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Ludii
Ludii-master/Core/src/game/match/Games.java
package game.match; import java.io.Serializable; import java.util.ArrayList; import java.util.List; import annotations.Or; import other.BaseLudeme; /** * Defines the games used in a match. * * @author Eric.Piette */ public class Games extends BaseLudeme implements Serializable { private static final long seria...
1,708
20.632911
84
java
Ludii
Ludii-master/Core/src/game/match/Match.java
package game.match; import java.text.DecimalFormat; import java.util.BitSet; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import annotations.Hide; import annotations.Opt; import game.Game; import game.equipment.Equipment; import game.equipment.component.Component; im...
26,922
32.69587
189
java
Ludii
Ludii-master/Core/src/game/match/Subgame.java
package game.match; import java.io.Serializable; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.functions.ints.IntFunction; import other.BaseLudeme; /** * Defines an instance game of a match. * * @author Eric.Piette */ public final class Subgame extends B...
4,860
20.227074
107
java
Ludii
Ludii-master/Core/src/game/match/package-info.java
/** * {\it Matches} are composed of multiple {\it instances} of component games. * Each match maintains additional state information beyond that stored for each of its component games, * and is effectively a super-game whose result is determined by the results of its sub-games. */ package game.match;
309
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java
Ludii
Ludii-master/Core/src/game/mode/Mode.java
package game.mode; import java.io.Serializable; import java.util.BitSet; import game.Game; import game.types.play.ModeType; import other.BaseLudeme; import other.model.AlternatingMove; import other.model.Model; import other.model.SimulationMove; import other.model.SimultaneousMove; import other.playout.Playout; /** ...
2,141
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java
Ludii
Ludii-master/Core/src/game/mode/package-info.java
/** * The {\it mode} of a game refers to the way it is played. * Ludii supports the following modes of play: * * \begin{itemize} * \item {\it Alternating}: Players take turns making discrete moves. * \item {\it Simultaneous}: Players move at the same time. * \end{itemize} */ package game.mode;
305
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java
Ludii
Ludii-master/Core/src/game/players/Player.java
package game.players; import java.awt.Color; import java.io.Serializable; import java.util.BitSet; import game.Game; import game.util.directions.DirectionFacing; import gnu.trove.list.array.TIntArrayList; import other.BaseLudeme; import other.concept.Concept; /** * A player of the game. * * @author cambolbro and...
4,524
17.545082
96
java
Ludii
Ludii-master/Core/src/game/players/Players.java
package game.players; import java.io.Serializable; import java.util.ArrayList; import java.util.BitSet; import java.util.Collections; import java.util.List; import java.util.regex.Matcher; import java.util.regex.Pattern; import exception.LimitPlayerException; import game.Game; import main.Constants; import other.Base...
5,752
21.920319
99
java
Ludii
Ludii-master/Core/src/game/players/package-info.java
/** * The {\it players} of a game are the entities that compete within the game according to its rules. * Players can be: * * \begin{itemize} * \item {\it Human}: i.e. you! * \item {\it AI}: Artificial intelligence agents. * \item {\it Remote}: Remote players over a network, which may be Human or AI. * \end{i...
838
45.611111
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java
Ludii
Ludii-master/Core/src/game/rules/Rule.java
package game.rules; import game.types.state.GameType; import other.Ludeme; import other.context.Context; /** * Defines a rule of the game. * * @author cambolbro */ public interface Rule extends GameType, Ludeme { /** * @param context */ public void eval(final Context context); }
293
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java
Ludii
Ludii-master/Core/src/game/rules/Rules.java
package game.rules; import java.io.Serializable; import annotations.Name; import annotations.Opt; import game.Game; import game.rules.end.End; import game.rules.meta.Meta; import game.rules.phase.Phase; import game.rules.play.Play; import game.rules.start.Start; import game.types.play.RoleType; import other.BaseLudem...
4,833
21.801887
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java
Ludii
Ludii-master/Core/src/game/rules/package-info.java
/** * @chapter Rule ludemes describe {\it how} the game is played. * Games may be sub-divided into named {\it phases}, each with its own sub-rules, for clarity. * Each games will typically have ``start'', ``play'' and ``end'' rules. * * @section The {\it rules} ludeme describes the actual rule...
