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Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000000
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000001
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000002
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000003
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000004
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000005
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000006
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000007
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000008
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000009
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000010
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000011
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000012
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000013
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000014
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000015
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000016
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000017
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000018
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000019
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000020
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000021
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000022
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000023
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000024
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000025
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000026
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000027
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000028
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000029
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000030
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000031
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000032
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000033
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000034
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000035
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000036
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000037
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000038
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000039
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000040
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000041
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000042
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000043
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000044
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000045
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000046
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000047
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000048
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000049
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000050
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000051
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000052
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000053
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000054
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000055
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000056
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000057
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000058
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000059
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000060
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000061
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000062
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000063
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000064
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000065
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000066
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000067
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000068
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000069
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000070
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000071
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000072
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000073
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000074
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000075
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000076
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000077
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000078
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000079
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000080
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000081
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000082
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000083
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000084
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000085
The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000086
The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000087
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000088
The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000089
The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000090
The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000091
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000092
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000093
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000094
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000095
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000096
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000097
The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000098
The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi...
Pure_Reasoning
G-12_grid_obtaining_award_data-generator
train
Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000099
The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ...
End of preview. Expand in Data Studio

VBVR-Reorganized-Image

Image-mode derivative of VBVR-Reorganized. Each sample is a triple (first_frame.png, prompt.txt, final_frame.png): the model takes first_frame + prompt as input and should output an image that matches final_frame. No video in this version — purely single-image-input, single-image-output.

Layout

VBVR-Reorganized-Image/
├── train/
│   ├── Pure_Reasoning/         (48 generators, 480,000 samples)
│   └── Instruction_Following/  (48 generators, 480,000 samples)
└── test/
    ├── In-Domain_50/
    │   ├── Pure_Reasoning/         (31 generators, 155 samples)
    │   └── Instruction_Following/  (17 generators,  85 samples)
    └── Out-of-Domain_50/
        ├── Pure_Reasoning/         (11 generators,  55 samples)
        └── Instruction_Following/  (42 generators, 210 samples)

Each sample directory contains exactly three files:

  • first_frame.png — visual input
  • final_frame.png — image-mode ground truth (target output)
  • prompt.txt — text input (already cleaned for image-mode)

Counts

Split Class Generators Samples
train Pure_Reasoning 48 480,000
train Instruction_Following 48 480,000
test/In-Domain_50 Pure_Reasoning 31 155
test/In-Domain_50 Instruction_Following 17 85
test/Out-of-Domain_50 Pure_Reasoning 11 55
test/Out-of-Domain_50 Instruction_Following 42 210
TOTAL 197 960,505

How this differs from the video-mode parent

  • No ground_truth.mp4 — image-mode tasks have a single static answer image instead of a video.
  • No metadata.json — task parameters not exposed at row level (still recoverable from the parent video repo if needed).
  • Only one prompt per sample (prompt.txt); prompt_original.txt is dropped to keep rows lean.
  • CLASS_3 tasks dropped — 10 task types (e.g. O-22_construction_stack, G-39_attention_shift_different, O-32_rolling_ball, O-44_rotation_puzzle, O-47_sliding_puzzle, O-52_traffic_light, O-62_gravity_physics, G-11_handle_object_reappearance, G-22_attention_shift_same, G-33_visual_jenga) are temporal-by-nature tasks whose single-image version carries no reasoning signal. They are excluded entirely.

Image-mode classes

The 197 task-split slots fall into two construction classes:

Class Count final_frame.png source Prompt rewriter
CLASS_1 171 Copied verbatim from the video-mode last frame Light cleanup of process language ("step by step", "render the X", etc.) via prompt_rewriter.py / train_prompt_rules.py
CLASS_2 26 Re-rendered from metadata.json by a per-task painter (orange path cells for grid/maze tasks, red trajectory polylines for bouncing balls, numbered labels on fallen dominoes, ...) Original prompt + appended task-specific image-mode output instruction

CLASS_2 examples:

  • Grid/maze (G-12 to G-18, G-31, G-32, G-41, G-44 to G-47, O-39): orange path overlay
  • Physics (G-35, G-48, O-15): red trajectory polyline
  • Domino (O-23, O-24): numeric labels on fallen pieces
  • Occlusion (G-21, G-36): mask redefined to stop at object midline
  • Other: O-29, O-31, O-34

Pure_Reasoning prompt cleanup

For Pure_Reasoning tasks, prompts are stripped of reasoning leaks beyond the standard image-mode cleanup. The full leak-removal pipeline runs: rules.py (family-level + task-specific rules from the video-mode dataset)

  • rules_image.py (image-mode-specific paraphrase handlers).

