class stringclasses 2
values | task stringclasses 16
values | split stringclasses 1
value | sample_id stringlengths 83 148 | prompt stringclasses 68
values | first_frame imagewidth (px) 1.02k 1.02k | final_frame imagewidth (px) 1.02k 1.02k |
|---|---|---|---|---|---|---|
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000000 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000001 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000002 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000003 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000004 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000005 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000006 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000007 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000008 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000009 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000010 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000011 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000012 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000013 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000014 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000015 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000016 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000017 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000018 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000019 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000020 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000021 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000022 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000023 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000024 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000025 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000026 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000027 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000028 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000029 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000030 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000031 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000032 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000033 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000034 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000035 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000036 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000037 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000038 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000039 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000040 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000041 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000042 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000043 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000044 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000045 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000046 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000047 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000048 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000049 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000050 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000051 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000052 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000053 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000054 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000055 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000056 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000057 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000058 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000059 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000060 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000061 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000062 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000063 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000064 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000065 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000066 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000067 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000068 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000069 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000070 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000071 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000072 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000073 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000074 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000075 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000076 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000077 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000078 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000079 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000080 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000081 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000082 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000083 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000084 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000085 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000086 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000087 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000088 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000089 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 star reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Find... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000090 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 diamond reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. F... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000091 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000092 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000093 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000094 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000095 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000096 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000097 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000098 | The scene shows a 10x10 grid with a green start point, a red end point, and 3 circle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. Fi... | ||
Pure_Reasoning | G-12_grid_obtaining_award_data-generator | train | Pure_Reasoning/G-12_grid_obtaining_award_data-generator/grid_obtaining_award_00000099 | The scene shows a 10x10 grid with a green start point, a red end point, and 4 triangle reward items scattered across it. A circular agent starts at the green start point and can move to adjacent cells (up, down, left, right). The agent collects a reward by moving to its cell, and once collected, the reward disappears. ... |
VBVR-Reorganized-Image
Image-mode derivative of VBVR-Reorganized.
Each sample is a triple (first_frame.png, prompt.txt, final_frame.png):
the model takes first_frame + prompt as input and should output an
image that matches final_frame. No video in this version — purely
single-image-input, single-image-output.
Layout
VBVR-Reorganized-Image/
├── train/
│ ├── Pure_Reasoning/ (48 generators, 480,000 samples)
│ └── Instruction_Following/ (48 generators, 480,000 samples)
└── test/
├── In-Domain_50/
│ ├── Pure_Reasoning/ (31 generators, 155 samples)
│ └── Instruction_Following/ (17 generators, 85 samples)
└── Out-of-Domain_50/
├── Pure_Reasoning/ (11 generators, 55 samples)
└── Instruction_Following/ (42 generators, 210 samples)
Each sample directory contains exactly three files:
first_frame.png— visual inputfinal_frame.png— image-mode ground truth (target output)prompt.txt— text input (already cleaned for image-mode)
Counts
| Split | Class | Generators | Samples |
|---|---|---|---|
| train | Pure_Reasoning | 48 | 480,000 |
| train | Instruction_Following | 48 | 480,000 |
| test/In-Domain_50 | Pure_Reasoning | 31 | 155 |
| test/In-Domain_50 | Instruction_Following | 17 | 85 |
| test/Out-of-Domain_50 | Pure_Reasoning | 11 | 55 |
| test/Out-of-Domain_50 | Instruction_Following | 42 | 210 |
| TOTAL | 197 | 960,505 |
How this differs from the video-mode parent
- No
ground_truth.mp4— image-mode tasks have a single static answer image instead of a video. - No
metadata.json— task parameters not exposed at row level (still recoverable from the parent video repo if needed). - Only one prompt per sample (
prompt.txt);prompt_original.txtis dropped to keep rows lean. - CLASS_3 tasks dropped — 10 task types (e.g.
O-22_construction_stack,G-39_attention_shift_different,O-32_rolling_ball,O-44_rotation_puzzle,O-47_sliding_puzzle,O-52_traffic_light,O-62_gravity_physics,G-11_handle_object_reappearance,G-22_attention_shift_same,G-33_visual_jenga) are temporal-by-nature tasks whose single-image version carries no reasoning signal. They are excluded entirely.
