repo stringlengths 1 191 ⌀ | file stringlengths 23 351 | code stringlengths 0 5.32M | file_length int64 0 5.32M | avg_line_length float64 0 2.9k | max_line_length int64 0 288k | extension_type stringclasses 1
value |
|---|---|---|---|---|---|---|
Ludii | Ludii-master/Common/src/graphics/svg/element/style/StrokeLineJoin.java | package graphics.svg.element.style;
import java.awt.Color;
import java.awt.Graphics2D;
import graphics.svg.element.Element;
//-----------------------------------------------------------------------------
/**
* SVG line join property.
* @author cambolbro
*/
public class StrokeLineJoin extends Style
{
// Format: ... | 1,363 | 16.05 | 79 | java |
Ludii | Ludii-master/Common/src/graphics/svg/element/style/StrokeOpacity.java | package graphics.svg.element.style;
import java.awt.Color;
import java.awt.Graphics2D;
import graphics.svg.element.Element;
//-----------------------------------------------------------------------------
/**
* SVG stroke opacity property.
* @author cambolbro
*/
public class StrokeOpacity extends Style
{
// Form... | 1,348 | 16.075949 | 79 | java |
Ludii | Ludii-master/Common/src/graphics/svg/element/style/StrokeWidth.java | package graphics.svg.element.style;
import java.awt.Color;
import java.awt.Graphics2D;
import graphics.svg.element.Element;
//-----------------------------------------------------------------------------
/**
* SVG stroke width property.
* @author cambolbro
*/
public class StrokeWidth extends Style
{
// Format: ... | 1,335 | 15.493827 | 79 | java |
Ludii | Ludii-master/Common/src/graphics/svg/element/style/Style.java | package graphics.svg.element.style;
import graphics.svg.element.BaseElement;
import graphics.svg.element.Element;
//-----------------------------------------------------------------------------
/**
* Base class for SVG paint elements.
* @author cambolbro
*/
public abstract class Style extends BaseElement
{
//--... | 931 | 18.829787 | 79 | java |
Ludii | Ludii-master/Common/src/graphics/svg/element/text/Text.java | package graphics.svg.element.text;
import java.awt.Color;
import java.awt.Graphics2D;
import graphics.svg.element.BaseElement;
import graphics.svg.element.Element;
//-----------------------------------------------------------------------------
/**
* SVG text elements. How handled yet -- added for completeness.
* ... | 1,539 | 18.74359 | 79 | java |
Ludii | Ludii-master/Common/src/main/AliasesData.java | package main;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Contains data on aliases for games, loaded from Player/res/help/Aliases.txt. ... | 3,402 | 25.176923 | 91 | java |
Ludii | Ludii-master/Common/src/main/ClickInfo.java | package main;
//
///**
// * A class that is used for storing all necessary information about a user's click
// *
// * @author Matthew Stephenson
// */
public class ClickInfo
{
// private int site = -1;
// private int level = 0;
// private int graphElementType = 0;
//
// /**
// * Constructor.
// *
// * @param site... | 1,153 | 16.753846 | 105 | java |
Ludii | Ludii-master/Common/src/main/CommandLineArgParse.java | package main;
import java.io.PrintStream;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
/**
* Class for parsing of command line arguments.
*
* Functionality loosely based on the argparse module of Python 3.
*
* @author Dennis Soemers... | 23,850 | 23.091919 | 106 | java |
Ludii | Ludii-master/Common/src/main/Constants.java | package main;
/**
* Global constants.
*
* @author cambolbro and Eric.Piette
*/
public final class Constants
{
//-------------------------------------------------------------------------
// Admin
/** Version number of the Ludii's grammar/ludeme-based language. */
public static final String LUDEME_VERSION = "... | 5,339 | 30.785714 | 105 | java |
Ludii | Ludii-master/Common/src/main/DaemonThreadFactory.java | package main;
import java.util.concurrent.ThreadFactory;
/**
* Thread factory that produces daemon threads
*
* @author Dennis Soemers
*/
public class DaemonThreadFactory implements ThreadFactory
{
//-------------------------------------------------------------------------
/** Singleton */
public final stati... | 844 | 20.125 | 76 | java |
Ludii | Ludii-master/Common/src/main/DatabaseInformation.java | package main;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.List;
public class DatabaseInformation
{
//-------------------------------------------------------------------------
private static f... | 3,339 | 24.891473 | 98 | java |
Ludii | Ludii-master/Common/src/main/EditorHelpData.java | package main;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
/**
* This class contains data loaded from the Common/r... | 15,200 | 33.391403 | 160 | java |
Ludii | Ludii-master/Common/src/main/FileHandling.java | package main;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.FileWriter;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import ... | 23,153 | 26.272085 | 120 | java |
Ludii | Ludii-master/Common/src/main/GameNames.java | package main;
/**
* Game Names.