434
42.5
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java
Ludii
Ludii-master/Core/src/game/rules/end/BaseEndRule.java
package game.rules.end; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import other.context.Context; /** * Dual role object; links end rules in the grammar and contains result afterwards. * * @author cambolbro */ @Hide public class BaseEndRule extends EndRule { pri...
1,224
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java
Ludii
Ludii-master/Core/src/game/rules/end/ByScore.java
package game.rules.end; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanConstant; import game.functions.booleans.BooleanFunction; import game.functions.ints.board.Id; import game.types.state.GameType; import game.util.end.Score; import ...
7,273
23.166113
85
java
Ludii
Ludii-master/Core/src/game/rules/end/End.java
package game.rules.end; import java.util.Arrays; import java.util.BitSet; import annotations.Or; import game.Game; import game.functions.ints.board.Id; import game.rules.Rule; import game.types.play.ResultType; import game.types.play.RoleType; import gnu.trove.list.array.TIntArrayList; import main.Constants; import m...
24,662
24.961053
143
java
Ludii
Ludii-master/Core/src/game/rules/end/EndRule.java
package game.rules.end; import java.io.Serializable; import java.util.BitSet; import annotations.Opt; import game.Game; import other.BaseLudeme; import other.context.Context; /** * Declares a generic end rule. * * @author cambolbro */ public abstract class EndRule extends BaseLudeme implements Serializable { p...
1,799
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java
Ludii
Ludii-master/Core/src/game/rules/end/ForEach.java
package game.rules.end; import java.util.BitSet; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.booleans.BooleanConstant.FalseConstant; import game.functions.booleans.BooleanFunction; import game.types.board.TrackType; import game.types.play.RoleType; i...
7,666
23.812298
100
java
Ludii
Ludii-master/Core/src/game/rules/end/If.java
package game.rules.end; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.booleans.BooleanConstant.FalseConstant; import game.functions.booleans.BooleanFunction; import other.concept.EndConcepts; import other.context.Context; /** * Implements the conditi...
7,112
22.245098
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java
Ludii
Ludii-master/Core/src/game/rules/end/Payoffs.java
package game.rules.end; import java.util.BitSet; import game.Game; import game.functions.ints.board.Id; import game.types.state.GameType; import game.util.end.Payoff; import main.Status; import other.context.Context; import other.trial.Trial; /** * Is used to end a game based on the payoff of each player. * * @a...
5,228
22.768182
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java
Ludii
Ludii-master/Core/src/game/rules/end/Result.java
package game.rules.end; import java.io.Serializable; import java.util.BitSet; import game.Game; import game.types.play.ResultType; import game.types.play.RoleType; import other.BaseLudeme; import other.concept.Concept; import other.context.Context; import other.translation.LanguageUtils; /** * Gives the result when...
3,645
21.231707
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java
Ludii
Ludii-master/Core/src/game/rules/end/package-info.java
/** * The {\tt end} rules describe the terminating conditions of the game and the result of the game. */ package game.rules.end;
131
25.4
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java
Ludii
Ludii-master/Core/src/game/rules/meta/Automove.java
package game.rules.meta; import java.util.BitSet; import game.Game; import game.rules.phase.Phase; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import main.Constants; import other.MetaRules; import other.concept.Concept; import other.context.Context; import other.move.Move; import other...
3,638
21.602484
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java
Ludii
Ludii-master/Core/src/game/rules/meta/Gravity.java
package game.rules.meta; import java.util.ArrayList; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.board.SiteType; import game.types.play.GravityType; import game.util.directions.A...
3,873
22.621951
176
java
Ludii
Ludii-master/Core/src/game/rules/meta/Meta.java
package game.rules.meta; import java.io.Serializable; import annotations.Or; import other.BaseLudeme; import other.context.Context; /** * Defines a metarule defined before play that supersedes all other rules. * * @author cambolbro * */ public class Meta extends BaseLudeme implements Serializable { private s...
1,530
18.628205
84
java
Ludii
Ludii-master/Core/src/game/rules/meta/MetaRule.java
package game.rules.meta; import game.rules.Rule; import other.BaseLudeme; /** * Metarule defined before play that supersedes all other rules. * * @author cambolbro */ public abstract class MetaRule extends BaseLudeme implements Rule { private static final long serialVersionUID = 1L; }
295
17.5
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java
Ludii
Ludii-master/Core/src/game/rules/meta/PassEnd.java
package game.rules.meta; import java.util.BitSet; import game.Game; import game.types.play.PassEndType; import game.types.state.GameType; import other.context.Context; /** * To apply a certain end result to all players if all players pass their turns. * * @author Eric.Piette */ public class PassEnd extends Meta...
