repo stringlengths 1 191 ⌀ | file stringlengths 23 351 | code stringlengths 0 5.32M | file_length int64 0 5.32M | avg_line_length float64 0 2.9k | max_line_length int64 0 288k | extension_type stringclasses 1
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Ludii | Ludii-master/Core/src/game/functions/booleans/is/player/IsMover.java | package game.functions.booleans.is.player;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.types.play.RoleType;
import other.context.Context;
/**
* Checks if a player is... | 2,584 | 19.846774 | 84 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/player/IsNext.java | package game.functions.booleans.is.player;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.types.play.RoleType;
import other.context.Context;
/**
* Checks if a player is... | 2,762 | 20.585938 | 84 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/player/IsPrev.java | package game.functions.booleans.is.player;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.types.play.RoleType;
import other.context.Context;
/**
* Checks if a player is... | 2,435 | 20 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/regularGraph/IsRegularGraph.java | package game.functions.booleans.is.regularGraph;
import java.util.BitSet;
import annotations.Hide;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import annotations.Or2;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanConstant;
import... | 7,632 | 25.876761 | 85 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/related/IsRelated.java | package game.functions.booleans.is.related;
import java.util.BitSet;
import annotations.Hide;
import annotations.Opt;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.types.board.RelationType;
import game.types.board.SiteType;
import other.IntAr... | 7,690 | 23.571885 | 141 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/repeat/IsRepeat.java | package game.functions.booleans.is.repeat;
import java.util.BitSet;
import annotations.Hide;
import annotations.Opt;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.types.play.RepetitionType;
import game.types.state.GameType;
import other.concept.Concept;
import other.context.Context... | 3,002 | 20.45 | 80 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/simple/IsCycle.java | package game.functions.booleans.is.simple;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.types.state.GameType;
import gnu.trove.list.array.TLongArrayList;
import other.context.Context;
import other.trial.Trial;
/**
* Returns true ... | 2,968 | 21.156716 | 92 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/simple/IsFull.java | package game.functions.booleans.is.simple;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import other.context.Context;
/**
* Checks if there are no empty cells in the board.
*
* @author Eric.Piette and cambolbro
*/
@Hide
public final clas... | 1,887 | 18.070707 | 109 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/simple/IsPending.java | package game.functions.booleans.is.simple;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import other.context.Context;
/**
* Checks if the current state is a pending state.
*
* @author Eric.Piette
* @remarks A state is in pending if any v... | 1,716 | 18.077778 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/site/IsEmpty.java | package game.functions.booleans.is.site;
import java.util.BitSet;
import annotations.Hide;
import annotations.Opt;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.types.board.SiteType;
import other.concept.Concept;
import other.context.Context;... | 3,053 | 20.659574 | 88 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/site/IsOccupied.java | package game.functions.booleans.is.site;
import java.util.BitSet;
import annotations.Hide;
import annotations.Opt;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.types.board.SiteType;
import other.context.Context;
import other.state.container.... | 3,189 | 21.94964 | 92 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/string/IsDecided.java | package game.functions.booleans.is.string;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.types.state.GameType;
import main.Constants;
import other.context.Context;
/**
* Returns true if that decision was made.
*
* @author Eric.... | 2,235 | 18.787611 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/string/IsProposed.java | package game.functions.booleans.is.string;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.types.state.GameType;
import main.Constants;
import other.context.Context;
/**
* Returns true if that proposition is proposed.
