ items, slideWidth }) { if (!items.length) { return 0; } return Math.max(items[items.length - 1].right - slideWidth, 0) || 0; }
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Given the current widget state, finds the last valid offset. @param {object} state The widget state. @return {number}
[ "Given", "the", "current", "widget", "state", "finds", "the", "last", "valid", "offset", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L424-L429
8,751
eBay/ebayui-core
src/components/ebay-carousel/index.js
getSlide
function getSlide({ index, itemsPerSlide }, i = index) { if (!itemsPerSlide) { return; } return Math.ceil(i / itemsPerSlide); }
javascript
function getSlide({ index, itemsPerSlide }, i = index) { if (!itemsPerSlide) { return; } return Math.ceil(i / itemsPerSlide); }
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Gets the slide for a given index. Defaults to the current index if none provided. @param {object} state The widget state. @param {number?} i the index to get the slide for. @return {number}
[ "Gets", "the", "slide", "for", "a", "given", "index", ".", "Defaults", "to", "the", "current", "index", "if", "none", "provided", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L439-L445
8,752
eBay/ebayui-core
src/components/ebay-carousel/index.js
normalizeIndex
function normalizeIndex({ items, itemsPerSlide }, index) { let result = index; result %= items.length || 1; // Ensure index is within bounds. result -= result % (itemsPerSlide || 1); // Round index to the nearest valid slide index. result = Math.abs(result); // Ensure positive value. return result; ...
javascript
function normalizeIndex({ items, itemsPerSlide }, index) { let result = index; result %= items.length || 1; // Ensure index is within bounds. result -= result % (itemsPerSlide || 1); // Round index to the nearest valid slide index. result = Math.abs(result); // Ensure positive value. return result; ...
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Ensures that an index is valid. @param {object} state The widget state. @param {number} index the index to normalize.
[ "Ensures", "that", "an", "index", "is", "valid", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L453-L459
8,753
eBay/ebayui-core
src/components/ebay-carousel/index.js
getNextIndex
function getNextIndex(state, delta) { const { index, items, slideWidth, itemsPerSlide } = state; let i = index; let item; // If going backward from 0, we go to the end. if (delta === LEFT && i === 0) { i = items.length - 1; } else { // Find the index of the next item that is not...
javascript
function getNextIndex(state, delta) { const { index, items, slideWidth, itemsPerSlide } = state; let i = index; let item; // If going backward from 0, we go to the end. if (delta === LEFT && i === 0) { i = items.length - 1; } else { // Find the index of the next item that is not...
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Calculates the next valid index in a direction. @param {object} state The widget state. @param {-1|1} delta 1 for right and -1 for left. @return {number}
[ "Calculates", "the", "next", "valid", "index", "in", "a", "direction", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L468-L493
8,754
eBay/ebayui-core
src/components/ebay-carousel/index.js
forEls
function forEls(parent, fn) { let i = 0; let child = parent.firstElementChild; while (child) { fn(child, i++); child = child.nextElementSibling; } }
javascript
function forEls(parent, fn) { let i = 0; let child = parent.firstElementChild; while (child) { fn(child, i++); child = child.nextElementSibling; } }
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Calls a function on each element within a parent element. @param {HTMLElement} parent The parent to walk through. @param {(el: HTMLElement, i: number) => any} fn The function to call.
[ "Calls", "a", "function", "on", "each", "element", "within", "a", "parent", "element", "." ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-carousel/index.js#L501-L508
8,755
eBay/ebayui-core
src/common/property-observer/index.js
observeRoot
function observeRoot(widget, attributes, callback, skipSetState) { attributes.forEach(attribute => { Object.defineProperty(widget.el, attribute, { get() { return widget.state[attribute]; }, set(value) { if (!skipSetState) { ...
javascript
function observeRoot(widget, attributes, callback, skipSetState) { attributes.forEach(attribute => { Object.defineProperty(widget.el, attribute, { get() { return widget.state[attribute]; }, set(value) { if (!skipSetState) { ...
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For each attribute, define getter and setter on root DOM element of the widget @param {Object} widget @param {Array} attributes @param {Function} callback @param {Boolean} skipSetState: useful for handling setState in your component, rather than here
[ "For", "each", "attribute", "define", "getter", "and", "setter", "on", "root", "DOM", "element", "of", "the", "widget" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/property-observer/index.js#L11-L27
8,756
eBay/ebayui-core
src/common/property-observer/index.js
observeInner
function observeInner(widget, el, attribute, path, dirtyPath, callback) { Object.defineProperty(el, attribute, { get() { return _get(widget.state, `${path}.${attribute}`); }, set(value) { _set(widget.state, `${path}.${attribute}`, value); if (dirtyPath) { ...
javascript
function observeInner(widget, el, attribute, path, dirtyPath, callback) { Object.defineProperty(el, attribute, { get() { return _get(widget.state, `${path}.${attribute}`); }, set(value) { _set(widget.state, `${path}.${attribute}`, value); if (dirtyPath) { ...
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Define getter and setter on a non-root DOM element of the widget @param {Object} widget: Widget instance @param {HTMLElement} el: Element for attaching observer @param {String} attribute: Name of stateful property @param {String} path: Path to part of state that needs to be accessed @param {String} dirtyPath: Path to u...
[ "Define", "getter", "and", "setter", "on", "a", "non", "-", "root", "DOM", "element", "of", "the", "widget" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/property-observer/index.js#L37-L50
8,757
eBay/ebayui-core
src/common/element-scroll/index.js
scroll
function scroll(el) { if (!el) { return; } const parentEl = el && el.parentElement; const offsetBottom = el.offsetTop + el.offsetHeight; const scrollBottom = parentEl.scrollTop + parentEl.offsetHeight; if (el.offsetTop < parentEl.scrollTop) { parentEl.scrollTop = el.offsetTop; ...
javascript
function scroll(el) { if (!el) { return; } const parentEl = el && el.parentElement; const offsetBottom = el.offsetTop + el.offsetHeight; const scrollBottom = parentEl.scrollTop + parentEl.offsetHeight; if (el.offsetTop < parentEl.scrollTop) { parentEl.scrollTop = el.offsetTop; ...