1,518
16.067416
80
java
Ludii
Ludii-master/Core/src/game/rules/meta/Pin.java
package game.rules.meta; import java.util.BitSet; import java.util.List; import game.Game; import game.rules.play.moves.Moves; import game.types.board.SiteType; import game.types.play.PinType; import game.util.directions.AbsoluteDirection; import game.util.graph.Step; import other.MetaRules; import other.action.Actio...
3,299
21.44898
103
java
Ludii
Ludii-master/Core/src/game/rules/meta/Swap.java
package game.rules.meta; import java.util.BitSet; import game.Game; import game.functions.ints.IntConstant; import game.rules.play.moves.Moves; import game.rules.play.moves.nonDecision.effect.state.swap.players.SwapPlayers; import game.types.state.GameType; import main.Constants; import other.MetaRules; import other....
2,335
20.431193
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java
Ludii
Ludii-master/Core/src/game/rules/meta/package-info.java
/** * The {\tt meta} rules describe higher-level rules applied across the entire game. */ package game.rules.meta;
117
22.6
83
java
Ludii
Ludii-master/Core/src/game/rules/meta/no/No.java
package game.rules.meta.no; import annotations.Opt; import game.Game; import game.rules.meta.MetaRule; import game.rules.meta.no.repeat.NoRepeat; import game.rules.meta.no.simple.NoSuicide; import game.types.play.RepetitionType; import other.context.Context; /** * Defines a no meta rules to forbid certain moves. * ...
2,263
19.770642
81
java
Ludii
Ludii-master/Core/src/game/rules/meta/no/NoRepeatType.java
package game.rules.meta.no; /** * Defines the types of no repeat meta rules. */ public enum NoRepeatType { /** Makes a particular type of repetition that is forbidden in the game. */ Repeat, }
198
17.090909
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java
Ludii
Ludii-master/Core/src/game/rules/meta/no/NoSimpleType.java
package game.rules.meta.no; /** * Defines the types of meta rules with no parameters. */ public enum NoSimpleType { /** Makes all moves leading directly to lose forbidden. */ Suicide, }
191
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java
Ludii
Ludii-master/Core/src/game/rules/meta/no/package-info.java
/** * To specifies rules not allowed across the entire game. */ package game.rules.meta.no;
94
18
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java
Ludii
Ludii-master/Core/src/game/rules/meta/no/repeat/NoRepeat.java
package game.rules.meta.no.repeat; import java.util.BitSet; import annotations.Hide; import annotations.Opt; import game.Game; import game.rules.meta.MetaRule; import game.types.play.RepetitionType; import game.types.state.GameType; import other.MetaRules; import other.concept.Concept; import other.context.Context; i...
5,047
24.24
102
java
Ludii
Ludii-master/Core/src/game/rules/meta/no/simple/NoSuicide.java
package game.rules.meta.no.simple; import java.util.BitSet; import annotations.Hide; import game.Game; import game.rules.meta.MetaRule; import other.MetaRules; import other.context.Context; import other.context.TempContext; import other.move.Move; /** * Specifies a particular type of repetition that is forbidden in...
2,348
19.787611
77
java
Ludii
Ludii-master/Core/src/game/rules/phase/NextPhase.java
package game.rules.phase; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.booleans.BooleanConstant; import game.functions.booleans.BooleanConstant.FalseConstant; import game.functions.booleans.BooleanFunction; import game.functions.ints.BaseIntFunction; ...
5,786
25.18552
105
java
Ludii
Ludii-master/Core/src/game/rules/phase/Phase.java
package game.rules.phase; import java.io.Serializable; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.mode.Mode; import game.rules.end.End; import game.rules.play.Play; import game.types.play.RoleType; import other.BaseLudeme; import other.playout.Playout; /** ...
8,350
21.210106
105
java
Ludii
Ludii-master/Core/src/game/rules/phase/package-info.java
/** * Games may be sub-divided into named {\it phases} for clarity. * Each phase can contain its own sub-rules, which override the rules for the broader game while in that phase. * Each phase can nominate a ``next'' phase to which control is relinquished under specified conditions. */ package game.rules.phase;
317
44.428571
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java
Ludii
Ludii-master/Core/src/game/rules/play/Play.java
package game.rules.play; import java.io.Serializable; import game.Game; import game.rules.play.moves.Moves; import other.BaseLudeme; /** * Checks the playing rules of the game. * * @author cambolbro and Eric.Piette */ public final class Play extends BaseLudeme implements Serializable { private static final lon...