*
* @author Matthew.Stephenson
*/
public enum GameNames
{
GAME_War("War" , "", ""),
GAME_Chopsticks("Chopsticks" , "", ""),
GAME_RockPaperScissors("Rock-Paper-Scissors" , "", ""),
GAME_Nim("Nim" , "", ""),
GAME_Bricks("Bricks" , "", ""),
GAME_FillAPix("Fill A Pix" , "", ""),
... | 9,504 | 35.140684 | 81 | java |
Ludii | Ludii-master/Common/src/main/ReflectionUtils.java | package main;
import java.lang.reflect.Array;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
/**
* Some useful methods for Reflection
*
* @author Dennis Soemers
*/
public class ReflectionUtils
{
//-----------------------------------------------------... | 1,345 | 22.206897 | 77 | java |
Ludii | Ludii-master/Common/src/main/Status.java | package main;
import java.io.Serializable;
/**
* Final status of a trial (will be null if game is still in progress).
*
* @author cambolbro
*/
public final class Status implements Serializable
{
private static final long serialVersionUID = 1L;
//---------------------------------------------------------------... | 2,620 | 17.721429 | 86 | java |
Ludii | Ludii-master/Common/src/main/StringRoutines.java | package main;
import java.util.List;
import java.util.regex.Pattern;
/**
* Miscellaneous string manipulation routines.
*
* @author cambolbro and Eric.Piette
*/
public final class StringRoutines
{
//-------------------------------------------------------------------------
public final static char[][] bracket... | 22,183 | 22.982703 | 121 | java |
Ludii | Ludii-master/Common/src/main/UnixPrintWriter.java | package main;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.PrintWriter;
import java.io.UnsupportedEncodingException;
/**
* Subclass for PrintWriter that will always print Unix line endings.
*
* See: https://stackoverflow.com/a/14749004/6735980
*
* @author Dennis Soemers
*/
public c... | 869 | 17.510638 | 117 | java |
Ludii | Ludii-master/Common/src/main/Utilities.java | package main;
/**
* A home for miscellaneous useful routines. Like stackTrace().
*
* @author cambolbro
*/
public final class Utilities
{
//-------------------------------------------------------------------------
/**
* Show a stack trace.
*/
public static void stackTrace()
{
final StackTraceElement[] ... | 1,046 | 22.795455 | 76 | java |
Ludii | Ludii-master/Common/src/main/collections/ArrayUtils.java | package main.collections;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Locale;
/**
* Some utility methods for arrays
*
* @author Dennis Soemers
*/
public class ArrayUtils
{
//-------------------------------------------------------------------------
/**
*... | 5,336 | 18.060714 | 102 | java |
Ludii | Ludii-master/Common/src/main/collections/ChunkSet.java | package main.collections;
/*
* Copyright 1995-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* publish... | 56,314 | 27.600813 | 129 | java |
Ludii | Ludii-master/Common/src/main/collections/ChunkStack.java | package main.collections;
import java.io.Serializable;
import main.math.BitTwiddling;
/**
* The three possible ChunkSets for each level of each site (for stacking
* games).
*
* @author Eric.Piette
*
*/
public final class ChunkStack implements Serializable
{
private static final long serialVersionUID = 1L;
... | 21,766 | 20.051257 | 98 | java |
Ludii | Ludii-master/Common/src/main/collections/FVector.java | package main.collections;
import java.io.Serializable;
import java.util.Arrays;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
import gnu.trove.list.array.TFloatArrayList;
import gnu.trove.list.array.TIntArrayList;
/**
* Wrapper around an array of floats, with various "vectorised" methods
* ... | 28,267 | 22.000814 | 88 | java |
Ludii | Ludii-master/Common/src/main/collections/FastArrayList.java | package main.collections;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.Serializable;
import java.util.Arrays;
import java.util.ConcurrentModificationException;
import java.util.Iterator;
import java.util.Objects;
/**
* Less flexible, but faster alternative to ArrayList
*
* @... | 12,291 | 22.458015 | 106 | java |
Ludii | Ludii-master/Common/src/main/collections/FastTIntArrayList.java | package main.collections;
import gnu.trove.list.array.TIntArrayList;
/**
* Even more optimised version of TIntArrayList; provides a
* faster copy constructor.