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Scrolls the parent element until the child element is in view
[ "Scrolls", "the", "parent", "element", "until", "the", "child", "element", "is", "in", "view" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/element-scroll/index.js#L4-L18
8,758
eBay/ebayui-core
src/common/event-utils/index.js
handleKeydown
function handleKeydown(keyCodes, e, callback) { const keyCode = e.charCode || e.keyCode; if (keyCodes.indexOf(keyCode) !== -1) { callback(); } }
javascript
function handleKeydown(keyCodes, e, callback) { const keyCode = e.charCode || e.keyCode; if (keyCodes.indexOf(keyCode) !== -1) { callback(); } }
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Generic keydown handler used by more specific cases @param {Array} keyCodes: List of acceptable keyCodes @param {KeyboardEvent} e @param {Function} callback
[ "Generic", "keydown", "handler", "used", "by", "more", "specific", "cases" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/event-utils/index.js#L7-L12
8,759
eBay/ebayui-core
src/common/event-utils/index.js
handleNotKeydown
function handleNotKeydown(keyCodes, e, callback) { const keyCode = e.charCode || e.keyCode; if (keyCodes.indexOf(keyCode) === -1) { callback(); } }
javascript
function handleNotKeydown(keyCodes, e, callback) { const keyCode = e.charCode || e.keyCode; if (keyCodes.indexOf(keyCode) === -1) { callback(); } }
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inverse of found keys
[ "inverse", "of", "found", "keys" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/common/event-utils/index.js#L15-L20
8,760
eBay/ebayui-core
demo/utils.js
isDirectory
function isDirectory(obj) { return obj.sources.every(path => { try { return fs.lstatSync(path).isDirectory(); } catch (e) { return false; } }); }
javascript
function isDirectory(obj) { return obj.sources.every(path => { try { return fs.lstatSync(path).isDirectory(); } catch (e) { return false; } }); }
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check that paths exist as directories
[ "check", "that", "paths", "exist", "as", "directories" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/demo/utils.js#L4-L12
8,761
eBay/ebayui-core
src/components/ebay-combobox-readonly/index.js
handleOptionClick
function handleOptionClick(event) { let el; // find the element with the data // start with the target element if (event.target.dataset.optionValue) { el = event.target; // check up the tree one level (in case option text or status was clicked) } else if (event.target.parentNode.dataset...
javascript
function handleOptionClick(event) { let el; // find the element with the data // start with the target element if (event.target.dataset.optionValue) { el = event.target; // check up the tree one level (in case option text or status was clicked) } else if (event.target.parentNode.dataset...
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Handle mouse click for option @param {MouseEvent} event
[ "Handle", "mouse", "click", "for", "option" ]
a7250c25eaab355881947c159301a78865d0d5c9
https://github.com/eBay/ebayui-core/blob/a7250c25eaab355881947c159301a78865d0d5c9/src/components/ebay-combobox-readonly/index.js#L117-L132
8,762
mattermost/mattermost-redux
src/actions/websocket.js
handleChannelConvertedEvent
function handleChannelConvertedEvent(msg) { return (dispatch, getState) => { const channelId = msg.data.channel_id; if (channelId) { const channel = getChannel(getState(), channelId); if (channel) { dispatch({ type: ChannelTypes.RECEIVED_CH...
javascript
function handleChannelConvertedEvent(msg) { return (dispatch, getState) => { const channelId = msg.data.channel_id; if (channelId) { const channel = getChannel(getState(), channelId); if (channel) { dispatch({ type: ChannelTypes.RECEIVED_CH...
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handleChannelConvertedEvent handles updating of channel which is converted from public to private
[ "handleChannelConvertedEvent", "handles", "updating", "of", "channel", "which", "is", "converted", "from", "public", "to", "private" ]
a6b5a325126821c8e6fe22a3dbef747a4d325c5e
https://github.com/mattermost/mattermost-redux/blob/a6b5a325126821c8e6fe22a3dbef747a4d325c5e/src/actions/websocket.js#L546-L559
8,763
zeit/ms
index.js
plural
function plural(ms, msAbs, n, name) { var isPlural = msAbs >= n * 1.5; return Math.round(ms / n) + ' ' + name + (isPlural ? 's' : ''); }
javascript
function plural(ms, msAbs, n, name) { var isPlural = msAbs >= n * 1.5; return Math.round(ms / n) + ' ' + name + (isPlural ? 's' : ''); }
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Pluralization helper.
[ "Pluralization", "helper", "." ]
d1add60365fe2340b750b1f7a254b83bea34e52d
https://github.com/zeit/ms/blob/d1add60365fe2340b750b1f7a254b83bea34e52d/index.js#L159-L162
8,764
pqina/vue-filepond
dist/vue-filepond.js
getNativeConstructorFromType
function getNativeConstructorFromType(type) { return { string: String, boolean: Boolean, array: Array, function: Function, int: Number, serverapi: Object, object: Object }[type]; }
javascript
function getNativeConstructorFromType(type) { return { string: String, boolean: Boolean, array: Array, function: Function, int: Number, serverapi: Object, object: Object }[type]; }
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Setup initial prop types and update when plugins are added
[ "Setup", "initial", "prop", "types", "and", "update", "when", "plugins", "are", "added" ]
bf7ea99e11da095eb10b4f703be0827e807130b7
https://github.com/pqina/vue-filepond/blob/bf7ea99e11da095eb10b4f703be0827e807130b7/dist/vue-filepond.js#L46-L56
8,765
greggman/twgl.js
src/helper.js
copyExistingProperties
function copyExistingProperties(src, dst) { Object.keys(dst).forEach(function(key) { if (dst.hasOwnProperty(key) && src.hasOwnProperty(key)) { dst[key] = src[key]; } }); }
javascript
function copyExistingProperties(src, dst) { Object.keys(dst).forEach(function(key) { if (dst.hasOwnProperty(key) && src.hasOwnProperty(key)) { dst[key] = src[key]; } }); }
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Copies properties from source to dest only if a matching key is in dest @param {Object.<string, ?>} src the source @param {Object.<string, ?>} dst the dest @private
[ "Copies", "properties", "from", "source", "to", "dest", "only", "if", "a", "matching", "key", "is", "in", "dest" ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/helper.js#L49-L55
8,766
greggman/twgl.js
src/twgl.js
setDefaults
function setDefaults(newDefaults) { helper.copyExistingProperties(newDefaults, defaults); attributes.setAttributeDefaults_(newDefaults); // eslint-disable-line textures.setTextureDefaults_(newDefaults); // eslint-disable-line }
javascript
function setDefaults(newDefaults) { helper.copyExistingProperties(newDefaults, defaults); attributes.setAttributeDefaults_(newDefaults); // eslint-disable-line textures.setTextureDefaults_(newDefaults); // eslint-disable-line }
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Various default settings for twgl. Note: You can call this any number of times. Example: twgl.setDefaults({ textureColor: [1, 0, 0, 1] }); twgl.setDefaults({ attribPrefix: 'a_' }); is equivalent to twgl.setDefaults({ textureColor: [1, 0, 0, 1], attribPrefix: 'a_', }); @typedef {Object} Defaults @property {string} ...