Examples of stripped leaks:

  • O-23 (E_OUTCOME_NARRATIVE): drop the 4-sentence outcome narration ("trunk falls first, then splits into Branch A...")
  • O-12 / O-11 / O-13 / O-14 (C_ANALOGY): drop the explicit "first change its color, then change its size" enumeration
  • G-273 (D_PHYSICS): drop the answer-leaking "right container holds the higher-density liquid" + parenthetical pointer
  • O-15 (D_PHYSICS): drop "elastic collision physics (angle of incidence equals angle of reflection)"
  • O-75 (D_PHYSICS): drop the terminal-state spoiler "to a common equilibrium level across all tubes"
  • O-45 (B_PATTERN_SEQUENCE): drop "Observe the cyclic order... Identify the color cycle..." choreography for both color and arithmetic paraphrases

Constraint phrases that are kept (they specify the task, not the answer): "shortest path", "minimum number of steps", "additive color mixing", "subtractive color mixing", physics constants (refractive index, viscous damping coefficient).

Paired-variant generators (4 unique tasks)

The same image-mode pipeline carries the depth-flip and inverse variants created in the parent video-mode dataset:

Variant Mechanic difference vs forward
G-21B_multiple_occlusions_vertical_behind Mask passes behind (objects in front) — final_frame: mask gone, objects visible
G-36B_multiple_occlusions_horizontal_behind Same depth flip, horizontal direction
O-18B_glass_refraction_inverse Given in-glass ray, predict incidence ray
O-19B_mirror_reflection_inverse Given reflected ray, predict incidence ray

These share the same first_frame.png as their forward counterpart but have a different final_frame.png and a prompt that distinguishes the direction. The pair tests whether the model is reading the prompt rather than memorising the visual.

Tier-2 extremum-flip variants (5 unique tasks, test-only)

Five additional *B variants live in test/Out-of-Domain_50/Instruction_Following, flipping the extremum criterion of their forward task:

Variant Forward Flip
G-160B_circle_smallest_numerical_value G-160_circle_largest_numerical_value largest → smallest
G-167B_select_shortest_polygon_side G-167_select_longest_polygon_side longest → shortest
G-218B_identify_smallest_angle_in_triangle G-218_identify_largest_angle_in_triangle largest → smallest
G-219B_select_rightmost_shape G-219_select_leftmost_shape leftmost → rightmost
G-221B_outline_outermost_square G-221_outline_innermost_square innermost → outermost

These are classified as Instruction_Following, not Pure_Reasoning — they're explicit-criterion mark-and-pick tasks (mechanical perception+comparison), so flipping the criterion only changes which shape gets marked, not the reasoning structure. Each has 5 samples in OOD (25 samples total). They are counted in the OOD IF total in the counts table.

How to use

from datasets import load_dataset

ds = load_dataset("May-apple/VBVR-Reorganized-Image", split="train")
# Each row: class, task, split, sample_id, prompt, first_frame, final_frame
# first_frame and final_frame are HF Image() — call as .convert("RGB") to
# get a PIL image, or pass directly to your model's preprocessor.

Three splits:

  • train — 960,000 samples
  • test_in_domain — 240 samples
  • test_out_of_domain — 265 samples

Provenance

This is a derivative of the parent video-mode dataset. The image-mode build pipeline lives in the source repo (scripts/vbvr_reorg/):

  • build_image_mode_full.py — flattens video samples into image-mode samples
  • build_parquet_shards_image.py — packs into HF parquet shards
  • rules_image.py — image-mode-specific PR leak rules
  • Renderers reused from VBVR-Bench-Image/regenerator/ and VBVR-Train-Image/regenerator/

Citation

@dataset{vbvr_reorganized_image_2026,
  title  = {VBVR-Reorganized-Image: Single-Image Reasoning Benchmark Derived from VBVR},
  author = {Video-Reason},
  year   = {2026},
  url    = {https://huggingface.co/datasets/May-apple/VBVR-Reorganized-Image},
}

License

Inherits the license of the underlying VBVR dataset (Apache-2.0).

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