1,198
18.655738
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java
Ludii
Ludii-master/Core/src/game/rules/play/package-info.java
/** * The {\tt play} rules describe the actual rules of play, from the start to the end of each trial. */ package game.rules.play;
133
25.8
99
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/BaseMoves.java
package game.rules.play.moves; import annotations.Hide; import annotations.Opt; import game.Game; import game.rules.play.moves.nonDecision.effect.Then; import other.context.Context; /** * Placeholder object for creating default Moves objects without initialisation. * * @author cambolbro */ @Hide public class Bas...
1,159
16.575758
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/Moves.java
package game.rules.play.moves; import java.util.Iterator; import java.util.function.BiPredicate; import annotations.Opt; import game.Game; import game.rules.meta.no.repeat.NoRepeat; import game.rules.meta.no.simple.NoSuicide; import game.rules.play.moves.nonDecision.effect.Then; import game.types.state.GameType; impo...
6,767
19.44713
83
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/package-info.java
/** * @chapter Move ludemes define the legal moves for a given game state. * We distinguish between: * \begin{itemize} * \item {\it decision moves} that involve a choice by the player, * \item {\it effect moves} that are applied as the result of a decision, and * \ite...
443
39.363636
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/Decision.java
package game.rules.play.moves.decision; import game.rules.play.moves.Moves; import game.rules.play.moves.nonDecision.effect.Then; import other.context.Context; //----------------------------------------------------------------------------- /** * Defines moves that involve a decision by the player. * * @author Er...
922
20.97619
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/Move.java
package game.rules.play.moves.decision; import annotations.And; import annotations.Name; import annotations.Opt; import annotations.Or; import annotations.Or2; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.intArray.IntArrayFunction; import game.functions.intArray.math.Differen...
28,259
28.044193
144
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveBetType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to bet. */ public enum MoveBetType { /** Makes a bet move. */ Bet, }
169
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59
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveFromToType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to move a piece from a site * to another. */ public enum MoveFromToType { /** Makes a FromTo move. */ FromTo, }
213
16.833333
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveHopType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a hop move. */ public enum MoveHopType { /** Makes a Hop move. */ Hop, }
176
15.090909
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveLeapType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a leap move. */ public enum MoveLeapType { /** Makes a Leap move. */ Leap, }
180
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveMessageType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move relative to a message. */ public enum MoveMessageType { /** Makes a propose move. */ Propose, /** Makes a vote move. */ Vote, }
217
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MovePromoteType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a promotion move. */ public enum MovePromoteType { /** Makes a promotion move. */ Promote, }
196
16.909091
72
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveRemoveType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a remove move. */ public enum MoveRemoveType { /** Makes a remove move. */ Remove, }
188
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveSelectType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a select move. */ public enum MoveSelectType { /** Makes a select move. */ Select, }
188
16.181818
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveSetType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a set move. */ public enum MoveSetType { /** Makes a set move. */ Set, }
176
15.090909
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveShootType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a shoot move. */ public enum MoveShootType { /** Makes a shoot move. */ Shoot, }
184
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveSimpleType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to move with no parameters except the subsequents. */ public enum MoveSimpleType { /** Makes a pass move. */ Pass, /** Plays a card. */ PlayCard, }
251
17
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveSiteType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a single site. */ public enum MoveSiteType { /** Makes a add move. */ Add, /** Makes a claim move. */ Claim, }
217
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveSlideType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a slide move. */ public enum MoveSlideType { /** Makes a slide move. */ Slide, }
184
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Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveStepType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a step move. */ public enum MoveStepType { /** Makes a step move. */ Step, }
180
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Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/MoveSwapType.java
package game.rules.play.moves.decision; /** * Defines the types of decision move corresponding to a swap move. */ public enum MoveSwapType { /** To Swap two pieces or two players. */ Swap, }
196
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Ludii
Ludii-master/Core/src/game/rules/play/moves/decision/package-info.java
/** * To specify that a move is a decision move. */ package game.rules.play.moves.decision;
94
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Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/NonDecision.java
package game.rules.play.moves.nonDecision; import game.rules.play.moves.Moves; import game.rules.play.moves.nonDecision.effect.Then; import other.context.Context; /** * Defines moves that do not involve an immediate decision by the player. * * @author Eric.Piette and cambolbro * * @remarks Non-decision moves i...