[ "Various", "default", "settings", "for", "twgl", "." ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/twgl.js#L133-L137
8,767
greggman/twgl.js
src/twgl.js
addExtensionsToContext
function addExtensionsToContext(gl) { for (let ii = 0; ii < supportedExtensions.length; ++ii) { addExtensionToContext(gl, supportedExtensions[ii]); } }
javascript
function addExtensionsToContext(gl) { for (let ii = 0; ii < supportedExtensions.length; ++ii) { addExtensionToContext(gl, supportedExtensions[ii]); } }
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Attempts to enable all of the following extensions and add their functions and constants to the `WebGLRenderingContext` using their normal non-extension like names. ANGLE_instanced_arrays EXT_blend_minmax EXT_color_buffer_float EXT_color_buffer_half_float EXT_disjoint_timer_query EXT_disjoint_timer_query_webgl2 EXT_fr...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/twgl.js#L267-L271
8,768
greggman/twgl.js
src/twgl.js
createContext
function createContext(canvas, opt_attribs) { const names = ["webgl2", "webgl", "experimental-webgl"]; let context = null; for (let ii = 0; ii < names.length; ++ii) { context = canvas.getContext(names[ii], opt_attribs); if (context) { if (defaults.addExtensionsToContext) { addExtensionsToCon...
javascript
function createContext(canvas, opt_attribs) { const names = ["webgl2", "webgl", "experimental-webgl"]; let context = null; for (let ii = 0; ii < names.length; ++ii) { context = canvas.getContext(names[ii], opt_attribs); if (context) { if (defaults.addExtensionsToContext) { addExtensionsToCon...
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Creates a webgl context. Will return a WebGL2 context if possible. You can check if it's WebGL2 with twgl.isWebGL2(gl); @param {HTMLCanvasElement} canvas The canvas tag to get context from. If one is not passed in one will be created. @return {WebGLRenderingContext} The created context.
[ "Creates", "a", "webgl", "context", "." ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/twgl.js#L327-L340
8,769
greggman/twgl.js
src/draw.js
drawBufferInfo
function drawBufferInfo(gl, bufferInfo, type, count, offset, instanceCount) { type = type === undefined ? gl.TRIANGLES : type; const indices = bufferInfo.indices; const elementType = bufferInfo.elementType; const numElements = count === undefined ? bufferInfo.numElements : count; offset = offset === undefined...
javascript
function drawBufferInfo(gl, bufferInfo, type, count, offset, instanceCount) { type = type === undefined ? gl.TRIANGLES : type; const indices = bufferInfo.indices; const elementType = bufferInfo.elementType; const numElements = count === undefined ? bufferInfo.numElements : count; offset = offset === undefined...
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Drawing related functions For backward compatibily they are available at both `twgl.draw` and `twgl` itself See {@link module:twgl} for core functions @module twgl/draw Calls `gl.drawElements` or `gl.drawArrays`, whichever is appropriate normally you'd call `gl.drawElements` or `gl.drawArrays` yourself but callin...
[ "Drawing", "related", "functions" ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/draw.js#L52-L71
8,770
greggman/twgl.js
src/typedarrays.js
getGLTypeForTypedArray
function getGLTypeForTypedArray(typedArray) { if (typedArray instanceof Int8Array) { return BYTE; } // eslint-disable-line if (typedArray instanceof Uint8Array) { return UNSIGNED_BYTE; } // eslint-disable-line if (typedArray instanceof Uint8ClampedArray) { return UNSIGNED_BYTE; } // esl...
javascript
function getGLTypeForTypedArray(typedArray) { if (typedArray instanceof Int8Array) { return BYTE; } // eslint-disable-line if (typedArray instanceof Uint8Array) { return UNSIGNED_BYTE; } // eslint-disable-line if (typedArray instanceof Uint8ClampedArray) { return UNSIGNED_BYTE; } // esl...
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Get the GL type for a typedArray @param {ArrayBufferView} typedArray a typedArray @return {number} the GL type for array. For example pass in an `Int8Array` and `gl.BYTE` will be returned. Pass in a `Uint32Array` and `gl.UNSIGNED_INT` will be returned @memberOf module:twgl/typedArray
[ "Get", "the", "GL", "type", "for", "a", "typedArray" ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/typedarrays.js#L87-L97
8,771
greggman/twgl.js
src/typedarrays.js
getGLTypeForTypedArrayType
function getGLTypeForTypedArrayType(typedArrayType) { if (typedArrayType === Int8Array) { return BYTE; } // eslint-disable-line if (typedArrayType === Uint8Array) { return UNSIGNED_BYTE; } // eslint-disable-line if (typedArrayType === Uint8ClampedArray) { return UNSIGNED_BYTE; } // esli...
javascript
function getGLTypeForTypedArrayType(typedArrayType) { if (typedArrayType === Int8Array) { return BYTE; } // eslint-disable-line if (typedArrayType === Uint8Array) { return UNSIGNED_BYTE; } // eslint-disable-line if (typedArrayType === Uint8ClampedArray) { return UNSIGNED_BYTE; } // esli...