*
* @author... | 2,131 | 19.304762 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/target/IsTarget.java | package game.functions.booleans.is.target;
import java.util.Arrays;
import java.util.BitSet;
import annotations.Hide;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.equipment.container.board.Board;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction... | 6,220 | 22.835249 | 112 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/tree/IsCaterpillarTree.java | package game.functions.booleans.is.tree;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.last.LastTo;
import game.types.board.SiteType;
import game.types.pl... | 8,677 | 26.11875 | 134 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/tree/IsSpanningTree.java | package game.functions.booleans.is.tree;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.last.LastTo;
import game.types.board.SiteType;
import game.types.pl... | 4,888 | 23.323383 | 79 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/tree/IsTree.java | package game.functions.booleans.is.tree;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.last.LastTo;
import game.types.board.SiteType;
import game.types.pl... | 4,543 | 22.790576 | 85 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/tree/IsTreeCentre.java | package game.functions.booleans.is.tree;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.last.LastTo;
import game.types.board.SiteType;
import game.types.pl... | 10,018 | 25.159269 | 97 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/is/triggered/IsTriggered.java | package game.functions.booleans.is.triggered;
import java.util.BitSet;
import annotations.Hide;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.types.play.RoleType;
import other.concept.Concept;
import other.context.Conte... | 3,086 | 21.05 | 84 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/And.java | package game.functions.booleans.math;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanConstant.FalseConstant;
import game.functions.booleans.BooleanConstant.TrueConstant;
import game... | 5,716 | 22.052419 | 93 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Equals.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Alias;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntConstant;
import game.functions.ints.IntFunction;
import game.functions.ints.count.component.CountPieces;
... | 10,370 | 25.729381 | 112 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Ge.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.count.component.CountPieces;
import game.types.board.SiteType;
import game.types.play.RoleTy... | 5,457 | 24.152074 | 115 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Gt.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.count.component.CountPieces;
import game.types.board.SiteType;
import game.types.play.RoleTy... | 5,334 | 23.929907 | 115 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/If.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Opt;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanConstant.FalseConstant;
import game.functions.booleans.BooleanFunction;
import other.concept.Concept;
import other.context.... | 5,514 | 20.459144 | 105 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Le.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.count.component.CountPieces;
import game.types.board.SiteType;
import game.types.play.RoleTy... | 5,455 | 23.913242 | 115 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Lt.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.ints.count.component.CountPieces;
import game.types.board.SiteType;
import game.types.play.RoleTy... | 5,419 | 23.748858 | 115 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Not.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Anon;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Tests the not condition.
*
* @author Eric... | 3,687 | 19.836158 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/NotEqual.java | package game.functions.booleans.math;
import java.util.BitSet;
import annotations.Alias;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.IntFunction;
import game.functions.region.RegionFunction;
import game.types.play.RoleType;
import game.util.e... | 6,639 | 20.986755 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Or.java | package game.functions.booleans.math;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanConstant.FalseConstant;
import game.functions.booleans.BooleanConstant.TrueConstant;
import game... | 5,263 | 21.117647 | 96 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/Xor.java | package game.functions.booleans.math;
import java.util.BitSet;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Tests the Xor boolean node.
*
* @author cambolbro
*
*/
public f... | 3,165 | 20.684932 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/math/package-info.java | /**
* Math queries return a boolean result based on given inputs.
*/
package game.functions.booleans.math;
| 109 | 21 | 62 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/no/No.java | package game.functions.booleans.no;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanFunction;
import game.functions.booleans.no.moves.NoMoves;
import game.functions.booleans.no.pieces.NoP... | 3,255 | 24.24031 | 89 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/no/NoMoveType.java | package game.functions.booleans.no;
/**
* Defines the types of query to check the non existence of moves.
*/
public enum NoMoveType
{
/** Returns whether a specified player (or All players) has no moves. */
Moves,
}
| 221 | 19.181818 | 73 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/no/NoPieceType.java | package game.functions.booleans.no;
/**
* Defines the types of query to check the non existence of pieces.
*/
public enum NoPieceType
{
/** Returns whether some pieces (or all) are not placed. */
Pieces,
}
| 211 | 18.272727 | 67 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/no/package-info.java | /**
* The {\tt (no ...)} `super' ludeme returns whether a given query about the game state is false.
* Such queries might include whether there are no moves available to the current player.
*/
package game.functions.booleans.no;
| 234 | 38.166667 | 98 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/no/moves/NoMoves.java | package game.functions.booleans.no.moves;
import java.util.BitSet;
import java.util.function.Supplier;
import annotations.Hide;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.ints.board.Id;
import game.types.play.RoleType;
import other.concept.Concept;
import other.context... | 4,469 | 23.833333 | 122 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/no/pieces/NoPieces.java | package game.functions.booleans.no.pieces;
import java.util.BitSet;
import java.util.List;
import annotations.Hide;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.equipment.component.Component;
import game.functions.booleans.BaseBooleanFunction;
import game.funct... | 7,753 | 24.422951 | 111 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/was/Was.java | package game.functions.booleans.was;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import game.functions.booleans.BooleanFunction;
import other.context.Context;
/**
* Returns whether a specified event has occurred in the game.