*
* @author Dennis Soemers
*/
public final class FastTIntArrayList extends TIntArrayList
{
//----------------------------------------------------------... | 1,720 | 20.78481 | 83 | java |
Ludii | Ludii-master/Common/src/main/collections/FastTLongArrayList.java | package main.collections;
import gnu.trove.list.array.TLongArrayList;
/**
* Even more optimised version of TLongArrayList; provides a
* faster copy constructor.
*
* @author Dennis Soemers
*/
public final class FastTLongArrayList extends TLongArrayList
{
//------------------------------------------------------... | 1,092 | 19.240741 | 79 | java |
Ludii | Ludii-master/Common/src/main/collections/ListStack.java | package main.collections;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import gnu.trove.list.array.TIntArrayList;
/**
* The three possible lists for each level of each site (for card
* games).
*
* @author Eric.Piette
*
*/
public final class ListStack implements Serializable
... | 23,242 | 20.521296 | 82 | java |
Ludii | Ludii-master/Common/src/main/collections/ListUtils.java | package main.collections;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.ThreadLocalRandom;
import java.util.function.Predicate;
import gnu.trove.list.array.TFloatArrayList;
import gnu.trove.list.array.TIntArrayList;
/**
* Utility methods for lists
* ... | 10,932 | 25.536408 | 125 | java |
Ludii | Ludii-master/Common/src/main/collections/Pair.java | package main.collections;
/**
* String pair (key, value) for metadata.
* @author Michel--Delétie Cyprien
*/
public class Pair<A,B>
{
private final A key;
private final B value;
/**
* Constructor
* @param key
* @param value
*/
public Pair(final A key, final B value)
{
this.key = key;
this.value ... | 522 | 12.410256 | 45 | java |
Ludii | Ludii-master/Common/src/main/collections/ScoredInt.java | package main.collections;
import java.util.Comparator;
/**
* A pair of a score (double) and an object (of type int).
*
* The ASCENDING or DESCENDING comparator objects from this class can be used for sorting based on scores.
*
* @author Dennis Soemers
*/
public class ScoredInt
{
private final int object;
... | 1,456 | 15.370787 | 106 | java |
Ludii | Ludii-master/Common/src/main/collections/ScoredObject.java | package main.collections;
import java.util.Comparator;
/**
* A pair of a score (double) and an object (of any type E).
*
* The ASCENDING or DESCENDING comparator objects from this class can be used for sorting based on scores.
*
* @author Dennis Soemers
* @param <E> Type of object for which we have a score
*... | 1,565 | 16.4 | 106 | java |
Ludii | Ludii-master/Common/src/main/collections/SpeedTests.java | package main.collections;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import gnu.trove.list.array.TIntArrayList;
/**
* Speed tests for custom collection types.
* @author cambolbro
*/
public class SpeedTests
{
@SuppressWarnings("unused")
void test()
{
// // Stephen's (mrrao... | 6,312 | 24.662602 | 93 | java |
Ludii | Ludii-master/Common/src/main/collections/StringPair.java | package main.collections;
import java.util.regex.Pattern;
import main.StringRoutines;
/**
* String pair (key, value) for metadata.
* @author cambolbro, Dennis Soemers
*/
public class StringPair
{
private final String key;
private final String value;
/**
* Constructor
* @param key
* @param value
*/
p... | 1,183 | 17.5 | 85 | java |
Ludii | Ludii-master/Common/src/main/grammar/Baptist.java | package main.grammar;
import java.io.BufferedReader;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
//-----------------------------------------------------------------------------
/**
* Creates random but plausible names.
* ... | 5,972 | 24.096639 | 95 | java |
Ludii | Ludii-master/Common/src/main/grammar/Call.java |
package main.grammar;
import java.io.FileWriter;
import java.io.IOException;
import java.lang.annotation.Annotation;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import annotations.Alias;
import main.StringRoutines;
//--------------... | 13,447 | 23.720588 | 121 | java |
Ludii | Ludii-master/Common/src/main/grammar/Clause.java | package main.grammar;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.Collections;
import java.util.List;
//-----------------------------------------------------------------------------
/**
* Clause on RHS of rule delimited by "|".