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Get the GL type for a typedArray type @param {ArrayBufferView} typedArrayType a typedArray constructor @return {number} the GL type for type. For example pass in `Int8Array` and `gl.BYTE` will be returned. Pass in `Uint32Array` and `gl.UNSIGNED_INT` will be returned @memberOf module:twgl/typedArray
[ "Get", "the", "GL", "type", "for", "a", "typedArray", "type" ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/typedarrays.js#L106-L116
8,772
greggman/twgl.js
src/m4.js
negate
function negate(m, dst) { dst = dst || new MatType(16); dst[ 0] = -m[ 0]; dst[ 1] = -m[ 1]; dst[ 2] = -m[ 2]; dst[ 3] = -m[ 3]; dst[ 4] = -m[ 4]; dst[ 5] = -m[ 5]; dst[ 6] = -m[ 6]; dst[ 7] = -m[ 7]; dst[ 8] = -m[ 8]; dst[ 9] = -m[ 9]; dst[10] = -m[10]; dst[11] = -m[11]; dst[12] = -m[12]; ...
javascript
function negate(m, dst) { dst = dst || new MatType(16); dst[ 0] = -m[ 0]; dst[ 1] = -m[ 1]; dst[ 2] = -m[ 2]; dst[ 3] = -m[ 3]; dst[ 4] = -m[ 4]; dst[ 5] = -m[ 5]; dst[ 6] = -m[ 6]; dst[ 7] = -m[ 7]; dst[ 8] = -m[ 8]; dst[ 9] = -m[ 9]; dst[10] = -m[10]; dst[11] = -m[11]; dst[12] = -m[12]; ...
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Negates a matrix. @param {module:twgl/m4.Mat4} m The matrix. @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} -m. @memberOf module:twgl/m4
[ "Negates", "a", "matrix", "." ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L82-L103
8,773
greggman/twgl.js
src/m4.js
copy
function copy(m, dst) { dst = dst || new MatType(16); dst[ 0] = m[ 0]; dst[ 1] = m[ 1]; dst[ 2] = m[ 2]; dst[ 3] = m[ 3]; dst[ 4] = m[ 4]; dst[ 5] = m[ 5]; dst[ 6] = m[ 6]; dst[ 7] = m[ 7]; dst[ 8] = m[ 8]; dst[ 9] = m[ 9]; dst[10] = m[10]; dst[11] = m[11]; dst[12] = m[12]; dst[13] = m[13...
javascript
function copy(m, dst) { dst = dst || new MatType(16); dst[ 0] = m[ 0]; dst[ 1] = m[ 1]; dst[ 2] = m[ 2]; dst[ 3] = m[ 3]; dst[ 4] = m[ 4]; dst[ 5] = m[ 5]; dst[ 6] = m[ 6]; dst[ 7] = m[ 7]; dst[ 8] = m[ 8]; dst[ 9] = m[ 9]; dst[10] = m[10]; dst[11] = m[11]; dst[12] = m[12]; dst[13] = m[13...
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Copies a matrix. @param {module:twgl/m4.Mat4} m The matrix. @param {module:twgl/m4.Mat4} [dst] The matrix. @return {module:twgl/m4.Mat4} A copy of m. @memberOf module:twgl/m4
[ "Copies", "a", "matrix", "." ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L112-L133
8,774
greggman/twgl.js
src/m4.js
identity
function identity(dst) { dst = dst || new MatType(16); dst[ 0] = 1; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = 1; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = 1; dst[11] = 0; dst[12] = 0; dst[13] = 0; dst[14] = 0; dst[15] = 1; return dst; }
javascript
function identity(dst) { dst = dst || new MatType(16); dst[ 0] = 1; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = 1; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = 1; dst[11] = 0; dst[12] = 0; dst[13] = 0; dst[14] = 0; dst[15] = 1; return dst; }
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Creates an n-by-n identity matrix. @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} An n-by-n identity matrix. @memberOf module:twgl/m4
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L142-L163
8,775
greggman/twgl.js
src/m4.js
transpose
function transpose(m, dst) { dst = dst || new MatType(16); if (dst === m) { let t; t = m[1]; m[1] = m[4]; m[4] = t; t = m[2]; m[2] = m[8]; m[8] = t; t = m[3]; m[3] = m[12]; m[12] = t; t = m[6]; m[6] = m[9]; m[9] = t; t = m[7]; m[7] = m[13]; m[13] ...
javascript
function transpose(m, dst) { dst = dst || new MatType(16); if (dst === m) { let t; t = m[1]; m[1] = m[4]; m[4] = t; t = m[2]; m[2] = m[8]; m[8] = t; t = m[3]; m[3] = m[12]; m[12] = t; t = m[6]; m[6] = m[9]; m[9] = t; t = m[7]; m[7] = m[13]; m[13] ...
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Takes the transpose of a matrix. @param {module:twgl/m4.Mat4} m The matrix. @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} The transpose of m. @memberOf module:twgl/m4
[ "Takes", "the", "transpose", "of", "a", "matrix", "." ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L172-L238
8,776
greggman/twgl.js
src/m4.js
setTranslation
function setTranslation(a, v, dst) { dst = dst || identity(); if (a !== dst) { dst[ 0] = a[ 0]; dst[ 1] = a[ 1]; dst[ 2] = a[ 2]; dst[ 3] = a[ 3]; dst[ 4] = a[ 4]; dst[ 5] = a[ 5]; dst[ 6] = a[ 6]; dst[ 7] = a[ 7]; dst[ 8] = a[ 8]; dst[ 9] = a[ 9]; dst[10] = a[10]; ds...
javascript
function setTranslation(a, v, dst) { dst = dst || identity(); if (a !== dst) { dst[ 0] = a[ 0]; dst[ 1] = a[ 1]; dst[ 2] = a[ 2]; dst[ 3] = a[ 3]; dst[ 4] = a[ 4]; dst[ 5] = a[ 5]; dst[ 6] = a[ 6]; dst[ 7] = a[ 7]; dst[ 8] = a[ 8]; dst[ 9] = a[ 9]; dst[10] = a[10]; ds...