*
* @author Eric.Piette
*/
@SuppressWarnings("javadoc")
public... | 1,530 | 18.628205 | 90 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/was/WasPass.java | package game.functions.booleans.was;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.booleans.BaseBooleanFunction;
import other.context.Context;
/**
* Checks if the last move was a pass move.
*
* @author Eric.Piette
*/
@Hide
public final class WasPass extends BaseBoolea... | 1,820 | 17.393939 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/was/WasType.java | package game.functions.booleans.was;
/**
* Defines the types of events that can be queried.
*/
public enum WasType
{
/** Whether the last move was a pass. */
Pass,
}
| 171 | 14.636364 | 51 | java |
Ludii | Ludii-master/Core/src/game/functions/booleans/was/package-info.java | /**
* The {\tt (was ...)} `super' ludeme returns a true/false result as to whether a certain
* event has occurred in the game, for example whether the last move was a pass.
*/
package game.functions.booleans.was;
| 218 | 35.5 | 90 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/BaseDimFunction.java | package game.functions.dim;
import annotations.Alias;
import game.Game;
import other.BaseLudeme;
/**
* Common functionality for DimFunction - override where necessary.
*
* @author Eric.Piette and cambolbro
*/
@Alias(alias = "dim")
public abstract class BaseDimFunction extends BaseLudeme implements DimFunction
{
... | 658 | 16.810811 | 79 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/DimConstant.java | package game.functions.dim;
import annotations.Hide;
/**
* Constant dim value.
*
* @author Eric.Piette and cambolbro
*/
@Hide
public final class DimConstant extends BaseDimFunction
{
private static final long serialVersionUID = 1L;
//-------------------------------------------------------------------------
... | 833 | 16.744681 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/DimFunction.java | package game.functions.dim;
import game.Game;
import game.types.state.GameType;
/**
* Returns an integer corresponding to a dimension.
*
* @author Eric.Piette and cambolbro
*/
// **
// ** Do not @Hide, or loses mapping in grammar!
// **
public interface DimFunction extends GameType
{
/**
* @return The resul... | 457 | 13.774194 | 51 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/package-info.java | /**
* @chapter Dim functions are ludemes that return a single integer value
* according to mathematical operations.
*/
package game.functions.dim;
| 159 | 25.666667 | 72 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Abs.java | package game.functions.dim.math;
import game.Game;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* Return the absolute value of a dim.
*
* @author Eric Piette
*/
public final class Abs extends BaseDimFunction
{
private static final long serialVersionUID = 1L;
//--------... | 978 | 18.196078 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Add.java | package game.functions.dim.math;
import annotations.Alias;
import game.Game;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* Adds many values.
*
* @author Eric.Piette
*/
@Alias(alias = "+")
public final class Add extends BaseDimFunction
{
private static final long serialV... | 1,504 | 16.102273 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Div.java | package game.functions.dim.math;
import annotations.Alias;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* To divide a value by another.
*
* @author Eric.Piette and cambolbro
* @remarks The result will be an integer and round down the result.
*/
@Alias(alias = "/")
public... | 1,169 | 19.526316 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Max.java | package game.functions.dim.math;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* Returns the maximum of two specified values.
*
* @author Eric Piette
*/
public final class Max extends BaseDimFunction
{
private static final long serialVersionUID = 1L;
//-----------------... | 961 | 19.041667 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Min.java | package game.functions.dim.math;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* Returns the minimum of two specified values.
*
* @author Eric Piette
*/
public final class Min extends BaseDimFunction
{
private static final long serialVersionUID = 1L;
//-----------------... | 961 | 19.041667 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Mul.java | package game.functions.dim.math;
import annotations.Alias;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* Returns to multiple of values.
*
* @author Eric.Piette
*/
@Alias(alias = "*")
public final class Mul extends BaseDimFunction
{
private static final long serialVersio... | 1,392 | 16.197531 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Pow.java | package game.functions.dim.math;
import annotations.Alias;
import game.Game;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* Computes the first parameter to the power of the second parameter.
*
* @author Eric.Piette
*/
@Alias(alias = "^")
public final class Pow extends Bas... | 1,276 | 19.596774 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/Sub.java | package game.functions.dim.math;
import annotations.Alias;
import game.functions.dim.BaseDimFunction;
import game.functions.dim.DimFunction;
/**
* Returns the subtraction A minus B.