981
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Add.java
package game.rules.play.moves.nonDecision.effect; import java.util.Arrays; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.equipment.component.Component; import game.functions.booleans.BooleanFunction; import game.functions.ints.IntConstant; import game.function...
24,797
24.670807
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Apply.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Name; import game.Game; import game.functions.booleans.BooleanFunction; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.rules.play.moves.nonDecision.NonDecision; import other.context.C...
5,263
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Attract.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.functions.directions.Directions; import game.functions.ints.IntFunction; import game.functions.ints.last.LastTo; import game.rules.play.moves.BaseMoves; import game.r...
7,027
27.112
123
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Bet.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.ints.IntFunction; import game.functions.range.RangeFunction; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.p...
6,343
24.893878
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java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Claim.java
package game.rules.play.moves.nonDecision.effect; import java.util.Arrays; import java.util.BitSet; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.ints.IntFunction; import game.functions.ints.state.Mover; import game.functions.region.RegionFunction; imp...
13,968
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Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Custodial.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.booleans.is.player.IsEnemy; import game.functions.booleans.is.player.IsFriend; import game.functions.ints.In...
12,920
28.703448
219
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Deal.java
package game.rules.play.moves.nonDecision.effect; import java.util.ArrayList; import java.util.BitSet; import java.util.List; import annotations.Name; import annotations.Opt; import game.Game; import game.equipment.component.Component; import game.equipment.container.Container; import game.equipment.container.other.D...
10,346
26.445623
241
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Directional.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.booleans.is.player.IsEnemy; import game.functions.directions.Directions; import game.functions.directions.Di...
9,192
28.750809
168
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Effect.java
package game.rules.play.moves.nonDecision.effect; import game.rules.play.moves.Moves; import game.rules.play.moves.nonDecision.NonDecision; import other.context.Context; //----------------------------------------------------------------------------- /** * Defines moves which do not involve a player decision. * *...
1,087
21.666667
79
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Enclose.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Name; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.booleans.is.player.IsEnemy; import game.functions.directions.Directions; import gam...
15,817
29.95499
191
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Flip.java
package game.rules.play.moves.nonDecision.effect; import java.util.ArrayList; import java.util.BitSet; import annotations.Opt; import game.Game; import game.equipment.component.Component; import game.functions.ints.IntFunction; import game.functions.ints.iterator.To; import game.rules.play.moves.BaseMoves; import gam...
7,506
25.620567
100
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/FromTo.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.equipment.component.Component; import game.functions.booleans.BooleanConstant; import game.functions.booleans.BooleanFunction; import game.functions.intArray.state....
27,377
26.160714
120
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Hop.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Name; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanConstant; import game.functions.booleans.BooleanFunction; import game.functions.directions.Directions; import game....
26,531
30.548157
181
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Intervene.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.booleans.is.player.IsEnemy; import game.functions.ints.IntConstant; import game.functions.ints.IntFunction; ...
12,751
29.801932
210
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Leap.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.equipment.component.Component; import game.functions.booleans.BooleanConstant; import game.functions.booleans.BooleanFunction; import game.functions.ints.IntConstan...
13,107
25.915811
175
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Note.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Name; import annotations.Opt; import annotations.Or; import annotations.Or2; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.directions.DirectionsFunction; import game.functions.floats...
17,214
31.117537
175
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Pass.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Opt; import game.Game; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.state.GameType; import main.Constants; import other.action.others.ActionPass; import other.concept.Concept;...
3,761
21
80
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/PlayCard.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Opt; import game.Game; import game.equipment.component.Component; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.board.SiteType; import game.types.state.GameType; import main.Co...
4,552
24.154696
185
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Promote.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.equipment.component.Component; import game.functions.ints.IntFunction; import game.functions.ints.iterator.To; import game.rules.play.moves.BaseMoves; import game.rul...
8,862
23.551247
129
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Propose.java
package game.rules.play.moves.nonDecision.effect; import java.util.Arrays; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.state.GameType; import main.Constants; import other.action....
5,336
23.040541
96
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Push.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.functions.directions.DirectionsFunction; import game.functions.ints.IntFunction; import game.functions.ints.last.LastTo; import game.rules.play.moves.BaseMoves; impor...