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Sets the translation component of a 4-by-4 matrix to the given vector. @param {module:twgl/m4.Mat4} a The matrix. @param {module:twgl/v3.Vec3} v The vector. @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none, a new one is created. @return {module:twgl/m4.Mat4} a once modified. @memberOf module:twgl/m4
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L407-L428
8,777
greggman/twgl.js
src/m4.js
getTranslation
function getTranslation(m, dst) { dst = dst || v3.create(); dst[0] = m[12]; dst[1] = m[13]; dst[2] = m[14]; return dst; }
javascript
function getTranslation(m, dst) { dst = dst || v3.create(); dst[0] = m[12]; dst[1] = m[13]; dst[2] = m[14]; return dst; }
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Returns the translation component of a 4-by-4 matrix as a vector with 3 entries. @param {module:twgl/m4.Mat4} m The matrix. @param {module:twgl/v3.Vec3} [dst] vector. @return {module:twgl/v3.Vec3} The translation component of m. @memberOf module:twgl/m4
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L438-L444
8,778
greggman/twgl.js
src/m4.js
getAxis
function getAxis(m, axis, dst) { dst = dst || v3.create(); const off = axis * 4; dst[0] = m[off + 0]; dst[1] = m[off + 1]; dst[2] = m[off + 2]; return dst; }
javascript
function getAxis(m, axis, dst) { dst = dst || v3.create(); const off = axis * 4; dst[0] = m[off + 0]; dst[1] = m[off + 1]; dst[2] = m[off + 2]; return dst; }
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Returns an axis of a 4x4 matrix as a vector with 3 entries @param {module:twgl/m4.Mat4} m The matrix. @param {number} axis The axis 0 = x, 1 = y, 2 = z; @return {module:twgl/v3.Vec3} [dst] vector. @return {module:twgl/v3.Vec3} The axis component of m. @memberOf module:twgl/m4
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L454-L461
8,779
greggman/twgl.js
src/m4.js
setAxis
function setAxis(a, v, axis, dst) { if (dst !== a) { dst = copy(a, dst); } const off = axis * 4; dst[off + 0] = v[0]; dst[off + 1] = v[1]; dst[off + 2] = v[2]; return dst; }
javascript
function setAxis(a, v, axis, dst) { if (dst !== a) { dst = copy(a, dst); } const off = axis * 4; dst[off + 0] = v[0]; dst[off + 1] = v[1]; dst[off + 2] = v[2]; return dst; }
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Sets an axis of a 4x4 matrix as a vector with 3 entries @param {module:twgl/v3.Vec3} v the axis vector @param {number} axis The axis 0 = x, 1 = y, 2 = z; @param {module:twgl/m4.Mat4} [dst] The matrix to set. If none, a new one is created. @return {module:twgl/m4.Mat4} dst @memberOf module:twgl/m4
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L471-L480
8,780
greggman/twgl.js
src/m4.js
perspective
function perspective(fieldOfViewYInRadians, aspect, zNear, zFar, dst) { dst = dst || new MatType(16); const f = Math.tan(Math.PI * 0.5 - 0.5 * fieldOfViewYInRadians); const rangeInv = 1.0 / (zNear - zFar); dst[0] = f / aspect; dst[1] = 0; dst[2] = 0; dst[3] = 0; dst[4] = 0; dst[5] = f; dst[...
javascript
function perspective(fieldOfViewYInRadians, aspect, zNear, zFar, dst) { dst = dst || new MatType(16); const f = Math.tan(Math.PI * 0.5 - 0.5 * fieldOfViewYInRadians); const rangeInv = 1.0 / (zNear - zFar); dst[0] = f / aspect; dst[1] = 0; dst[2] = 0; dst[3] = 0; dst[4] = 0; dst[5] = f; dst[...
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Computes a 4-by-4 perspective transformation matrix given the angular height of the frustum, the aspect ratio, and the near and far clipping planes. The arguments define a frustum extending in the negative z direction. The given angle is the vertical angle of the frustum, and the horizontal angle is determined to pro...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L503-L530
8,781
greggman/twgl.js
src/m4.js
ortho
function ortho(left, right, bottom, top, near, far, dst) { dst = dst || new MatType(16); dst[0] = 2 / (right - left); dst[1] = 0; dst[2] = 0; dst[3] = 0; dst[4] = 0; dst[5] = 2 / (top - bottom); dst[6] = 0; dst[7] = 0; dst[8] = 0; dst[9] = 0; dst[10] = 2 / (near - far); dst[11] = ...
javascript
function ortho(left, right, bottom, top, near, far, dst) { dst = dst || new MatType(16); dst[0] = 2 / (right - left); dst[1] = 0; dst[2] = 0; dst[3] = 0; dst[4] = 0; dst[5] = 2 / (top - bottom); dst[6] = 0; dst[7] = 0; dst[8] = 0; dst[9] = 0; dst[10] = 2 / (near - far); dst[11] = ...
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Computes a 4-by-4 othogonal transformation matrix given the left, right, bottom, and top dimensions of the near clipping plane as well as the near and far clipping plane distances. @param {number} left Left side of the near clipping plane viewport. @param {number} right Right side of the near clipping plane viewport. @...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L548-L572
8,782
greggman/twgl.js
src/m4.js
frustum
function frustum(left, right, bottom, top, near, far, dst) { dst = dst || new MatType(16); const dx = (right - left); const dy = (top - bottom); const dz = (near - far); dst[ 0] = 2 * near / dx; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = 2 * near / dy; dst[ 6] = 0; dst[ 7] =...
javascript
function frustum(left, right, bottom, top, near, far, dst) { dst = dst || new MatType(16); const dx = (right - left); const dy = (top - bottom); const dz = (near - far); dst[ 0] = 2 * near / dx; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = 2 * near / dy; dst[ 6] = 0; dst[ 7] =...
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Computes a 4-by-4 perspective transformation matrix given the left, right, top, bottom, near and far clipping planes. The arguments define a frustum extending in the negative z direction. The arguments near and far are the distances to the near and far clipping planes. Note that near and far are not z coordinates, but ...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L593-L618
8,783
greggman/twgl.js
src/m4.js
lookAt
function lookAt(eye, target, up, dst) { dst = dst || new MatType(16); const xAxis = tempV3a; const yAxis = tempV3b; const zAxis = tempV3c; v3.normalize( v3.subtract(eye, target, zAxis), zAxis); v3.normalize(v3.cross(up, zAxis, xAxis), xAxis); v3.normalize(v3.cross(zAxis, xAxis, yAxis), yAxis); ...
javascript
function lookAt(eye, target, up, dst) { dst = dst || new MatType(16); const xAxis = tempV3a; const yAxis = tempV3b; const zAxis = tempV3c; v3.normalize( v3.subtract(eye, target, zAxis), zAxis); v3.normalize(v3.cross(up, zAxis, xAxis), xAxis); v3.normalize(v3.cross(zAxis, xAxis, yAxis), yAxis); ...