* @author cambolbro
*/
public class Clause
{
// Clauses ca... | 7,916 | 22.014535 | 116 | java |
Ludii | Ludii-master/Common/src/main/grammar/ClauseArg.java | package main.grammar;
//-----------------------------------------------------------------------------
/**
* Argument in a symbol's clause (i.e. a constructor) with an optional label.
*
* @author cambolbro
*/
public class ClauseArg
{
/** Parameter name in the code base. */
private final String actualParameterNam... | 4,042 | 19.419192 | 107 | java |
Ludii | Ludii-master/Common/src/main/grammar/Combo.java | package main.grammar;
//import java.util.BitSet;
/**
* Combination for assigning null and non-null arguments in parameter lists.
*
* @author cambolbro
*/
public class Combo
{
private final int[] array;
private final int count;
// private final BitSet bits = new BitSet();
//----------------------------------... | 1,246 | 16.082192 | 76 | java |
Ludii | Ludii-master/Common/src/main/grammar/Define.java | package main.grammar;
/**
* Record of a "(define ...)" instance
* @author cambolbro
*/
public class Define
{
private final String tag;
private String expression; // expression may be modified if recursive defines
private final boolean parameterised;
private final boolean isKnown; // whether is a known define... | 1,824 | 18.414894 | 97 | java |
Ludii | Ludii-master/Common/src/main/grammar/DefineInstances.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
/**
* Record of a define instances in a game description.
* @author cambolbro
*/
public class DefineInstances
{
private final Define define;
private final List<String> instances = new ArrayList<String>();
//... | 1,326 | 19.734375 | 76 | java |
Ludii | Ludii-master/Common/src/main/grammar/Description.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import main.Constants;
import main.StringRoutines;
import main.options.GameOptions;
import main.options.Ruleset;
//---------------------------------------------------... | 6,131 | 21.711111 | 103 | java |
Ludii | Ludii-master/Common/src/main/grammar/GrammarRule.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import main.grammar.Symbol.LudemeType;
//-----------------------------------------------------------------------------
/**
* Rule within the grammar.
* @author cambolbro
*/
public c... | 5,071 | 22.590698 | 129 | java |
Ludii | Ludii-master/Common/src/main/grammar/Instance.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
//-----------------------------------------------------------------------------
/**
* Instance of a symbol which may be a compiled object (compile stage) or a list
* of possible clauses (parse stage).
*/
public ... | 2,684 | 22.146552 | 103 | java |
Ludii | Ludii-master/Common/src/main/grammar/LudemeInfo.java | package main.grammar;
import java.util.List;
/**
* Convenience class containing ludeme info to store in database.
* @author cambolbro and Matthew.Stephenson
*/
public class LudemeInfo
{
/** Ludeme's unique id in the database. 0 means unassigned. */
private int id = 0;
/**
* Grammar symbol corresponding to ... | 5,435 | 27.610526 | 114 | java |
Ludii | Ludii-master/Common/src/main/grammar/PackageInfo.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
//-----------------------------------------------------------------------------
/**
* Java package in class hierarchy.
* @author cambolbro
*/
public class PackageInfo
{
protected S... | 2,745 | 18.475177 | 85 | java |
Ludii | Ludii-master/Common/src/main/grammar/ParseItem.java | package main.grammar;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.Collections;
import java.util.List;
import main.grammar.Token.TokenType;
//-----------------------------------------------------------------------------
/**
* An item in the parse tree corresponding to a token in the game d... | 17,547 | 26.164087 | 120 | java |
Ludii | Ludii-master/Common/src/main/grammar/Report.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
/**
* Report generated by expand/parse/compile process.
*
* @author cambolbro
*/
public class Report
{
private final List<String> errors = new ArrayList<String>();
private final List<String> warnings = ... | 3,655 | 19.311111 | 85 | java |
Ludii | Ludii-master/Common/src/main/grammar/Symbol.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import main.Constants;
//-----------------------------------------------------------------------------
/**
* Symbol within the grammar, either:
* 1. Primitive : primitive data type (terminal).