6,677
26.709544
118
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Random.java
package game.rules.play.moves.nonDecision.effect; import java.util.Arrays; import java.util.BitSet; import annotations.Name; import game.Game; import game.functions.floats.FloatFunction; import game.functions.ints.IntFunction; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.typ...
7,004
22.665541
107
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Remove.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.ints.IntConstant; import game.functions.ints.IntFunction; import game.functions.region.RegionFunction; import game.rules.play.moves...
7,955
25.787879
117
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Roll.java
package game.rules.play.moves.nonDecision.effect; import java.util.ArrayList; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.equipment.container.other.Dice; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.board.SiteTy...
4,243
22.191257
92
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Satisfy.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Or; import game.Game; import game.functions.booleans.BooleanFunction; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.board.SiteType; import game.types.state.GameType; import gnu...
8,830
25.760606
114
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Select.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanConstant; import game.functions.booleans.BooleanFunction; import game.functions.ints.IntFunction; import game.functions.ints.board.Id; import game.rules.play.moves...
12,489
26.755556
124
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Shoot.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.booleans.is.in.IsIn; import game.functions.directions.Directions; import game.functions.ints.IntFunction; im...
10,297
26.171504
108
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Slide.java
package game.rules.play.moves.nonDecision.effect; import java.util.ArrayList; import java.util.BitSet; import java.util.List; import annotations.Name; import annotations.Opt; import game.Game; import game.equipment.container.board.Track; import game.functions.booleans.BooleanConstant; import game.functions.booleans.B...
27,226
29.661036
173
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Sow.java
package game.rules.play.moves.nonDecision.effect; import java.util.ArrayList; import java.util.BitSet; import java.util.List; import annotations.Name; import annotations.Opt; import annotations.Or; import game.Game; import game.equipment.container.board.Track; import game.functions.booleans.BooleanConstant; import ga...
22,721
28.09347
154
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Step.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Name; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanConstant; import game.functions.booleans.BooleanFunction; import game.functions.directions.Directions; import game....
18,055
27.479495
182
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Surround.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import java.util.List; import annotations.Name; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.functions.booleans.is.player.IsEnemy; import game.functions.booleans.is.player.IsFriend; impo...
12,950
29.909308
223
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Then.java
package game.rules.play.moves.nonDecision.effect; import java.io.Serializable; import java.util.BitSet; import annotations.Name; import annotations.Opt; import game.Game; import game.rules.play.moves.Moves; import game.rules.play.moves.nonDecision.NonDecision; import other.BaseLudeme; import other.concept.Concept; /...
3,707
21.472727
109
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Trigger.java
package game.rules.play.moves.nonDecision.effect; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.functions.ints.IntConstant; import game.functions.ints.IntFunction; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.play...
5,066
23.597087
91
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/Vote.java
package game.rules.play.moves.nonDecision.effect; import java.util.Arrays; import java.util.BitSet; import annotations.Opt; import annotations.Or; import game.Game; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.types.state.GameType; import main.Constants; import other.action....
4,877
22.009434
89
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/package-info.java
/** * Effect moves are those moves that are applied as the result of a player decision. */ package game.rules.play.moves.nonDecision.effect;
143
27.8
84
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/requirement/AvoidStoredState.java
package game.rules.play.moves.nonDecision.effect.requirement; import java.util.BitSet; import annotations.Opt; import game.Game; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.rules.play.moves.nonDecision.effect.Effect; import game.rules.play.moves.nonDecision.effect.Then; imp...
4,346
23.15
82
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/requirement/Do.java
package game.rules.play.moves.nonDecision.effect.requirement; import java.util.BitSet; import java.util.Iterator; import java.util.function.BiPredicate; import annotations.Name; import annotations.Opt; import game.Game; import game.functions.booleans.BooleanFunction; import game.rules.play.moves.BaseMoves; import gam...
13,355
24.933981
101
java
Ludii
Ludii-master/Core/src/game/rules/play/moves/nonDecision/effect/requirement/FirstMoveOnTrack.java
package game.rules.play.moves.nonDecision.effect.requirement; import java.util.BitSet; import annotations.Opt; import game.Game; import game.equipment.container.board.Track; import game.functions.ints.board.Id; import game.rules.play.moves.BaseMoves; import game.rules.play.moves.Moves; import game.rules.play.moves.no...
5,223
23.297674
105
java