*
* @author Eric Piette
*/
@Alias(alias = "-")
public final class Sub extends BaseDimFunction
{
private static final long serialVe... | 988 | 18.78 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/dim/math/package-info.java | /**
* Math functions return an integer value based on given inputs.
*/
package game.functions.dim.math;
| 106 | 20.4 | 64 | java |
Ludii | Ludii-master/Core/src/game/functions/directions/Difference.java | package game.functions.directions;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import game.Game;
import game.equipment.component.Component;
import game.types.board.RelationType;
import game.types.board.SiteType;
import game.util.directions.AbsoluteDirection;
import game.util.directions... | 5,384 | 28.108108 | 133 | java |
Ludii | Ludii-master/Core/src/game/functions/directions/Directions.java | package game.functions.directions;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.BitSet;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import annotations.Name;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.equ... | 19,924 | 29.05279 | 125 | java |
Ludii | Ludii-master/Core/src/game/functions/directions/DirectionsFunction.java | package game.functions.directions;
import java.util.List;
import game.Game;
import game.equipment.component.Component;
import game.types.board.SiteType;
import game.util.directions.AbsoluteDirection;
import game.util.directions.Direction;
import game.util.directions.DirectionFacing;
import game.util.directions.Relati... | 2,343 | 28.3 | 115 | java |
Ludii | Ludii-master/Core/src/game/functions/directions/If.java | package game.functions.directions;
import java.util.BitSet;
import java.util.List;
import game.Game;
import game.equipment.component.Component;
import game.functions.booleans.BooleanConstant.FalseConstant;
import game.functions.booleans.BooleanFunction;
import game.types.board.SiteType;
import game.util.directions.Ab... | 4,301 | 26.576923 | 144 | java |
Ludii | Ludii-master/Core/src/game/functions/directions/RandomDirectionType.java | package game.functions.directions;
/**
* Defines the types of random direction to choose.
*/
public enum RandomDirectionType
{
/** Random directions from a set of direction. */
Random,
}
| 192 | 16.545455 | 51 | java |
Ludii | Ludii-master/Core/src/game/functions/directions/Union.java | package game.functions.directions;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import game.Game;
import game.equipment.component.Component;
import game.types.board.RelationType;
import game.types.board.SiteType;
import game.util.directions.AbsoluteDirection;
import game.util.directions... | 5,378 | 27.764706 | 106 | java |
Ludii | Ludii-master/Core/src/game/functions/directions/package-info.java | /**
* @chapter Direction functions are ludemes that return an array of integers representing known direction types,
* according to some specified criteria. All types listed in this chapter may be used for
* \\texttt{<directionsFunction>} parameters in other ludemes.
*
* @section The base {\tt d... | 436 | 47.555556 | 113 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/BaseFloatFunction.java | package game.functions.floats;
import other.BaseLudeme;
/**
* Common functionality for FloatFunction - override where necessary.
*
* @author cambolbro
*/
public abstract class BaseFloatFunction extends BaseLudeme implements FloatFunction
{
private static final long serialVersionUID = 1L;
//-------------------... | 377 | 22.625 | 83 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/FloatConstant.java | package game.functions.floats;
import annotations.Hide;
import game.Game;
import other.context.Context;
/**
* Sets a constant int value.
*
* @author cambolbro
*/
@Hide
public final class FloatConstant extends BaseFloatFunction
{
private static final long serialVersionUID = 1L;
//------------------------------... | 1,149 | 14.972222 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/FloatFunction.java | package game.functions.floats;
import java.util.BitSet;
import game.Game;
import game.types.state.GameType;
import other.context.Context;
/**
* Returns a float.
*
* @author cambolbro
*/
// **
// ** Do not @Hide, or loses mapping in grammar!
// **
public interface FloatFunction extends GameType
{
/**
* @par... | 945 | 17.54902 | 66 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/ToFloat.java | package game.functions.floats;
import java.util.BitSet;
import annotations.Or;
import game.Game;
import game.functions.booleans.BooleanFunction;
import game.functions.ints.IntFunction;
import other.context.Context;
/**
* Converts a BooleanFunction or an IntFunction to a float.
*
* @author Eric.Piette
*/
public ... | 3,527 | 20.512195 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/package-info.java | /**
* @chapter Float functions are ludemes that return a single floating point value produced by a specified function.