* 2. Predefined... | 24,281 | 21.175342 | 135 | java |
Ludii | Ludii-master/Common/src/main/grammar/Token.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import main.StringRoutines;
//-----------------------------------------------------------------------------
/**
* Token from a game description in the Ludii grammar... | 25,179 | 23.026718 | 144 | java |
Ludii | Ludii-master/Common/src/main/grammar/TokenForest.java | package main.grammar;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import main.StringRoutines;
//-----------------------------------------------------------------------------
/**
* Game description with full details after expansion.
*
* @author cambolbro
*/
public class Toke... | 1,893 | 20.044444 | 99 | java |
Ludii | Ludii-master/Common/src/main/grammar/ebnf/EBNF.java | package main.grammar.ebnf;
import java.util.Collections;
import java.util.HashMap;
import java.util.Map;
//-----------------------------------------------------------------------------
/**
* EBNF style interpreter for grammar.
*
* @author cambolbro
*/
public class EBNF
{
private Map<String, EBNFRule> rules = n... | 2,122 | 21.827957 | 97 | java |
Ludii | Ludii-master/Common/src/main/grammar/ebnf/EBNFClause.java | package main.grammar.ebnf;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
//-----------------------------------------------------------------------------
/**
* EBNF style clause for interpreting grammar.
*
* @author cambolbro
*/
public class EBNFClause
{
protected String token... | 4,717 | 19.513043 | 101 | java |
Ludii | Ludii-master/Common/src/main/grammar/ebnf/EBNFClauseArg.java | package main.grammar.ebnf;
/**
* EBNF style clause argument for interpreting grammar.
*
* @author cambolbro
*/
public class EBNFClauseArg extends EBNFClause
{
private boolean isOptional = false;
private int orGroup = 0;
private String parameterName = null;
private int nesting = 0;
//-----------------... | 2,214 | 18.429825 | 82 | java |
Ludii | Ludii-master/Common/src/main/grammar/ebnf/EBNFRule.java | package main.grammar.ebnf;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import main.StringRoutines;
//-----------------------------------------------------------------------------
/**
* EBNF style rule for interpreting grammar.
*
* @author cambolbro
*/
public class EBNFRule
... | 2,887 | 20.392593 | 83 | java |
Ludii | Ludii-master/Common/src/main/math/Bezier.java | package main.math;
import java.awt.Point;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.List;
//-----------------------------------------------------------------------------
/**
* Cubic Bezier segment.
*
* @author cambolbro
*/
public final class Bezier
{
private final Point2D... | 4,954 | 24.410256 | 115 | java |
Ludii | Ludii-master/Common/src/main/math/BitTwiddling.java | package main.math;
/**
* Static class with bit twiddling routines
* Many taken from the fantastic:
* https://graphics.stanford.edu/~seander/bithacks.html
* @author Stephen Tavener
*
*/
public final class BitTwiddling {
/**
* No, you can't... and I won't :P
*/
private BitTwiddling() {
// Go away
}
/*... | 8,591 | 26.104101 | 251 | java |
Ludii | Ludii-master/Common/src/main/math/LinearRegression.java | package main.math;
/**
* The {@code LinearRegression} class performs a simple linear regression
* on an set of <em>n</em> data points (<em>y<sub>i</sub></em>, <em>x<sub>i</sub></em>).
* That is, it fits a straight line <em>y</em> = α + β <em>x</em>,
* (where <em>y</em> is the response variable, <em>... | 5,993 | 34.892216 | 122 | java |
Ludii | Ludii-master/Common/src/main/math/MathRoutines.java | package main.math;
import java.awt.Color;
import java.awt.Point;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import java.util.List;
import gnu.trove.list.array.TFloatArrayList;
//-----------------------------------------------------------------------------
/**
* Usef... | 30,388 | 25.288062 | 121 | java |
Ludii | Ludii-master/Common/src/main/math/Point2D.java | package main.math;
/**
* 2D point.
* @author Dennis Soemers and cambolbro
*/
public class Point2D
{
//-------------------------------------------------------------------------
/** X coordinate */
private double x;
/** Y coordinate */
private double y;
//------------------------------------------------... | 2,964 | 17.765823 | 84 | java |
Ludii | Ludii-master/Common/src/main/math/Point3D.java | package main.math;
import java.awt.geom.Point2D;
/**
* 3D point.