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Computes a 4-by-4 look-at transformation. This is a matrix which positions the camera itself. If you want a view matrix (a matrix which moves things in front of the camera) take the inverse of this. @param {module:twgl/v3.Vec3} eye The position of the eye. @param {module:twgl/v3.Vec3} target The position meant to be ...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L634-L664
8,784
greggman/twgl.js
src/m4.js
translation
function translation(v, dst) { dst = dst || new MatType(16); dst[ 0] = 1; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = 1; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = 1; dst[11] = 0; dst[12] = v[0]; dst[13] = v[1]; dst[14] = v[2]; dst[15] = 1; retur...
javascript
function translation(v, dst) { dst = dst || new MatType(16); dst[ 0] = 1; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = 1; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = 1; dst[11] = 0; dst[12] = v[0]; dst[13] = v[1]; dst[14] = v[2]; dst[15] = 1; retur...
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Creates a 4-by-4 matrix which translates by the given vector v. @param {module:twgl/v3.Vec3} v The vector by which to translate. @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} The translation matrix. @memberOf module:twgl/m4
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L674-L694
8,785
greggman/twgl.js
src/m4.js
translate
function translate(m, v, dst) { dst = dst || new MatType(16); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; const m00 = m[0]; const m01 = m[1]; const m02 = m[2]; const m03 = m[3]; const m10 = m[1 * 4 + 0]; const m11 = m[1 * 4 + 1]; const m12 = m[1 * 4 + 2]; const m13 = m[1 * 4 + 3]; cons...
javascript
function translate(m, v, dst) { dst = dst || new MatType(16); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; const m00 = m[0]; const m01 = m[1]; const m02 = m[2]; const m03 = m[3]; const m10 = m[1 * 4 + 0]; const m11 = m[1 * 4 + 1]; const m12 = m[1 * 4 + 2]; const m13 = m[1 * 4 + 3]; cons...
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Modifies the given 4-by-4 matrix by translation by the given vector v. @param {module:twgl/m4.Mat4} m The matrix. @param {module:twgl/v3.Vec3} v The vector by which to translate. @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} m once modified. @member...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L705-L749
8,786
greggman/twgl.js
src/m4.js
rotateX
function rotateX(m, angleInRadians, dst) { dst = dst || new MatType(16); const m10 = m[4]; const m11 = m[5]; const m12 = m[6]; const m13 = m[7]; const m20 = m[8]; const m21 = m[9]; const m22 = m[10]; const m23 = m[11]; const c = Math.cos(angleInRadians); const s = Math.sin(angleInRadians); dst...
javascript
function rotateX(m, angleInRadians, dst) { dst = dst || new MatType(16); const m10 = m[4]; const m11 = m[5]; const m12 = m[6]; const m13 = m[7]; const m20 = m[8]; const m21 = m[9]; const m22 = m[10]; const m23 = m[11]; const c = Math.cos(angleInRadians); const s = Math.sin(angleInRadians); dst...
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Modifies the given 4-by-4 matrix by a rotation around the x-axis by the given angle. @param {module:twgl/m4.Mat4} m The matrix. @param {number} angleInRadians The angle by which to rotate (in radians). @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} m...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L793-L828
8,787
greggman/twgl.js
src/m4.js
rotateY
function rotateY(m, angleInRadians, dst) { dst = dst || new MatType(16); const m00 = m[0 * 4 + 0]; const m01 = m[0 * 4 + 1]; const m02 = m[0 * 4 + 2]; const m03 = m[0 * 4 + 3]; const m20 = m[2 * 4 + 0]; const m21 = m[2 * 4 + 1]; const m22 = m[2 * 4 + 2]; const m23 = m[2 * 4 + 3]; const c = Math.cos...
javascript
function rotateY(m, angleInRadians, dst) { dst = dst || new MatType(16); const m00 = m[0 * 4 + 0]; const m01 = m[0 * 4 + 1]; const m02 = m[0 * 4 + 2]; const m03 = m[0 * 4 + 3]; const m20 = m[2 * 4 + 0]; const m21 = m[2 * 4 + 1]; const m22 = m[2 * 4 + 2]; const m23 = m[2 * 4 + 3]; const c = Math.cos...
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Modifies the given 4-by-4 matrix by a rotation around the y-axis by the given angle. @param {module:twgl/m4.Mat4} m The matrix. @param {number} angleInRadians The angle by which to rotate (in radians). @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} m...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L872-L907
8,788
greggman/twgl.js
src/m4.js
rotationZ
function rotationZ(angleInRadians, dst) { dst = dst || new MatType(16); const c = Math.cos(angleInRadians); const s = Math.sin(angleInRadians); dst[ 0] = c; dst[ 1] = s; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = -s; dst[ 5] = c; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = 1; ...
javascript
function rotationZ(angleInRadians, dst) { dst = dst || new MatType(16); const c = Math.cos(angleInRadians); const s = Math.sin(angleInRadians); dst[ 0] = c; dst[ 1] = s; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = -s; dst[ 5] = c; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = 1; ...
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Creates a 4-by-4 matrix which rotates around the z-axis by the given angle. @param {number} angleInRadians The angle by which to rotate (in radians). @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} The rotation matrix. @memberOf module:twgl/m4
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L916-L940
8,789
greggman/twgl.js
src/m4.js
rotateZ
function rotateZ(m, angleInRadians, dst) { dst = dst || new MatType(16); const m00 = m[0 * 4 + 0]; const m01 = m[0 * 4 + 1]; const m02 = m[0 * 4 + 2]; const m03 = m[0 * 4 + 3]; const m10 = m[1 * 4 + 0]; const m11 = m[1 * 4 + 1]; const m12 = m[1 * 4 + 2]; const m13 = m[1 * 4 + 3]; const c = Math.cos...
javascript
function rotateZ(m, angleInRadians, dst) { dst = dst || new MatType(16); const m00 = m[0 * 4 + 0]; const m01 = m[0 * 4 + 1]; const m02 = m[0 * 4 + 2]; const m03 = m[0 * 4 + 3]; const m10 = m[1 * 4 + 0]; const m11 = m[1 * 4 + 1]; const m12 = m[1 * 4 + 2]; const m13 = m[1 * 4 + 3]; const c = Math.cos...