* They specify the {\it amount} of certain aspects of the game state, in a continuous rather than discrete space.
* Float parameters are always shown with their decimal point, e.g. 12.0, to clearly... | 396 | 55.714286 | 124 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Abs.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Return the absolute value of a float.
*
* @author Eric Piette
*/
public fin... | 1,938 | 18.585859 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Add.java | package game.functions.floats.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Adds many values.
*
* @author Eric.Piette
*/
@Ali... | 3,356 | 18.747059 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Cos.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the cosine of a value.
*
* @author Eric.Piette
*/
public final cla... | 1,776 | 17.132653 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Div.java | package game.functions.floats.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* To divide a value by another.
*
* @author Eric.Pie... | 2,417 | 18.03937 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Exp.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the exponential of a value.
*
* @author Eric.Piette
*/
public fina... | 1,786 | 17.234694 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Log.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the logarithm of a value.
*
* @author Eric.Piette
*/
public final ... | 1,904 | 17.676471 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Log10.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the logarithm 10 of a value.
*
* @author Eric.Piette
*/
public fin... | 1,918 | 17.813725 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Max.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Returns the maximum of specified values.
*
* @author Eric.Piette
*/
public ... | 3,323 | 19.268293 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Min.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Returns the minimum of specified values.
*
* @author Eric.Piette
*/
public ... | 3,323 | 19.268293 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Mul.java | package game.functions.floats.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Multiply many values.
*
* @author Eric.Piette
*/
... | 3,307 | 18.927711 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Pow.java | package game.functions.floats.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the first parameter to the power of the seco... | 2,622 | 18.871212 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Sin.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the sine of a value.
*
* @author Eric.Piette
*/
public final class... | 1,772 | 17.091837 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Sqrt.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the square root of a value.
*
* @author Eric.Piette
*/
public fina... | 1,918 | 17.813725 | 80 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Sub.java | package game.functions.floats.math;
import java.util.BitSet;
import annotations.Alias;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Returns the subtraction A minus B.
*
* @author Eri... | 2,145 | 19.834951 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/Tan.java | package game.functions.floats.math;
import java.util.BitSet;
import game.Game;
import game.functions.floats.BaseFloatFunction;
import game.functions.floats.FloatFunction;
import other.concept.Concept;
import other.context.Context;
/**
* Computes the tangent of a value.
*
* @author Eric.Piette
*/
public final cl... | 1,778 | 17.153061 | 76 | java |
Ludii | Ludii-master/Core/src/game/functions/floats/math/package-info.java | /**
* Math functions return a float value based on given inputs.
*/
package game.functions.floats.math;
| 106 | 20.4 | 61 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/BaseGraphFunction.java | package game.functions.graph;
import java.util.ArrayList;
import java.util.List;
import annotations.Hide;
import game.types.board.BasisType;
import game.types.board.ShapeType;
import game.types.board.SiteType;
import game.util.graph.Graph;
import main.math.MathRoutines;
import other.BaseLudeme;
import other.context.C... | 5,254 | 22.565022 | 128 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/GraphFunction.java | package game.functions.graph;
import java.util.BitSet;
import game.Game;
import game.types.board.SiteType;
import game.types.state.GameType;
import game.util.graph.Graph;
import other.context.Context;
/**
* Returns a graph defined by lists of vertices, edges and faces.
*
* @author cambolbro
*/
// **
// ** Do n... | 1,191 | 19.912281 | 73 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/package-info.java | /**
* @chapter Graph functions are ludemes that define operations that can be applied to arbitrary graph objects.
* These are typically used to transform or modify simpler graphs into more complex ones, for use as game boards.
*/
package game.functions.graph;
| 264 | 43.166667 | 114 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/Basis.java | package game.functions.graph.generators.basis;
import game.Game;
import game.functions.graph.BaseGraphFunction;
import game.types.board.SiteType;
import game.util.graph.Graph;
import other.context.Context;
//-----------------------------------------------------------------------------
/**
* Defines known basis type... | 1,016 | 23.804878 | 79 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/package-info.java | /**
* This section contains the supported basis types (i.e. tilings) used for boards.