* @author cambolbro
*/
public class Point3D
{
private double x;
private double y;
private double z;
//-------------------------------------------------------------------------
public Point3D(final double x, final double y)
{
this.x = x;
... | 2,398 | 15.209459 | 76 | java |
Ludii | Ludii-master/Common/src/main/math/Polygon.java | package main.math;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import gnu.trove.list.array.TIntArrayList;
//-----------------------------------------------------------------------------
/**
* Polygon with floating ... | 9,940 | 21.95843 | 121 | java |
Ludii | Ludii-master/Common/src/main/math/RCL.java | package main.math;
import java.io.Serializable;
//-----------------------------------------------------------------------------
/**
* [row,column,layer] coordinate.
*
* @author cambolbro and Eric.Piette
*/
public final class RCL implements Serializable
{
private static final long serialVersionUID = 1L;
/** R... | 1,834 | 14.291667 | 79 | java |
Ludii | Ludii-master/Common/src/main/math/RCLType.java | package main.math;
/**
* Dimension types in an RCL coordinate.
*
* @author cambolbro
*/
public enum RCLType
{
/** Row (typically based on Y coordinate). */
Row,
/** Column (typically based on X coordinate). */
Column,
/** Layer (typically based on Z coordinate). */
Layer,
}
| 292 | 13.65 | 49 | java |
Ludii | Ludii-master/Common/src/main/math/Vector.java | package main.math;
import java.awt.geom.Point2D;
import java.text.DecimalFormat;
/**
* 2D vector.
* @author cambolbro
*/
public class Vector
{
private double x = 0;
private double y = 0;
private double z = 0;
//-------------------------------------------------------------------------
public Vector(final d... | 3,346 | 15.569307 | 77 | java |
Ludii | Ludii-master/Common/src/main/math/statistics/IncrementalStats.java | package main.math.statistics;
import main.Constants;
/**
* Object that can compute some statistics of data incrementally (online). In
* contrast to our Stats class, this one does not have to retain all observations
* in memory (and can more quickly return aggregates because it no longer requires
* any loops throu... | 5,240 | 23.721698 | 96 | java |
Ludii | Ludii-master/Common/src/main/math/statistics/KolmogorovSmirnov.java | package main.math.statistics;
import gnu.trove.list.array.TDoubleArrayList;
/**
* Code to compute Kolmogorov-Smirnov statistics for pairs of
* empirical distributions.
*
* @author Dennis Soemers
*/
public class KolmogorovSmirnov
{
//-------------------------------------------------------------------------
... | 2,487 | 25.752688 | 108 | java |
Ludii | Ludii-master/Common/src/main/math/statistics/Sampling.java | package main.math.statistics;
import java.util.concurrent.ThreadLocalRandom;
import gnu.trove.list.array.TDoubleArrayList;
/**
* Some utilities for sampling.
*
* @author Dennis Soemers
*/
public class Sampling
{
//-------------------------------------------------------------------------
/**
* Constructo... | 1,044 | 21.234043 | 104 | java |
Ludii | Ludii-master/Common/src/main/math/statistics/Stats.java | package main.math.statistics;
import java.text.DecimalFormat;
import java.util.Locale;
import gnu.trove.list.array.TDoubleArrayList;
//------------------------------------------------------------------------
/**
* Basic statistics of a list of (double) samples.
* @author Cameron Browne, Dennis Soemers
*/
public c... | 5,862 | 16.294985 | 84 | java |
Ludii | Ludii-master/Common/src/main/options/GameOptions.java | package main.options;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import exception.DuplicateOptionUseException;
import exception.UnusedOptionException;
import main.Constants;
import main.StringRoutines;
/**
* Maintains a list of game option categories, with the current user sele... | 9,399 | 27.228228 | 103 | java |
Ludii | Ludii-master/Common/src/main/options/Option.java | package main.options;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import main.StringRoutines;
//-----------------------------------------------------------------------------
/**
* Record of an "(option ...)" instance.
* @author cambolbro
*/
public class Option
{
/** Tag for ... | 6,414 | 24.866935 | 116 | java |
Ludii | Ludii-master/Common/src/main/options/OptionArgument.java | package main.options;
//-----------------------------------------------------------------------------
/**
* Record of an option argument, which may be named.
* @author cambolbro
*/
public class OptionArgument
{
/** Optional name in definition. Format is: name:<expression>. */
private final String name;
/** Thi... | 1,214 | 22.365385 | 79 | java |
Ludii | Ludii-master/Common/src/main/options/OptionCategory.java | package main.options;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import main.StringRoutines;
//-----------------------------------------------------------------------------
/**
* Maintains a named category of game options.
