physarum
Physarum polycephalum (slime mould) on the CPU, loadable through
kernels, two ways: an agent model that grows the organic transport
networks the organism forms, and a flow solver that finds shortest paths and
builds networks by the Tero adaptive-conductivity model. The reference
baselines are breadth-first search, Dijkstra, and the terminals' minimum
spanning tree, matched exactly on length.
Slime mould solves routing problems by growing: it thickens the tubes that carry flux and abandons the rest, and the surviving network is a shortest path or an efficient multi-terminal network. This kernel runs both formulations fast enough to be interactive on a Raspberry Pi, so the biological algorithm becomes a usable network-design tool, including one thing the classical algorithms do not give: a network that survives any single edge cut.
1200x1200 field, 680k agents, on a Raspberry Pi 4.
Usage
import torch
from kernels import get_kernel
physarum = get_kernel("phanerozoic/physarum", version=1, trust_remote_code=True)
open_mask = physarum.maze(127, 127, seed=5) # 1 = open, 0 = wall
solver = physarum.PhysarumFlow(open_mask)
solver.solve([(2, 2), (124, 124)], [1, -1]) # a source and a sink
path = solver.path((2, 2), (124, 124)) # [(x, y), ...], the route
sim = physarum.Physarum(width=1024, height=1024, agents=200_000, seed=0)
for _ in range(400):
sim.step()
img = sim.image() # [H, W, 3] uint8, inferno colormap
version selects the release branch; trust_remote_code is required by
kernels for publishers without the trusted-publisher mark.
API
| Symbol | Purpose |
|---|---|
PhysarumFlow(open_mask) |
flow solver; .solve(terminals, inject), .solve_robust(terminals), .network(thresh), .path(a, b, thresh) |
maze(height, width, seed) |
a recursive-division maze as a [H, W] open/wall mask |
Physarum(width, height, agents, seed, sense_dist, sense_ang, turn, speed, deposit, decay) |
agent simulation; .step(n), .image(gamma, percentile), field .trail |
flow_cg(cE, cS, b, p, ground, max_iters, tol) |
one Jacobi-PCG solve of the weighted-Laplacian flow, p in place |
physarum_step(trail, tmp, ax, ay, ah, seed, ...) |
one agent-model step |
Method
The flow solver follows Tero et al. (2010): current flows between terminals
on a masked grid, each step reinforces high-flux edges and lets the rest
decay, so the conductivities converge onto the shortest path (one source and
sink) or an efficient network (several terminals). The inner step is a
weighted-graph-Laplacian solve exposed as flow_cg, Jacobi-preconditioned
conjugate gradients over a NEON 5-point mat-vec.
The agent model follows Jones (2010): each agent samples the field at three
sensors (ahead, and +/- sense_ang at sense_dist px), rotates by turn
toward the strongest, moves speed px, and deposits deposit; the field is
then convolved with a separable 3-tap [1 2 1]/4 kernel and multiplied by
decay. The agent update runs across cores via at::get_num_threads(), and
agents are counting-sorted into 32px tiles every eight steps so consecutive
and same-core agents sense a hot window rather than scattering three gathers
across the field. The step is deterministic for any thread count.
Measured
Flow solver, single-core solve time (200 adaptation steps, flow_cg):
| host | 127x127 maze | 140x140 hub + 6 network |
|---|---|---|
| Pi 4 (Cortex-A72, 1.8 GHz) | 4.0 s | 4.9 s |
| Pi 5 (Cortex-A76, 2.4 GHz) | 1.2 s | 1.4 s |
CG is sequential and the grids are modest, so the solve is vectorised but not threaded; the mat-vec is a 5-point weighted stencil in gather form.
Agent model, 1024x1024 field, 200k agents (NEON, tile-sorted):
| host | 1 core | 4 cores |
|---|---|---|
| Pi 4 (Cortex-A72, 1.8 GHz) | 37 fps | 62 fps |
| Pi 5 (Cortex-A76, 2.4 GHz) | 74 fps | 165 fps |
Comparison with classical algorithms
benchmark.py compares the solver to breadth-first search, Dijkstra, and
the terminals' minimum spanning tree on a 4-connected grid, averaged over
random configurations:
| problem | classical | physarum |
|---|---|---|
| shortest path (maze) | BFS optimal | equal length, exact |
| connect N terminals (length) | MST | spanning-tree length |
| survive any single edge cut | a tree cannot | 2-edge-connected network |
The flow model converges to the shortest path for a single source and sink,
reproducing Dijkstra's length exactly (Dijkstra is faster in time). solve
connects several terminals with a network of spanning-tree length;
solve_robust reinforces the flux over every terminal pair to build a
network that survives any single edge cut.
Requirements and limits
- float32, CPU. NEON on aarch64; portable scalar elsewhere.
- Flow solver: 4-connected grid, one node grounded for the gauge; deterministic.
- Agent model: threaded update (
torch.set_num_threads), serial deposit and diffusion, deterministic for any thread count. - Behavioural and phenomenological models of Physarum, not biophysical ones.
get_kernelloads a prebuilt aarch64 or x86_64 variant for torch 2.11-2.13; for other torch versions,load_local.load()JIT-compiles the same source.
References
Tero et al., "Rules for biologically inspired adaptive network design" (Science, 2010); Jones, "Characteristics of pattern formation and evolution in approximations of Physarum transport networks" (2010).
License
Apache-2.0.
- Downloads last month
- -
- OS
- linux
- Arch
- x86_64aarch64
- Kernel Builder
- 19aaa64