*/
package game.functions.graph.generators.basis;
| 138 | 26.8 | 82 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/brick/Brick.java | package game.functions.graph.generators.basis.brick;
import annotations.Name;
import annotations.Opt;
import game.Game;
import game.functions.dim.DimConstant;
import game.functions.dim.DimFunction;
import game.functions.dim.math.Add;
import game.functions.graph.GraphFunction;
import game.functions.graph.generators.bas... | 5,189 | 31.848101 | 106 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/brick/BrickShapeType.java | package game.functions.graph.generators.basis.brick;
/**
* Defines known shapes for the square tiling.
*
* @author cambolbro
*/
public enum BrickShapeType
{
// /** No shape; custom graph. */
// NoShape,
/** Square board shape. */
Square,
/** Rectangular board shape. */
Rectangle,
/** Diamond board shape... | 979 | 15.610169 | 110 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/brick/DiamondOrPrismOnBrick.java | package game.functions.graph.generators.basis.brick;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.dim.DimFunction;
import game.functions.graph.generators.basis.Basis;
import game.types.board.BasisType;
import game.types.board.ShapeType;
import game.types.board.SiteType;
im... | 3,061 | 21.514706 | 79 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/brick/SpiralOnBrick.java | package game.functions.graph.generators.basis.brick;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.dim.DimFunction;
import game.functions.graph.generators.basis.Basis;
import game.types.board.BasisType;
import game.types.board.ShapeType;
import game.types.board.SiteType;
im... | 2,459 | 21.162162 | 79 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/brick/SquareOrRectangleOnBrick.java | package game.functions.graph.generators.basis.brick;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.dim.DimFunction;
import game.functions.graph.generators.basis.Basis;
import game.types.board.BasisType;
import game.types.board.ShapeType;
import game.types.board.SiteType;
im... | 2,817 | 22.680672 | 88 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/brick/package-info.java | /**
* This section contains the boards based on a square tiling.
*
*/
package game.functions.graph.generators.basis.brick;
| 127 | 20.333333 | 61 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/celtic/Celtic.java | package game.functions.graph.generators.basis.celtic;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.BitSet;
import java.util.List;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.functions.dim.DimFunction;
import game.functions.graph.generators.basis.Bas... | 8,539 | 26.025316 | 115 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/celtic/package-info.java | /**
* This section contains boards based on a Celtic knotwork designs.
*/
package game.functions.graph.generators.basis.celtic;
| 130 | 25.2 | 67 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/hex/CustomOnHex.java | package game.functions.graph.generators.basis.hex;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import annotations.Hide;
import game.Game;
import game.functions.dim.DimFunction;
import game.functions.graph.BaseGraphFunction... | 5,179 | 22.870968 | 110 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/hex/DiamondOnHex.java | package game.functions.graph.generators.basis.hex;
import java.awt.geom.Point2D;
import java.util.ArrayList;
import java.util.BitSet;
import java.util.List;
import annotations.Hide;
import annotations.Opt;
import game.Game;
import game.functions.dim.DimFunction;
import game.functions.graph.BaseGraphFunction;
import g... | 3,883 | 24.721854 | 98 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/hex/Hex.java | package game.functions.graph.generators.basis.hex;
import java.awt.geom.Point2D;
import annotations.Opt;
import annotations.Or;
import game.Game;
import game.functions.dim.DimConstant;
import game.functions.dim.DimFunction;
import game.functions.dim.math.Add;
import game.functions.graph.GraphFunction;
import game.fun... | 4,779 | 23.766839 | 88 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/hex/HexShapeType.java | package game.functions.graph.generators.basis.hex;
/**
* Defines known shapes for the hexagonal tiling.
*
* @author cambolbro
*/
public enum HexShapeType
{
/** No shape; custom graph. */
NoShape,
/** Square board shape. */
Square,
/** Rectangular board shape. */
Rectangle,
/** Diamond board shape. */
... | 944 | 15.875 | 110 | java |
Ludii | Ludii-master/Core/src/game/functions/graph/generators/basis/hex/HexagonOnHex.java | package game.functions.graph.generators.basis.hex;
import java.awt.geom.Point2D;
import java.util.BitSet;
import annotations.Hide;
import game.Game;
import game.functions.dim.DimFunction;
import game.functions.graph.generators.basis.Basis;
import game.types.board.BasisType;
import game.types.board.ShapeType;
import g... | 5,905 | 24.5671 | 100 | java |
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