* @author cambolbro
*/
public class OptionCategory
{... | 8,008 | 26.057432 | 106 | java |
Ludii | Ludii-master/Common/src/main/options/Ruleset.java | package main.options;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import main.StringRoutines;
//-----------------------------------------------------------------------------
/**
* Record of an "(option ...)" instance.
*
* @auth... | 9,026 | 26.775385 | 97 | java |
Ludii | Ludii-master/Common/src/main/options/UserSelections.java | package main.options;
import java.util.ArrayList;
import java.util.List;
import main.Constants;
/**
* Record of the user's option and ruleset selections.
*
* @author cambolbro and Dennis Soemers
*/
public class UserSelections
{
/** Record of user's current option selections. */
private List<String> selectedO... | 1,301 | 20.344262 | 76 | java |
Ludii | Ludii-master/Core/src/game/API.java | package game;
import java.util.List;
import java.util.Random;
import game.rules.play.moves.Moves;
import other.AI;
import other.context.Context;
import other.move.Move;
import other.playout.PlayoutMoveSelector;
import other.trial.Trial;
/**
* Game API.
*
* @author cambolbro
*/
public interface API
{
/** Initia... | 2,122 | 25.873418 | 85 | java |
Ludii | Ludii-master/Core/src/game/Game.java | package game;
import java.io.Serializable;
import java.lang.reflect.Field;
import java.lang.reflect.Modifier;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Ma... | 118,475 | 28.435031 | 159 | java |
Ludii | Ludii-master/Core/src/game/package-info.java | /**
* @chapter The {\tt game} ludeme defines all aspects of the current game being played, including its equipment and rules.
* This ludeme is the root of the {\it ludemeplex} (i.e. structured tree of ludemes) that makes up this game.
*
* @section The base {\tt game} ludeme describes an instance of a si... | 349 | 42.75 | 122 | java |
Ludii | Ludii-master/Core/src/game/equipment/Equipment.java | package game.equipment;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import game.Game;
import game.equipment.component.Component;
import game.equipment.component.Die;
import game.equipment.component.Piece;
import game.equipment.comp... | 27,087 | 25.121504 | 152 | java |
Ludii | Ludii-master/Core/src/game/equipment/Item.java | package game.equipment;
import java.util.BitSet;
import game.Game;
import game.types.play.RoleType;
import main.Constants;
import other.BaseLudeme;
import other.ItemType;
/**
* Provides a Grammar placeholder for items to go in the equipment collection.
*
* @author Eric and cambolbro
*/
public abstract class Ite... | 3,560 | 15.79717 | 81 | java |
Ludii | Ludii-master/Core/src/game/equipment/package-info.java | /**
* @chapter The {\it equipment} of a game refers to the items with which it is played.
* These include {\it components} such as pieces, cards, tiles, dice, etc., and {\it containers} that
* hold the components, such as boards, decks, player hands, etc.
* Each container has an underlying graph that defines its... | 478 | 46.9 | 103 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/Card.java | package game.equipment.component;
import java.io.Serializable;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.rules.play.moves.Moves;
import game.types.component.CardType;
import game.types.play.RoleType;
import game.types.state.GameType;
import main.Constants;... | 5,188 | 22.269058 | 85 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/Component.java |
package game.equipment.component;
import java.util.BitSet;
import java.util.List;
import annotations.Hide;
import game.Game;
import game.equipment.Item;
import game.equipment.component.tile.Path;
import game.rules.play.moves.BaseMoves;
import game.rules.play.moves.Moves;
import game.types.board.SiteType;
import game... | 48,546 | 28.369026 | 126 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/Die.java | package game.equipment.component;
import java.io.Serializable;
import java.util.Arrays;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.rules.play.moves.Moves;
import game.types.play.RoleType;
import game.util.directions.DirectionFacing;
import main.StringRoutin... | 4,525 | 22.450777 | 100 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/Piece.java | package game.equipment.component;
import java.io.Serializable;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.rules.play.moves.Moves;
import game.types.play.RoleType;
import game.util.directions.DirectionFacing;
import game.util.moves.Flips;
import main.StringR... | 4,509 | 24.625 | 115 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/package-info.java | /**
* Components correspond to physical pieces of equipment used in games,
* other than boards. For example: pieces, dice, etc. All types of
* components listed in this section may be used for \texttt{<item>}
* parameters in \hyperref[Subsec:game.equipment.Equipment]{Equipment definitions}.