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Modifies the given 4-by-4 matrix by a rotation around the z-axis by the given angle. @param {module:twgl/m4.Mat4} m The matrix. @param {number} angleInRadians The angle by which to rotate (in radians). @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {module:twgl/m4.Mat4} m...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L951-L986
8,790
greggman/twgl.js
src/m4.js
axisRotation
function axisRotation(axis, angleInRadians, dst) { dst = dst || new MatType(16); let x = axis[0]; let y = axis[1]; let z = axis[2]; const n = Math.sqrt(x * x + y * y + z * z); x /= n; y /= n; z /= n; const xx = x * x; const yy = y * y; const zz = z * z; const c = Math.cos(angleInRadians); con...
javascript
function axisRotation(axis, angleInRadians, dst) { dst = dst || new MatType(16); let x = axis[0]; let y = axis[1]; let z = axis[2]; const n = Math.sqrt(x * x + y * y + z * z); x /= n; y /= n; z /= n; const xx = x * x; const yy = y * y; const zz = z * z; const c = Math.cos(angleInRadians); con...
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Creates a 4-by-4 matrix which rotates around the given axis by the given angle. @param {module:twgl/v3.Vec3} axis The axis about which to rotate. @param {number} angleInRadians The angle by which to rotate (in radians). @param {module:twgl/m4.Mat4} [dst] matrix to hold result. If none new one is created.. @return {modu...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L999-L1034
8,791
greggman/twgl.js
src/m4.js
scaling
function scaling(v, dst) { dst = dst || new MatType(16); dst[ 0] = v[0]; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = v[1]; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = v[2]; dst[11] = 0; dst[12] = 0; dst[13] = 0; dst[14] = 0; dst[15] = 1; return d...
javascript
function scaling(v, dst) { dst = dst || new MatType(16); dst[ 0] = v[0]; dst[ 1] = 0; dst[ 2] = 0; dst[ 3] = 0; dst[ 4] = 0; dst[ 5] = v[1]; dst[ 6] = 0; dst[ 7] = 0; dst[ 8] = 0; dst[ 9] = 0; dst[10] = v[2]; dst[11] = 0; dst[12] = 0; dst[13] = 0; dst[14] = 0; dst[15] = 1; return d...
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Creates a 4-by-4 matrix which scales in each dimension by an amount given by the corresponding entry in the given vector; assumes the vector has three entries. @param {module:twgl/v3.Vec3} v A vector of three entries specifying the factor by which to scale in each dimension. @param {module:twgl/m4.Mat4} [dst] matrix to...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L1120-L1141
8,792
greggman/twgl.js
src/m4.js
scale
function scale(m, v, dst) { dst = dst || new MatType(16); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; dst[ 0] = v0 * m[0 * 4 + 0]; dst[ 1] = v0 * m[0 * 4 + 1]; dst[ 2] = v0 * m[0 * 4 + 2]; dst[ 3] = v0 * m[0 * 4 + 3]; dst[ 4] = v1 * m[1 * 4 + 0]; dst[ 5] = v1 * m[1 * 4 + 1]; dst[ 6] = v1 ...
javascript
function scale(m, v, dst) { dst = dst || new MatType(16); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; dst[ 0] = v0 * m[0 * 4 + 0]; dst[ 1] = v0 * m[0 * 4 + 1]; dst[ 2] = v0 * m[0 * 4 + 2]; dst[ 3] = v0 * m[0 * 4 + 3]; dst[ 4] = v1 * m[1 * 4 + 0]; dst[ 5] = v1 * m[1 * 4 + 1]; dst[ 6] = v1 ...
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Modifies the given 4-by-4 matrix, scaling in each dimension by an amount given by the corresponding entry in the given vector; assumes the vector has three entries. @param {module:twgl/m4.Mat4} m The matrix to be modified. @param {module:twgl/v3.Vec3} v A vector of three entries specifying the factor by which to scale ...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L1154-L1182
8,793
greggman/twgl.js
src/m4.js
transformPoint
function transformPoint(m, v, dst) { dst = dst || v3.create(); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; const d = v0 * m[0 * 4 + 3] + v1 * m[1 * 4 + 3] + v2 * m[2 * 4 + 3] + m[3 * 4 + 3]; dst[0] = (v0 * m[0 * 4 + 0] + v1 * m[1 * 4 + 0] + v2 * m[2 * 4 + 0] + m[3 * 4 + 0]) / d; dst[1] = (v0 * m[0...
javascript
function transformPoint(m, v, dst) { dst = dst || v3.create(); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; const d = v0 * m[0 * 4 + 3] + v1 * m[1 * 4 + 3] + v2 * m[2 * 4 + 3] + m[3 * 4 + 3]; dst[0] = (v0 * m[0 * 4 + 0] + v1 * m[1 * 4 + 0] + v2 * m[2 * 4 + 0] + m[3 * 4 + 0]) / d; dst[1] = (v0 * m[0...
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Takes a 4-by-4 matrix and a vector with 3 entries, interprets the vector as a point, transforms that point by the matrix, and returns the result as a vector with 3 entries. @param {module:twgl/m4.Mat4} m The matrix. @param {module:twgl/v3.Vec3} v The point. @param {module:twgl/v3.Vec3} dst optional vec3 to store result...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L1194-L1206
8,794
greggman/twgl.js
src/m4.js
transformDirection
function transformDirection(m, v, dst) { dst = dst || v3.create(); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; dst[0] = v0 * m[0 * 4 + 0] + v1 * m[1 * 4 + 0] + v2 * m[2 * 4 + 0]; dst[1] = v0 * m[0 * 4 + 1] + v1 * m[1 * 4 + 1] + v2 * m[2 * 4 + 1]; dst[2] = v0 * m[0 * 4 + 2] + v1 * m[1 * 4 + 2] + v...
javascript
function transformDirection(m, v, dst) { dst = dst || v3.create(); const v0 = v[0]; const v1 = v[1]; const v2 = v[2]; dst[0] = v0 * m[0 * 4 + 0] + v1 * m[1 * 4 + 0] + v2 * m[2 * 4 + 0]; dst[1] = v0 * m[0 * 4 + 1] + v1 * m[1 * 4 + 1] + v2 * m[2 * 4 + 1]; dst[2] = v0 * m[0 * 4 + 2] + v1 * m[1 * 4 + 2] + v...