Image-mode classes
The 197 task-split slots fall into two construction classes:
| Class | Count | final_frame.png source |
Prompt rewriter |
|---|---|---|---|
| CLASS_1 | 171 | Copied verbatim from the video-mode last frame | Light cleanup of process language ("step by step", "render the X", etc.) via prompt_rewriter.py / train_prompt_rules.py |
| CLASS_2 | 26 | Re-rendered from metadata.json by a per-task painter (orange path cells for grid/maze tasks, red trajectory polylines for bouncing balls, numbered labels on fallen dominoes, ...) |
Original prompt + appended task-specific image-mode output instruction |
CLASS_2 examples:
- Grid/maze (G-12 to G-18, G-31, G-32, G-41, G-44 to G-47, O-39): orange path overlay
- Physics (G-35, G-48, O-15): red trajectory polyline
- Domino (O-23, O-24): numeric labels on fallen pieces
- Occlusion (G-21, G-36): mask redefined to stop at object midline
- Other: O-29, O-31, O-34
Pure_Reasoning prompt cleanup
For Pure_Reasoning tasks, prompts are stripped of reasoning leaks beyond
the standard image-mode cleanup. The full leak-removal pipeline runs:
rules.py (family-level + task-specific rules from the video-mode dataset)
rules_image.py(image-mode-specific paraphrase handlers).
Examples of stripped leaks:
- O-23 (E_OUTCOME_NARRATIVE): drop the 4-sentence outcome narration ("trunk falls first, then splits into Branch A...")
- O-12 / O-11 / O-13 / O-14 (C_ANALOGY): drop the explicit "first change its color, then change its size" enumeration
- G-273 (D_PHYSICS): drop the answer-leaking "right container holds the higher-density liquid" + parenthetical pointer
- O-15 (D_PHYSICS): drop "elastic collision physics (angle of incidence equals angle of reflection)"
- O-75 (D_PHYSICS): drop the terminal-state spoiler "to a common equilibrium level across all tubes"
- O-45 (B_PATTERN_SEQUENCE): drop "Observe the cyclic order... Identify the color cycle..." choreography for both color and arithmetic paraphrases
Constraint phrases that are kept (they specify the task, not the answer): "shortest path", "minimum number of steps", "additive color mixing", "subtractive color mixing", physics constants (refractive index, viscous damping coefficient).
Paired-variant generators (4 unique tasks)
The same image-mode pipeline carries the depth-flip and inverse variants created in the parent video-mode dataset:
| Variant | Mechanic difference vs forward |
|---|---|
G-21B_multiple_occlusions_vertical_behind |
Mask passes behind (objects in front) — final_frame: mask gone, objects visible |
G-36B_multiple_occlusions_horizontal_behind |
Same depth flip, horizontal direction |
O-18B_glass_refraction_inverse |
Given in-glass ray, predict incidence ray |
O-19B_mirror_reflection_inverse |
Given reflected ray, predict incidence ray |
These share the same first_frame.png as their forward counterpart but
have a different final_frame.png and a prompt that distinguishes the
direction. The pair tests whether the model is reading the prompt rather
than memorising the visual.
Tier-2 extremum-flip variants (5 unique tasks, test-only)
Five additional *B variants live in
test/Out-of-Domain_50/Instruction_Following, flipping the extremum
criterion of their forward task:
| Variant | Forward | Flip |
|---|---|---|
G-160B_circle_smallest_numerical_value |
G-160_circle_largest_numerical_value |
largest → smallest |
G-167B_select_shortest_polygon_side |
G-167_select_longest_polygon_side |
longest → shortest |
G-218B_identify_smallest_angle_in_triangle |
G-218_identify_largest_angle_in_triangle |
largest → smallest |
G-219B_select_rightmost_shape |
G-219_select_leftmost_shape |
leftmost → rightmost |
G-221B_outline_outermost_square |
G-221_outline_innermost_square |
innermost → outermost |
These are classified as Instruction_Following, not Pure_Reasoning — they're explicit-criterion mark-and-pick tasks (mechanical perception+comparison), so flipping the criterion only changes which shape gets marked, not the reasoning structure. Each has 5 samples in OOD (25 samples total). They are counted in the OOD IF total in the counts table.
How to use
from datasets import load_dataset
ds = load_dataset("May-apple/VBVR-Reorganized-Image", split="train")
# Each row: class, task, split, sample_id, prompt, first_frame, final_frame
# first_frame and final_frame are HF Image() — call as .convert("RGB") to
# get a PIL image, or pass directly to your model's preprocessor.
Three splits:
train— 960,000 samplestest_in_domain— 240 samplestest_out_of_domain— 265 samples
Provenance
This is a derivative of the parent video-mode dataset. The image-mode
build pipeline lives in the source repo (scripts/vbvr_reorg/):
build_image_mode_full.py— flattens video samples into image-mode samplesbuild_parquet_shards_image.py— packs into HF parquet shardsrules_image.py— image-mode-specific PR leak rules- Renderers reused from
VBVR-Bench-Image/regenerator/andVBVR-Train-Image/regenerator/
Citation
@dataset{vbvr_reorganized_image_2026,
title = {VBVR-Reorganized-Image: Single-Image Reasoning Benchmark Derived from VBVR},
author = {Video-Reason},
year = {2026},
url = {https://huggingface.co/datasets/May-apple/VBVR-Reorganized-Image},
}
License
Inherits the license of the underlying VBVR dataset (Apache-2.0).
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