*/
package game.equipme... | 334 | 40.875 | 83 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/tile/Domino.java | package game.equipment.component.tile;
import java.io.Serializable;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.equipment.component.Component;
import game.rules.play.moves.Moves;
import game.types.board.StepType;
import game.types.play.RoleType;
import main.... | 4,420 | 20.886139 | 101 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/tile/Path.java | package game.equipment.component.tile;
import java.io.Serializable;
import annotations.Name;
import annotations.Opt;
import game.Game;
import other.BaseLudeme;
/**
* Defines the internal path of a tile component.
*
* @author Eric.Piette
* @remarks To define the path of the internal connection of a tile componen... | 3,224 | 22.369565 | 138 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/tile/Tile.java | package game.equipment.component.tile;
import java.io.Serializable;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.equipment.component.Component;
import game.rules.play.moves.Moves;
import game.types.board.StepType;
import game.types.play... | 8,224 | 23.848943 | 107 | java |
Ludii | Ludii-master/Core/src/game/equipment/component/tile/package-info.java | /**
* Tiles are (typically flat) pieces that completely fill
* the cells they are placed in, and may have additional
* decorations (such as paths) drawn on them.
*/
package game.equipment.component.tile;
| 208 | 28.857143 | 57 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/Container.java | package game.equipment.container;
import java.awt.geom.Point2D;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.BitSet;
import java.util.Collections;
import java.util.List;
import game.Game;
import game.equipment.Item;
import game.equipment.container.board.Track;
imp... | 15,772 | 28.155268 | 118 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/board/Board.java | package game.equipment.container.board;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import annotations.Or2;
import game.Game;
import game.equipment.container.Container;
import game.functions.graph.GraphFunction;
import game.functions.ints.IntConstant;
import game.f... | 11,935 | 26.502304 | 115 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/board/Boardless.java | package game.equipment.container.board;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.functions.dim.DimConstant;
import game.functions.dim.DimFunction;
import game.functions.graph.generators.basis.hex.HexagonOnHex;
import game.functions.graph.generators.basis.... | 2,944 | 26.018349 | 120 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/board/Track.java | package game.equipment.container.board;
import java.io.Serializable;
import java.util.BitSet;
import java.util.List;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.types.board.SiteType;
import game.types.play.RoleType;
import game.util.directions.DirectionFacing;... | 16,887 | 28.017182 | 228 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/board/package-info.java | /**
* This section lists a variety of basic board types. All of these types may be
* used for \texttt{<item>} parameters in
* \hyperref[Subsec:game.equipment.Equipment]{Equipment definitions}.
*/
package game.equipment.container.board;
| 240 | 33.428571 | 79 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/board/custom/MancalaBoard.java | package game.equipment.container.board.custom;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.equipment.container.board.Board;
import game.equipment.container.board.Track;
import game.functions.dim.DimConstant;
import game.functions.float... | 14,345 | 31.383747 | 109 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/board/custom/SurakartaBoard.java | package game.equipment.container.board.custom;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.Collections;
import java.util.List;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.equipment.container.board.Board;
import game.equipment.container.board.Track;
import g... | 10,735 | 29.413598 | 122 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/board/custom/package-info.java | /**
* This section lists a variety of customised, special board types. All of these
* types may be used for \texttt{<item>} parameters in
* \hyperref[Subsec:game.equipment.Equipment]{Equipment definitions}.
*/
package game.equipment.container.board.custom;
| 261 | 36.428571 | 80 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/other/Deck.java | package game.equipment.container.other;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.equipment.component.Card;
import game.equipment.component.Component;
import game.equipment.container.Container;
import game... | 12,064 | 24.946237 | 122 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/other/Dice.java | package game.equipment.container.other;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.equipment.container.Container;
import game.functions.dim.DimConstant;
import game.functions.graph.generators.basis.hex.RectangleOnHex;
import game.func... | 9,202 | 24.076294 | 107 | java |
Ludii | Ludii-master/Core/src/game/equipment/container/other/Hand.java | package game.equipment.container.other;
import java.util.BitSet;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.equipment.container.Container;
import game.functions.dim.DimConstant;
import game.functions.graph.generators.basis.hex.RectangleOnHex;
import game.functions.graph.generators.... | 5,491 | 24.192661 | 107 | java |
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