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Takes a 4-by-4 matrix and a vector with 3 entries, interprets the vector as a direction, transforms that direction by the matrix, and returns the result; assumes the transformation of 3-dimensional space represented by the matrix is parallel-preserving, i.e. any combination of rotation, scaling and translation, but not...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/m4.js#L1221-L1233
8,795
greggman/twgl.js
src/attributes.js
createBufferFromTypedArray
function createBufferFromTypedArray(gl, typedArray, type, drawType) { if (helper.isBuffer(gl, typedArray)) { return typedArray; } type = type || gl.ARRAY_BUFFER; const buffer = gl.createBuffer(); setBufferFromTypedArray(gl, type, buffer, typedArray, drawType); return buffer; }
javascript
function createBufferFromTypedArray(gl, typedArray, type, drawType) { if (helper.isBuffer(gl, typedArray)) { return typedArray; } type = type || gl.ARRAY_BUFFER; const buffer = gl.createBuffer(); setBufferFromTypedArray(gl, type, buffer, typedArray, drawType); return buffer; }
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Given typed array creates a WebGLBuffer and copies the typed array into it. @param {WebGLRenderingContext} gl A WebGLRenderingContext @param {ArrayBuffer|SharedArrayBuffer|ArrayBufferView|WebGLBuffer} typedArray the typed array. Note: If a WebGLBuffer is passed in it will just be returned. No action will be taken @par...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/attributes.js#L91-L99
8,796
greggman/twgl.js
src/attributes.js
setAttribInfoBufferFromArray
function setAttribInfoBufferFromArray(gl, attribInfo, array, offset) { array = makeTypedArray(array); if (offset !== undefined) { gl.bindBuffer(gl.ARRAY_BUFFER, attribInfo.buffer); gl.bufferSubData(gl.ARRAY_BUFFER, offset, array); } else { setBufferFromTypedArray(gl, gl.ARRAY_BUFFER, attribInfo.buffer...
javascript
function setAttribInfoBufferFromArray(gl, attribInfo, array, offset) { array = makeTypedArray(array); if (offset !== undefined) { gl.bindBuffer(gl.ARRAY_BUFFER, attribInfo.buffer); gl.bufferSubData(gl.ARRAY_BUFFER, offset, array); } else { setBufferFromTypedArray(gl, gl.ARRAY_BUFFER, attribInfo.buffer...
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Sets the contents of a buffer attached to an attribInfo This is helper function to dynamically update a buffer. Let's say you make a bufferInfo var arrays = { position: new Float32Array([0, 0, 0, 10, 0, 0, 0, 10, 0, 10, 10, 0]), texcoord: new Float32Array([0, 0, 0, 1, 1, 0, 1, 1]), normal: new Float32Array([0, 0, ...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/attributes.js#L437-L445
8,797
greggman/twgl.js
src/attributes.js
createBufferFromArray
function createBufferFromArray(gl, array, arrayName) { const type = arrayName === "indices" ? gl.ELEMENT_ARRAY_BUFFER : gl.ARRAY_BUFFER; const typedArray = makeTypedArray(array, arrayName); return createBufferFromTypedArray(gl, typedArray, type); }
javascript
function createBufferFromArray(gl, array, arrayName) { const type = arrayName === "indices" ? gl.ELEMENT_ARRAY_BUFFER : gl.ARRAY_BUFFER; const typedArray = makeTypedArray(array, arrayName); return createBufferFromTypedArray(gl, typedArray, type); }
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Creates a buffer from an array, typed array, or array spec Given something like this [1, 2, 3], or new Uint16Array([1,2,3]); or { data: [1, 2, 3], type: Uint8Array, } returns a WebGLBuffer that constains the given data. @param {WebGLRenderingContext} gl A WebGLRenderingContext. @param {module:twgl.ArraySpec} ar...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/attributes.js#L662-L666
8,798
greggman/twgl.js
src/attributes.js
createBuffersFromArrays
function createBuffersFromArrays(gl, arrays) { const buffers = { }; Object.keys(arrays).forEach(function(key) { buffers[key] = createBufferFromArray(gl, arrays[key], key); }); // Ugh! if (arrays.indices) { buffers.numElements = arrays.indices.length; buffers.elementType = typedArrays.getGLTypeFor...
javascript
function createBuffersFromArrays(gl, arrays) { const buffers = { }; Object.keys(arrays).forEach(function(key) { buffers[key] = createBufferFromArray(gl, arrays[key], key); }); // Ugh! if (arrays.indices) { buffers.numElements = arrays.indices.length; buffers.elementType = typedArrays.getGLTypeFor...
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Creates buffers from arrays or typed arrays Given something like this var arrays = { positions: [1, 2, 3], normals: [0, 0, 1], } returns something like buffers = { positions: WebGLBuffer, normals: WebGLBuffer, } If the buffer is named 'indices' it will be made an ELEMENT_ARRAY_BUFFER. @param {WebGLRenderingContex...
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ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/attributes.js#L692-L707
8,799
greggman/twgl.js
src/programs.js
addLineNumbers
function addLineNumbers(src, lineOffset) { lineOffset = lineOffset || 0; ++lineOffset; return src.split("\n").map(function(line, ndx) { return (ndx + lineOffset) + ": " + line; }).join("\n"); }
javascript
function addLineNumbers(src, lineOffset) { lineOffset = lineOffset || 0; ++lineOffset; return src.split("\n").map(function(line, ndx) { return (ndx + lineOffset) + ": " + line; }).join("\n"); }
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eslint-disable-line Error Callback @callback ErrorCallback @param {string} msg error message. @param {number} [lineOffset] amount to add to line number @memberOf module:twgl
[ "eslint", "-", "disable", "-", "line", "Error", "Callback" ]
ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd
https://github.com/greggman/twgl.js/blob/ae88dfe4d7a7d44a5b739fcbe50bccccd0e1a1fd/src/programs.js#L457-L464